Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Aitor790
Nike
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,549 Elo+
Solo
Hou Yi
Hou Yi
HighLocOo
Hou Yi
Level 21
God Stats
2W - 3L
1,253 SR
Queue Stats
15W - 23L
1,336 Elo+
Party 1
Ah Puch
Ah Puch
Kimbabwe93
Ah Puch
Level 129
God Stats
184W - 122L
1,563 SR
Queue Stats
355W - 324L
1,438 Elo+
Solo
Thanatos
Thanatos
fidolos
Thanatos
Level 33
God Stats
3W - 1L
1,596 SR
Queue Stats
14W - 22L
1,321 Elo+
Party 1
Team Averages
Level 65
1,482 SR
1,429 Elo+

VS

Team Averages
Level 105
1,591 SR
1,460 Elo+
Hera
Hera
 
Hera
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DivinCookie
Horus
Level 153
God Stats
2W - 5L
1,455 SR
Queue Stats
443W - 469L
1,386 Elo+
Solo
Loki
Loki
HSleroy
Loki
Level 32
God Stats
0W - 1L
1,713 SR
Queue Stats
40W - 34L
1,446 Elo+
Solo
Ra
Ra
Kнαтliη
Ra
Level 147
God Stats
3W - 2L
1,544 SR
Queue Stats
51W - 51L
1,466 Elo+
Solo
Nox
Nox
pKz I SnIpEz
Nox
Level 147
God Stats
13W - 6L
1,742 SR
Queue Stats
417W - 420L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 0
6,383
638
1,823
5,170
2,899
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
11
2 / 3 / 1
6,436
644
6,759
9,604
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
HighLocOo
Hou Yi
11
0 / 0 / 1
5,838
584
2,044
3,463
1,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Kimbabwe93
Ah Puch
11
1 / 0 / 1
6,652
665
6,481
3,313
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
fidolos
Thanatos
9
0 / 0 / 0
5,445
545
982
8,276
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 1 / 0
4,718
472
2,307
5,224
1,669
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 0 / 0
3,962
396
52
2,608
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
HSleroy
Loki
10
0 / 2 / 0
5,266
527
3,844
9,042
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
6,588
659
2,938
9,094
6,854
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,296
430
947
3,006
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
L
Hera
 
Hera
0
1
0
0
W
Nike
2
3
1
0.83
L
0
0
0
0
L
Loki
HSleroy
Loki
0
2
0
0
W
Hou Yi
HighLocOo
Hou Yi
0
0
1
0.5
W
Ah Puch
Kimbabwe93
Ah Puch
1
0
1
1.5
L
2
2
1
1.25
W
Thanatos
fidolos
Thanatos
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
10,088
29,826
Taken
28,974
12,884
Mitigated
14,177
11,853
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,823
75
1,078
1,204
5,170
2,899
665
930
4,240
23,963
0
L
Hera
 
Hera
2,307
762
0
0
5,224
1,669
0
1,822
3,402
29,746
0
W
Nike
6,759
1,099
0
0
9,604
4,654
0
2,679
6,837
167
42,149
L
52
52
0
1,511
2,608
1,466
0
206
2,402
0
3,514
L
Loki
HSleroy
Loki
3,844
936
0
3,319
9,042
3,209
0
3,640
5,402
0
35,731
W
Hou Yi
HighLocOo
Hou Yi
2,044
925
0
1,832
3,463
1,384
2,507
983
2,480
0
41,997
W
Ah Puch
Kimbabwe93
Ah Puch
6,481
290
0
2,016
3,313
1,051
132
311
3,002
50,840
0
L
2,938
372
156
5,855
9,094
6,854
0
1,456
7,638
48,581
0
W
Thanatos
fidolos
Thanatos
982
91
0
5,723
8,276
2,896
0
1,201
7,075
0
41,468
L
947
93
0
1,081
3,006
979
0
1,281
1,725
12,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
24,830
336
Minions Killed
205
0
Camps Cleared
0
1,070,428
Distance Traveled
740,315
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,383
638
46
5
0
219,760
2
L
Hera
4,718
472
33
3
0
174,424
0
W
Nike
6,436
644
68
7
0
208,940
0
L
Horus
3,962
396
6
1
0
49,416
1
L
Loki
5,266
527
66
7
0
266,191
0
W
Hou Yi
5,838
584
80
8
0
194,265
0
W
Ah Puch
6,652
665
90
9
0
220,033
2
L
Ra
6,588
659
80
8
0
158,773
0
W
Thanatos
5,445
545
52
5
0
227,430
0
L
Nox
4,296
430
20
2
0
91,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role