Player Matchup

Cerberus
Cerberus
Buda__Green
Cerberus
Level 107
God Stats
68W - 54L
1,630 SR
Queue Stats
291W - 293L
1,554 Elo+
Solo
Bastet
Bastet
Multecide91ttv
Bastet
Level 128
God Stats
0W - 2L
1,339 SR
Queue Stats
59W - 59L
1,450 Elo+
Solo
Vulcan
Vulcan
Pikilao
Vulcan
Level 40
God Stats
7W - 12L
1,508 SR
Queue Stats
40W - 72L
1,401 Elo+
Solo
Ishtar
Ishtar
hitwave
Ishtar
Level 142
God Stats
5W - 2L
1,881 SR
Queue Stats
435W - 419L
1,496 Elo+
Solo
Chang'e
Chang'e
itzmaaath
Chang'e
Level 144
God Stats
10W - 16L
1,607 SR
Queue Stats
359W - 368L
1,448 Elo+
Solo
Team Averages
Level 112
1,593 SR
1,470 Elo+

VS

Team Averages
Level 86
1,566 SR
1,480 Elo+
Ravana
Ravana
Diamond Boy5436
Ravana
Level 68
God Stats
8W - 4L
1,682 SR
Queue Stats
170W - 164L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
Jungledeeeeznuts
The Morrigan
Level 75
God Stats
3W - 0L
1,561 SR
Queue Stats
68W - 76L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustForAFewDays
Morgan Le Fay
Level 89
God Stats
21W - 14L
1,554 SR
Queue Stats
221W - 199L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
MaxIsTrollin
Nu Wa
Level 157
God Stats
5W - 11L
1,403 SR
Queue Stats
170W - 178L
1,430 Elo+
Party 2
Ishtar
Ishtar
kermít
Ishtar
Level 43
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buda__Green
Cerberus
8
0 / 2 / 1
5,651
471
3,500
12,402
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 0
6,744
562
3,694
9,590
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
Pikilao
Vulcan
7
0 / 4 / 0
4,831
403
2,225
6,109
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
hitwave
Ishtar
11
0 / 3 / 0
6,190
516
5,481
8,676
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
itzmaaath
Chang'e
11
0 / 1 / 0
6,258
522
3,288
5,858
1,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,874
656
7,290
5,119
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Jungledeeeeznuts
The Morrigan
13
0 / 1 / 2
6,998
583
3,873
5,659
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
JustForAFewDays
Morgan Le Fay
13
4 / 1 / 2
8,272
689
6,296
6,486
2,958
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 4
7,147
596
7,184
8,836
3,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
kermít
Ishtar
10
0 / 0 / 6
5,874
490
2,764
5,547
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
12
12
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Buda__Green
Cerberus
0
2
1
0.25
W
6
0
3
7.5
W
The Morrigan
Jungledeeeeznuts
The Morrigan
0
1
2
1
W
Morgan Le Fay
JustForAFewDays
Morgan Le Fay
4
1
2
5
W
2
1
4
4
L
3
2
0
1.5
L
Vulcan
Pikilao
Vulcan
0
4
0
0
L
Ishtar
hitwave
Ishtar
0
3
0
0
L
Chang'e
itzmaaath
Chang'e
0
1
0
0
W
Ishtar
kermít
Ishtar
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,188
Damage
27,407
42,635
Taken
31,647
18,119
Mitigated
12,398
14,700
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Buda__Green
Cerberus
3,500
103
227
4,586
12,402
7,813
0
4,850
7,526
24,132
0
W
7,290
2,370
0
1,075
5,119
2,060
0
997
4,122
0
57,617
W
The Morrigan
Jungledeeeeznuts
The Morrigan
3,873
215
0
1,033
5,659
2,066
0
2,531
3,128
52,297
440
W
Morgan Le Fay
JustForAFewDays
Morgan Le Fay
6,296
102
0
3,825
6,486
2,958
716
2,405
4,081
60,286
0
W
7,184
3,729
0
3,904
8,836
3,604
145
1,775
7,061
33,801
0
L
3,694
924
0
2,362
9,590
3,336
0
1,523
8,023
0
50,027
L
Vulcan
Pikilao
Vulcan
2,225
112
0
676
6,109
2,142
0
4,661
1,448
21,173
0
L
Ishtar
hitwave
Ishtar
5,481
3,381
0
2,877
8,676
2,851
0
2,973
5,703
0
54,983
L
Chang'e
itzmaaath
Chang'e
3,288
126
750
3,222
5,858
1,977
0
3,107
2,627
56,261
0
W
Ishtar
kermít
Ishtar
2,764
2,338
0
869
5,547
1,710
399
1,305
4,242
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
36,165
341
Minions Killed
394
0
Camps Cleared
0
1,075,551
Distance Traveled
1,191,277
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,651
471
50
4
0
234,737
3
W
Ravana
7,874
656
94
8
0
299,707
0
W
The Morrigan
6,998
583
117
10
0
223,944
3
W
Morgan Le Fay
8,272
689
95
8
0
223,335
4
W
Nu Wa
7,147
596
33
3
0
217,422
0
L
Bastet
6,744
562
80
7
0
263,203
2
L
Vulcan
4,831
403
26
2
0
135,005
1
L
Ishtar
6,190
516
87
7
0
204,928
0
L
Chang'e
6,258
522
98
8
0
237,678
8
W
Ishtar
5,874
490
55
5
0
226,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role