Player Matchup

Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AshleyAlley
Janus
Level 67
God Stats
6W - 17L
988 SR
Queue Stats
217W - 180L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DESIGNATI0NX
Morgan Le Fay
Level 100
God Stats
9W - 13L
1,436 SR
Queue Stats
539W - 520L
1,429 Elo+
Solo
Thoth
Thoth
Rndys
Thoth
Level 174
God Stats
5W - 11L
1,370 SR
Queue Stats
422W - 375L
1,601 Elo+
Solo
Tyr
Tyr
iEatFishie
Tyr
Level 139
God Stats
24W - 16L
1,712 SR
Queue Stats
180W - 148L
1,510 Elo+
Solo
Team Averages
Level 112
1,401 SR
1,518 Elo+

VS

Team Averages
Level 102
1,621 SR
1,555 Elo+
Tiamat
Tiamat
BlueDrakon4714
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 215L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
BootBeer55
Sun Wukong
Level 128
God Stats
9W - 2L
1,963 SR
Queue Stats
327W - 292L
1,582 Elo+
Party 1
Athena
Athena
D4YS
Athena
Level 125
God Stats
13W - 10L
1,636 SR
Queue Stats
295W - 264L
1,581 Elo+
Solo
Arachne
Arachne
JoshuaXAlthina
Arachne
Level 76
God Stats
2W - 11L
1,191 SR
Queue Stats
264W - 269L
1,546 Elo+
Solo
Medusa
Medusa
xXSZNZXx
Medusa
Level 55
God Stats
3W - 2L
1,813 SR
Queue Stats
106W - 101L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 1 / 3
5,371
488
3,718
6,718
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 1
5,767
524
3,884
2,645
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DESIGNATI0NX
Morgan Le Fay
8
0 / 0 / 2
5,270
479
4,136
4,368
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Rndys
Thoth
13
4 / 0 / 0
7,406
673
4,548
3,244
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 1
6,705
610
4,523
9,878
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,457
496
1,921
4,248
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
BootBeer55
Sun Wukong
10
0 / 1 / 1
5,671
516
3,843
8,408
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
D4YS
Athena
8
0 / 0 / 0
5,351
486
1,995
6,936
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 0
5,298
482
1,722
9,585
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
xXSZNZXx
Medusa
10
0 / 1 / 0
5,609
510
4,079
7,087
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
3
1.5
W
1
0
1
1.5
L
0
1
0
0
L
Sun Wukong
BootBeer55
Sun Wukong
0
1
1
0.5
L
Athena
D4YS
Athena
0
0
0
0
W
Morgan Le Fay
DESIGNATI0NX
Morgan Le Fay
0
0
2
1
L
1
3
0
0.33
W
Thoth
Rndys
Thoth
4
0
0
4
W
1
0
1
1.5
L
Medusa
xXSZNZXx
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,809
Damage
13,560
26,853
Taken
36,264
14,090
Mitigated
18,278
11,154
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,718
2,437
0
1,207
6,718
2,252
190
1,141
5,577
0
31,917
W
3,884
134
0
851
2,645
801
0
456
2,189
36,363
0
L
1,921
52
0
1,167
4,248
2,079
0
2,257
1,837
37,356
0
L
Sun Wukong
BootBeer55
Sun Wukong
3,843
585
0
2,716
8,408
5,030
0
496
7,872
0
37,809
L
Athena
D4YS
Athena
1,995
469
0
2,129
6,936
4,416
0
3,446
3,480
13,395
0
W
Morgan Le Fay
DESIGNATI0NX
Morgan Le Fay
4,136
548
155
2,434
4,368
1,886
80
878
3,490
18,104
0
L
1,722
1,205
0
4,494
9,585
4,088
0
1,461
8,050
0
34,427
W
Thoth
Rndys
Thoth
4,548
624
0
646
3,244
1,115
0
1,441
1,803
65,300
0
W
4,523
528
0
5,861
9,878
8,036
0
0
9,878
0
48,827
L
Medusa
xXSZNZXx
Medusa
4,079
1,367
0
2,270
7,087
2,665
0
4,590
2,457
0
46,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
27,386
382
Minions Killed
293
0
Camps Cleared
0
1,085,182
Distance Traveled
1,154,200
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,371
488
57
5
0
210,210
0
W
Janus
5,767
524
85
8
0
221,576
4
L
Tiamat
5,457
496
73
7
0
219,043
0
L
Sun Wukong
5,671
516
61
6
0
229,488
2
L
Athena
5,351
486
10
1
0
238,228
2
W
Morgan Le Fay
5,270
479
28
3
0
208,984
5
L
Arachne
5,298
482
50
5
0
243,166
0
W
Thoth
7,406
673
122
11
0
224,196
0
W
Tyr
6,705
610
90
8
0
220,216
0
L
Medusa
5,609
510
99
9
0
224,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role