Player Matchup

Anhur
Anhur
Gold III
BødreX
Anhur
Gold III
Level 39
God Stats
2W - 2L
1,227 SR
Queue Stats
19W - 18L
1,275 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 39
1,227 SR
1,275 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 49
1,286 SR
971 MMR
Thoth
Thoth
Bronze IV
NaGy19CuP
Thoth
Bronze IV
Level 49
God Stats
0W - 4L
1,286 SR
Queue Stats
0W - 12L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BødreX
Anhur
17
5 / 0 / 0
12,082
1,098
8,500
9,474
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Maman BrigitteAh Muzen CabFreyaBaron SamediAnubis

VS

Bans
NoxMartichorasNu WaUllrNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NaGy19CuP
Thoth
14
0 / 5 / 0
9,636
876
4,240
9,988
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
BødreX
Anhur
5
0
0
5
L
Thoth
NaGy19CuP
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
4,240
9,474
Taken
9,988
5,854
Mitigated
4,832
2,948
Healing
610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BødreX
Anhur
8,500
4,952
0
2,948
9,474
5,854
1,947
4,587
4,887
0
69,600
L
Thoth
NaGy19CuP
Thoth
4,240
49
0
610
9,988
4,832
0
373
9,615
47,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,082
Gold Earned
9,636
120
Minions Killed
99
7
Camps Cleared
3
224,497
Distance Traveled
203,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,082
1,098
120
11
7
224,497
0
L
Thoth
9,636
876
99
9
3
203,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role