Player Matchup

Discordia
Discordia
RushMcDady
Discordia
Level 126
God Stats
6W - 6L
1,503 SR
Queue Stats
78W - 88L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
UncleDrewzy1
Zhong Kui
Level 63
God Stats
19W - 27L
1,421 SR
Queue Stats
89W - 130L
1,369 Elo+
Party 1
Chernobog
Chernobog
ninJa__MonKey565
Chernobog
Level 101
God Stats
2W - 6L
1,334 SR
Queue Stats
105W - 140L
1,427 Elo+
Party 1
Bacchus
Bacchus
redmamba807
Bacchus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 74L
1,376 Elo+
Party 1
Kali
Kali
vGrxmpy
Kali
Level 84
God Stats
3W - 7L
1,351 SR
Queue Stats
118W - 154L
1,427 Elo+
Party 1
Team Averages
Level 91
1,422 SR
1,421 Elo+

VS

Team Averages
Level 146
1,506 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 158
God Stats
591W - 542L
1,515 SR
Queue Stats
716W - 725L
1,435 Elo+
Solo
Nox
Nox
GalaxyBoy127133
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 242L
1,448 Elo+
Solo
Hel
Hel
Mattybart123
Hel
Level 179
God Stats
22W - 20L
1,516 SR
Queue Stats
679W - 629L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RushMcDady
Discordia
14
7 / 1 / 2
8,775
675
9,935
6,489
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
UncleDrewzy1
Zhong Kui
13
1 / 1 / 0
7,765
597
4,170
8,910
6,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
10
0 / 3 / 1
5,926
456
4,844
8,422
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
redmamba807
Bacchus
10
0 / 2 / 0
5,947
457
4,764
9,171
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
vGrxmpy
Kali
14
1 / 2 / 4
8,011
616
4,488
12,517
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 2 / 1
8,369
644
6,317
15,934
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
 
Hachiman
12
2 / 0 / 2
7,544
580
6,557
7,156
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
8,467
651
6,827
6,917
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 2
7,016
540
3,589
9,899
4,259
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 4
7,590
584
4,912
7,613
5,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
9
9
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
1
3.25
W
Hachiman
 
Hachiman
2
0
2
3
W
1
1
1
1.5
W
0
6
2
0.17
W
0
0
4
2
L
Discordia
RushMcDady
Discordia
7
1
2
8
L
Zhong Kui
UncleDrewzy1
Zhong Kui
1
1
0
1
L
Chernobog
0
3
1
0.17
L
Bacchus
redmamba807
Bacchus
0
2
0
0
L
Kali
vGrxmpy
Kali
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,201
Damage
28,202
45,509
Taken
47,519
26,092
Mitigated
21,204
14,275
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,317
4,426
0
5,507
15,934
6,650
0
2,805
13,129
0
74,971
W
Hachiman
 
Hachiman
6,557
3,506
0
2,687
7,156
2,824
0
2,084
5,072
0
69,383
W
6,827
3,547
0
4,012
6,917
2,396
908
4,828
2,089
69,426
0
W
3,589
162
0
2,340
9,899
4,259
0
7,143
2,756
44,399
0
W
4,912
448
3,982
6,529
7,613
5,075
0
2,561
5,052
29,599
0
L
Discordia
RushMcDady
Discordia
9,935
710
0
738
6,489
2,314
217
3,121
3,368
63,908
0
L
Zhong Kui
UncleDrewzy1
Zhong Kui
4,170
387
0
5,186
8,910
6,348
0
5,387
3,523
74,740
0
L
Chernobog
4,844
2,206
0
1,864
8,422
3,146
0
2,734
5,688
0
46,792
L
Bacchus
redmamba807
Bacchus
4,764
410
0
3,347
9,171
8,958
0
2,557
6,614
18,218
0
L
Kali
vGrxmpy
Kali
4,488
2,068
0
3,140
12,517
5,326
73
1,529
10,988
0
76,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
38,986
467
Minions Killed
451
0
Camps Cleared
0
1,330,540
Distance Traveled
1,276,716
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,369
644
97
7
0
284,749
0
W
Hachiman
7,544
580
115
9
0
226,000
0
W
Nu Wa
8,467
651
119
9
0
224,865
0
W
Nox
7,016
540
82
6
0
274,390
1
W
Hel
7,590
584
38
3
0
266,712
3
L
Discordia
8,775
675
121
9
0
288,116
0
L
Zhong Kui
7,765
597
135
10
0
223,966
2
L
Chernobog
5,926
456
68
5
0
241,060
1
L
Bacchus
5,947
457
34
3
0
270,825
0
L
Kali
8,011
616
109
8
0
306,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role