Player Matchup

Ravana
Ravana
GummyWorm
Ravana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,720 Elo+
Party 1
Atlas
Atlas
HellRaiser81
Atlas
Level 154
God Stats
7W - 7L
1,669 SR
Queue Stats
382W - 358L
1,527 Elo+
Solo
Tiamat
Tiamat
I Slay flakes
Tiamat
Level 43
God Stats
0W - 3L
1,224 SR
Queue Stats
111W - 104L
1,571 Elo+
Solo
Horus
Horus
Lrigami
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,699 Elo+
Party 1
Mulan
Mulan
iExtaa
Mulan
Level 68
God Stats
4W - 7L
1,439 SR
Queue Stats
459W - 482L
1,424 Elo+
Solo
Team Averages
Level 89
1,467 SR
1,588 Elo+

VS

Team Averages
Level 149
1,502 SR
1,515 Elo+
Baba Yaga
Baba Yaga
ImGrievous
Baba Yaga
Level 155
God Stats
6W - 1L
1,631 SR
Queue Stats
316W - 310L
1,516 Elo+
Solo
Hachiman
Hachiman
MtnDEWmercenary
Hachiman
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,429 Elo+
Solo
Charon
Charon
Phobos6393
Charon
Level 160
God Stats
3W - 1L
1,565 SR
Queue Stats
746W - 763L
1,506 Elo+
Solo
Terra
Terra
The1Wh0knocks1
Terra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 107L
1,553 Elo+
Solo
Hera
Hera
ToneBolone
Hera
Level 166
God Stats
3W - 2L
1,313 SR
Queue Stats
129W - 132L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GummyWorm
Ravana
11
4 / 8 / 1
7,128
792
6,814
14,121
9,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 2
7,934
882
11,472
17,786
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 3
7,343
816
11,793
11,118
7,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Lrigami
Horus
11
0 / 6 / 4
6,771
752
3,768
15,428
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
iExtaa
Mulan
7
0 / 2 / 0
5,660
629
2,070
3,669
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ImGrievous
Baba Yaga
16
5 / 1 / 14
9,431
1,048
15,007
8,056
4,408
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hachiman
13
4 / 3 / 9
8,759
973
13,586
10,326
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Phobos6393
Charon
14
1 / 2 / 19
9,048
1,005
8,817
13,074
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 16
9,503
1,056
7,495
16,438
17,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
10 / 1 / 7
9,609
1,068
13,584
6,950
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
8
Kills
23
23
Deaths
9
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ravana
GummyWorm
Ravana
4
8
1
0.56
L
3
2
2
2
L
1
5
3
0.5
W
Baba Yaga
ImGrievous
Baba Yaga
5
1
14
12
L
Horus
Lrigami
Horus
0
6
4
0.33
W
Hachiman
4
3
9
2.83
W
Charon
Phobos6393
Charon
1
2
19
5.25
W
3
2
16
5.5
W
10
1
7
13.5
L
Mulan
iExtaa
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
58,489
62,122
Taken
54,844
49,165
Mitigated
43,457
18,173
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
GummyWorm
Ravana
6,814
1,840
407
1,291
14,121
9,103
0
9,356
4,455
0
10,959
L
11,472
3,421
1,225
7,639
17,786
14,078
0
11,878
5,411
21,034
0
L
11,793
766
274
1,892
11,118
7,244
0
9,416
1,304
24,487
0
W
Baba Yaga
ImGrievous
Baba Yaga
15,007
1,563
456
1,715
8,056
4,408
1,819
3,437
4,349
22,057
0
L
Horus
Lrigami
Horus
3,768
1,823
2,153
2,833
15,428
16,922
0
9,435
5,454
0
7,699
W
Hachiman
13,586
8,467
187
1,374
10,326
4,996
4,267
4,139
6,030
0
24,839
W
Charon
Phobos6393
Charon
8,817
1,322
896
2,017
13,074
13,325
373
5,549
7,001
16,862
547
W
7,495
1,088
6,022
5,670
16,438
17,288
500
5,556
10,423
12,142
0
W
13,584
2,955
872
1,392
6,950
3,440
459
2,979
3,776
26,271
0
L
Mulan
iExtaa
Mulan
2,070
379
236
223
3,669
1,818
0
2,482
1,142
0
2,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
46,350
66
Minions Killed
110
0
Camps Cleared
0
758,946
Distance Traveled
954,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,128
792
4
0
0
157,044
0
L
Atlas
7,934
882
21
2
0
186,611
0
L
Tiamat
7,343
816
37
4
0
166,429
0
W
Baba Yaga
9,431
1,048
23
3
0
204,926
0
L
Horus
6,771
752
3
0
0
187,301
0
W
Hachiman
8,759
973
40
4
0
165,439
0
W
Charon
9,048
1,005
13
1
0
193,369
0
W
Terra
9,503
1,056
14
2
0
201,677
0
W
Hera
9,609
1,068
20
2
0
188,949
0
L
Mulan
5,660
629
1
0
0
61,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role