Player Matchup

Sobek
Sobek
Brumkummin
Sobek
Level 16
God Stats
1W - 3L
1,736 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
L0UDPACKJ0HNNY
Achilles
Level 156
God Stats
12W - 11L
1,616 SR
Queue Stats
219W - 222L
1,557 Elo+
Party 1
Sol
Sol
aaniless
Sol
Level 140
God Stats
2W - 3L
1,513 SR
Queue Stats
99W - 104L
1,556 Elo+
Party 1
Team Averages
Level 104
1,622 SR
1,538 Elo+

VS

Team Averages
Level 188
1,687 SR
1,621 Elo+
Sylvanus
Sylvanus
Kwasimo
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,332 Elo+
Solo
Thor
Thor
oElToxico
Thor
Level 243
God Stats
14W - 5L
1,768 SR
Queue Stats
442W - 248L
1,766 Elo+
Party 2
Ra
Ra
oLaToxica
Ra
Level 253
God Stats
13W - 4L
1,793 SR
Queue Stats
412W - 222L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 4 / 1
7,167
717
1,687
10,191
10,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
10
2 / 6 / 1
7,953
795
7,085
12,757
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 2
8,230
823
6,340
8,640
2,031
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kwasimo
Sylvanus
11
0 / 2 / 15
8,427
843
2,069
6,970
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
13
9 / 2 / 7
10,324
1,032
14,925
10,455
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 1 / 8
9,907
991
10,716
4,649
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
16
16
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
1
0.13
W
Sylvanus
Kwasimo
Sylvanus
0
2
15
3.75
L
Achilles
2
6
1
0.42
L
2
6
2
0.5
W
Thor
9
2
7
6.25
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
27,710
31,588
Taken
22,074
18,268
Mitigated
13,374
4,265
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,687
141
0
572
10,191
10,244
0
4,248
5,689
5,166
0
W
Sylvanus
Kwasimo
Sylvanus
2,069
534
1,064
1,240
6,970
6,266
518
3,628
3,342
8,056
0
L
Achilles
7,085
1,947
0
2,235
12,757
5,993
0
5,275
7,291
0
26,367
L
6,340
1,185
0
1,458
8,640
2,031
0
3,342
5,298
30,728
0
W
Thor
14,925
3,514
0
1,283
10,455
5,244
1,070
3,415
7,040
0
33,034
W
10,716
750
3,197
1,192
4,649
1,864
762
1,045
3,604
51,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
28,658
95
Minions Killed
114
0
Camps Cleared
0
524,902
Distance Traveled
533,798
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,167
717
8
1
0
189,200
0
W
Sylvanus
8,427
843
11
1
0
147,964
0
L
Achilles
7,953
795
37
4
0
170,759
4
L
Sol
8,230
823
50
5
0
164,943
2
W
Thor
10,324
1,032
29
3
0
190,854
0
W
Ra
9,907
991
74
7
0
194,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role