Player Matchup

Baba Yaga
Baba Yaga
Alaris_Boy
Baba Yaga
Level 96
God Stats
7W - 14L
1,399 SR
Queue Stats
183W - 208L
1,466 Elo+
Solo
Cerberus
Cerberus
JordanGreenies
Cerberus
Level 121
God Stats
7W - 3L
1,546 SR
Queue Stats
108W - 101L
1,571 Elo+
Solo
Hun Batz
Hun Batz
Neerochaan
Hun Batz
Level 109
God Stats
1W - 1L
1,506 SR
Queue Stats
172W - 212L
1,437 Elo+
Solo
Bastet
Bastet
OlympianBot
Bastet
Level 109
God Stats
111W - 80L
1,567 SR
Queue Stats
229W - 247L
1,501 Elo+
Solo
He Bo
He Bo
Wabí
He Bo
Level 21
God Stats
2W - 0L
1,756 SR
Queue Stats
133W - 64L
1,659 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,527 Elo+

VS

Team Averages
Level 91
1,521 SR
1,523 Elo+
Ix Chel
Ix Chel
David-Lorite
Ix Chel
Level 129
God Stats
1W - 1L
1,507 SR
Queue Stats
36W - 38L
1,508 Elo+
Solo
Martichoras
Martichoras
MucMuffin
Martichoras
Level 128
God Stats
2W - 2L
1,724 SR
Queue Stats
36W - 25L
1,613 Elo+
Solo
Nox
Nox
TommyTwoToes101
Nox
Level 88
God Stats
0W - 1L
1,309 SR
Queue Stats
33W - 27L
1,483 Elo+
Solo
Chiron
Chiron
codermehraj
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
fengzhizi2022
Ao Kuang
Level 105
God Stats
7W - 8L
1,566 SR
Queue Stats
305W - 281L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alaris_Boy
Baba Yaga
15
1 / 0 / 4
8,004
800
6,251
4,830
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
4 / 0 / 8
9,034
903
6,182
6,996
6,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Neerochaan
Hun Batz
13
1 / 1 / 4
7,591
759
3,539
6,415
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
13
0 / 1 / 6
7,780
778
8,314
7,448
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Wabí
He Bo
17
11 / 0 / 1
10,146
1,015
15,495
8,054
3,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
David-Lorite
Ix Chel
14
0 / 1 / 0
7,511
751
3,334
5,240
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
MucMuffin
Martichoras
14
1 / 2 / 1
7,771
777
8,227
9,420
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 1
7,115
712
2,557
5,858
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
0 / 7 / 0
6,913
691
2,852
12,642
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
fengzhizi2022
Ao Kuang
12
0 / 3 / 2
7,376
738
3,753
10,915
9,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
2
2
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Alaris_Boy
Baba Yaga
1
0
4
3
L
Ix Chel
David-Lorite
Ix Chel
0
1
0
0
W
Cerberus
4
0
8
8
L
Martichoras
MucMuffin
Martichoras
1
2
1
0.75
W
Hun Batz
Neerochaan
Hun Batz
1
1
4
3
W
Bastet
0
1
6
3
L
1
4
1
0.38
W
He Bo
Wabí
He Bo
11
0
1
11.5
L
Chiron
0
7
0
0
L
Ao Kuang
fengzhizi2022
Ao Kuang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,781
Damage
20,723
33,743
Taken
44,075
18,894
Mitigated
22,219
10,103
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Alaris_Boy
Baba Yaga
6,251
584
0
573
4,830
2,258
587
545
4,285
27,701
0
L
Ix Chel
David-Lorite
Ix Chel
3,334
443
286
285
5,240
1,843
0
3,056
2,184
27,059
0
W
Cerberus
6,182
31
1,373
2,209
6,996
6,636
401
1,968
5,028
15,034
0
L
Martichoras
MucMuffin
Martichoras
8,227
1,588
0
1,212
9,420
3,712
0
5,560
3,860
0
35,693
W
Hun Batz
Neerochaan
Hun Batz
3,539
575
0
448
6,415
3,302
67
2,770
3,645
0
16,809
W
Bastet
8,314
1,683
0
1,232
7,448
3,191
1,313
1,775
5,673
0
24,350
L
2,557
161
169
133
5,858
2,110
0
4,316
1,542
6,928
0
W
He Bo
Wabí
He Bo
15,495
1,150
195
4,073
8,054
3,507
34
2,586
5,468
46,830
0
L
Chiron
2,852
1,172
315
873
12,642
4,926
368
7,769
4,873
0
9,889
L
Ao Kuang
fengzhizi2022
Ao Kuang
3,753
329
0
1,512
10,915
9,628
0
7,227
3,688
9,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
36,686
224
Minions Killed
178
0
Camps Cleared
0
1,096,921
Distance Traveled
914,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,004
800
45
5
0
196,163
0
L
Ix Chel
7,511
751
58
6
0
193,553
0
W
Cerberus
9,034
903
26
3
0
226,889
0
L
Martichoras
7,771
777
71
7
0
186,448
0
W
Hun Batz
7,591
759
33
3
0
234,351
0
W
Bastet
7,780
778
36
4
0
224,191
0
L
Nox
7,115
712
12
1
0
173,295
0
W
He Bo
10,146
1,015
84
8
0
215,327
0
L
Chiron
6,913
691
20
2
0
182,643
0
L
Ao Kuang
7,376
738
17
2
0
178,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role