Player Matchup

Khepri
Khepri
Bezemsteel
Khepri
Level 171
God Stats
1W - 2L
1,892 SR
Queue Stats
97W - 50L
1,585 Elo+
Solo
Anubis
Anubis
SilentStreamr
Anubis
Level 85
God Stats
52W - 45L
1,633 SR
Queue Stats
433W - 425L
1,453 Elo+
Solo
Ravana
Ravana
armaghedon333
Ravana
Level 121
God Stats
0W - 1L
1,177 SR
Queue Stats
19W - 23L
1,449 Elo+
Solo
Bellona
Bellona
peyotemistico99
Bellona
Level 125
God Stats
206W - 156L
1,579 SR
Queue Stats
409W - 397L
1,513 Elo+
Solo
Kali
Kali
你的破哥回来了
Kali
Level 157
God Stats
3W - 5L
1,545 SR
Queue Stats
112W - 118L
1,528 Elo+
Solo
Team Averages
Level 132
1,565 SR
1,505 Elo+

VS

Team Averages
Level 106
1,541 SR
1,505 Elo+
Bellona
Bellona
hazoke
Bellona
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,532 Elo+
Solo
Rama
Rama
newtronbomb
Rama
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 164L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
vK3vxn
Baron Samedi
Level 102
God Stats
12W - 13L
1,445 SR
Queue Stats
319W - 309L
1,511 Elo+
Party 1
Nox
Nox
vTipico
Nox
Level 116
God Stats
3W - 0L
1,826 SR
Queue Stats
380W - 374L
1,512 Elo+
Party 1
Arachne
Arachne
xSmiteYouu
Arachne
Level 81
God Stats
4W - 8L
1,434 SR
Queue Stats
30W - 35L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bezemsteel
Khepri
14
0 / 1 / 10
9,144
481
7,696
14,760
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 1
8,037
423
6,136
9,273
4,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 4
9,449
497
11,725
12,494
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 5
9,389
494
11,647
20,090
21,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 5 / 2
9,789
515
11,672
17,275
13,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
hazoke
Bellona
15
5 / 1 / 4
10,941
576
19,105
21,364
23,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
0 / 2 / 5
10,159
535
8,922
13,036
5,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Baron Samedi
vK3vxn
Baron Samedi
16
4 / 4 / 6
10,542
555
10,096
11,767
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
14
3 / 3 / 5
9,935
523
6,589
14,723
12,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
xSmiteYouu
Arachne
17
6 / 2 / 4
10,951
576
11,510
17,671
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
12
Kills
18
19
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bezemsteel
Khepri
0
1
10
5
L
2
5
1
0.5
L
5
4
4
1.75
W
Bellona
hazoke
Bellona
5
1
4
7
W
0
2
5
1.25
L
0
4
5
0.63
W
Baron Samedi
vK3vxn
Baron Samedi
4
4
6
1.75
W
Nox
3
3
5
1.83
W
Arachne
xSmiteYouu
Arachne
6
2
4
4
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
56,222
73,892
Taken
78,561
64,546
Mitigated
54,767
13,987
Healing
25,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bezemsteel
Khepri
7,696
1,002
0
2,478
14,760
17,820
0
3,516
11,106
38,701
0
L
6,136
372
0
3,059
9,273
4,560
0
3,456
5,615
51,489
0
L
11,725
3,357
0
684
12,494
7,472
305
3,271
9,106
0
75,137
W
Bellona
hazoke
Bellona
19,105
7,302
0
6,830
21,364
23,068
329
2,154
19,210
0
78,789
W
8,922
6,766
0
6,684
13,036
5,372
3,050
1,377
11,659
0
89,967
L
11,647
3,308
0
4,043
20,090
21,152
412
3,216
16,711
0
80,311
W
Baron Samedi
vK3vxn
Baron Samedi
10,096
130
1,583
3,492
11,767
6,697
841
4,936
6,831
64,838
132
W
Nox
6,589
1,418
0
3,000
14,723
12,413
120
3,062
11,661
40,760
0
W
Arachne
xSmiteYouu
Arachne
11,510
7,837
0
4,160
17,671
7,217
0
3,279
14,392
0
95,790
L
11,672
5,897
0
3,723
17,275
13,542
0
2,546
14,669
0
69,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
52,528
491
Minions Killed
516
0
Camps Cleared
0
1,640,500
Distance Traveled
1,837,903
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,144
481
42
2
0
384,755
5
L
Anubis
8,037
423
101
5
0
182,736
0
L
Ravana
9,449
497
110
6
0
390,427
0
W
Bellona
10,941
576
125
7
0
373,935
3
W
Rama
10,159
535
131
7
0
356,088
1
L
Bellona
9,389
494
127
7
0
354,283
0
W
Baron Samedi
10,542
555
113
6
0
345,718
4
W
Nox
9,935
523
43
2
0
353,267
6
W
Arachne
10,951
576
104
5
0
408,895
0
L
Kali
9,789
515
111
6
0
328,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role