Player Matchup

Arachne
Arachne
GlizzyyMcGuire
Arachne
Level 138
God Stats
13W - 8L
1,602 SR
Queue Stats
304W - 288L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Hollow_Dispair
Gilgamesh
Level 210
God Stats
1W - 2L
1,268 SR
Queue Stats
432W - 472L
1,532 Elo+
Solo
Sol
Sol
LemmeSmashBigBoi
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,794 Elo+
Party 1
Chang'e
Chang'e
SeraPP
Chang'e
Level 89
God Stats
30W - 35L
1,496 SR
Queue Stats
393W - 381L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
TheFunnyMan96
Aphrodite
Level 158
God Stats
6W - 8L
1,538 SR
Queue Stats
565W - 576L
1,516 Elo+
Party 2
Team Averages
Level 120
1,481 SR
1,576 Elo+

VS

Team Averages
Level 150
1,471 SR
1,533 Elo+
Janus
Janus
Deedjeee
Janus
Level 149
God Stats
29W - 29L
1,546 SR
Queue Stats
394W - 346L
1,607 Elo+
Solo
Sylvanus
Sylvanus
LedZepp420SS
Sylvanus
Level 185
God Stats
33W - 63L
1,477 SR
Queue Stats
533W - 640L
1,495 Elo+
Party 3
Bacchus
Bacchus
RoxelFlame813
Bacchus
Level 165
God Stats
36W - 31L
1,532 SR
Queue Stats
208W - 228L
1,472 Elo+
Party 3
Rama
Rama
bossjose3_11
Rama
Level 97
God Stats
17W - 20L
1,509 SR
Queue Stats
471W - 443L
1,519 Elo+
Solo
Thanatos
Thanatos
ftwyoyo
Thanatos
Level 155
God Stats
0W - 1L
1,293 SR
Queue Stats
127W - 113L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,426
628
10,594
13,034
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Hollow_Dispair
Gilgamesh
15
5 / 1 / 1
9,379
625
14,009
17,663
11,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 1 / 3
10,341
689
16,897
12,984
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
SeraPP
Chang'e
14
0 / 0 / 5
8,775
585
3,190
6,941
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TheFunnyMan96
Aphrodite
12
1 / 2 / 5
8,476
565
4,014
11,078
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deedjeee
Janus
12
0 / 2 / 1
7,271
485
3,070
5,430
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sylvanus
LedZepp420SS
Sylvanus
11
0 / 4 / 1
6,958
464
7,814
17,419
13,697
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
0 / 1 / 4
6,965
464
5,739
15,387
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 6 / 1
6,621
441
5,376
11,297
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ftwyoyo
Thanatos
12
5 / 7 / 0
7,402
493
9,054
18,459
7,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
5
5
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Deedjeee
Janus
0
2
1
0.25
W
6
1
2
7
W
Gilgamesh
Hollow_Dispair
Gilgamesh
5
1
1
5.5
L
Sylvanus
LedZepp420SS
Sylvanus
0
4
1
0.13
W
8
1
3
9.5
L
Bacchus
0
1
4
2
W
Chang'e
SeraPP
Chang'e
0
0
5
2.5
W
Aphrodite
TheFunnyMan96
Aphrodite
1
2
5
1.75
L
0
6
1
0.08
L
Thanatos
ftwyoyo
Thanatos
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,704
Damage
31,053
61,700
Taken
67,992
31,423
Mitigated
45,073
36,217
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Deedjeee
Janus
3,070
136
0
488
5,430
2,007
0
3,248
2,182
53,049
47
W
10,594
8,324
0
6,262
13,034
4,983
0
3,060
9,974
0
84,576
W
Gilgamesh
Hollow_Dispair
Gilgamesh
14,009
6,038
0
6,219
17,663
11,497
469
7,743
9,920
0
61,428
L
Sylvanus
LedZepp420SS
Sylvanus
7,814
1,384
264
7,366
17,419
13,697
18
1,083
16,336
43,025
0
W
16,897
7,486
0
9,559
12,984
4,849
4,178
4,206
8,778
92,794
9,353
L
Bacchus
5,739
628
0
4,042
15,387
17,345
0
8,499
6,888
21,223
0
W
Chang'e
SeraPP
Chang'e
3,190
187
983
5,239
6,941
2,270
846
1,874
5,067
57,449
0
W
Aphrodite
TheFunnyMan96
Aphrodite
4,014
248
2,713
5,242
11,078
7,824
168
4,287
6,791
23,194
0
L
5,376
2,976
0
2,689
11,297
4,149
620
7,423
3,874
0
43,427
L
Thanatos
ftwyoyo
Thanatos
9,054
3,311
0
8,419
18,459
7,875
0
4,150
14,309
0
56,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
35,217
473
Minions Killed
360
0
Camps Cleared
0
1,499,086
Distance Traveled
1,353,601
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,271
485
115
8
0
260,243
1
W
Arachne
9,426
628
107
7
0
326,375
0
W
Gilgamesh
9,379
625
94
6
0
294,048
2
L
Sylvanus
6,958
464
62
4
0
251,897
0
W
Sol
10,341
689
137
9
0
284,396
6
L
Bacchus
6,965
464
21
1
0
311,248
6
W
Chang'e
8,775
585
103
7
0
297,372
2
W
Aphrodite
8,476
565
32
2
0
296,895
2
L
Rama
6,621
441
81
5
0
231,974
2
L
Thanatos
7,402
493
81
5
0
298,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role