Player Matchup

Ao Kuang
Ao Kuang
CreaterHUN
Ao Kuang
Level 38
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 21L
1,364 Elo+
Solo
Mulan
Mulan
DivinCookie
Mulan
Level 153
God Stats
15W - 7L
1,611 SR
Queue Stats
443W - 469L
1,402 Elo+
Solo
Set
Set
Ma1tal
Set
Level 61
God Stats
3W - 5L
1,552 SR
Queue Stats
145W - 169L
1,431 Elo+
Solo
Cernunnos
Cernunnos
aldrich09
Cernunnos
Level 124
God Stats
1W - 2L
1,575 SR
Queue Stats
89W - 99L
1,435 Elo+
Solo
Janus
Janus
mfglegolas
Janus
Level 99
God Stats
40W - 43L
1,469 SR
Queue Stats
508W - 499L
1,475 Elo+
Solo
Team Averages
Level 95
1,583 SR
1,421 Elo+

VS

Team Averages
Level 58
1,451 SR
1,424 Elo+
Anhur
Anhur
 
Anhur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Big is Big8645
Ao Kuang
Level 67
God Stats
13W - 6L
1,586 SR
Queue Stats
252W - 232L
1,459 Elo+
Party 1
Chaac
Chaac
BigTinu
Chaac
Level 48
God Stats
2W - 3L
1,166 SR
Queue Stats
6W - 10L
1,240 Elo+
Solo
Cthulhu
Cthulhu
oxudercinae
Cthulhu
Level 66
God Stats
11W - 9L
1,502 SR
Queue Stats
33W - 33L
1,462 Elo+
Party 1
Chang'e
Chang'e
p0chtafifa22
Chang'e
Level 75
God Stats
134W - 118L
1,503 SR
Queue Stats
352W - 346L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CreaterHUN
Ao Kuang
1
0 / 0 / 0
4,311
308
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
6,400
457
4,389
8,459
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
Ma1tal
Set
7
1 / 4 / 1
5,601
400
1,579
7,491
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
aldrich09
Cernunnos
15
6 / 4 / 1
9,113
651
14,418
16,052
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
15
2 / 2 / 0
8,332
595
3,207
7,435
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 1 / 1
8,748
625
4,664
9,805
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
14
3 / 1 / 4
8,495
607
6,822
10,512
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
BigTinu
Chaac
13
1 / 5 / 2
8,344
596
4,385
11,748
12,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
oxudercinae
Cthulhu
15
2 / 2 / 4
9,367
669
4,526
9,278
5,751
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
p0chtafifa22
Chang'e
16
2 / 1 / 0
9,400
671
3,829
6,771
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
10
Kills
11
13
Deaths
10
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
1
3.5
W
Ao Kuang
3
1
4
5
W
Chaac
BigTinu
Chaac
1
5
2
0.4
L
Ao Kuang
CreaterHUN
Ao Kuang
0
0
0
0
L
1
3
1
0.5
L
Set
Ma1tal
Set
1
4
1
0.38
L
Cernunnos
aldrich09
Cernunnos
6
4
1
1.63
L
Janus
2
2
0
1
W
Cthulhu
oxudercinae
Cthulhu
2
2
4
2
W
Chang'e
p0chtafifa22
Chang'e
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
24,226
39,437
Taken
48,114
16,662
Mitigated
28,351
11,052
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,664
1,895
0
5,206
9,805
3,750
902
597
9,208
0
74,299
W
Ao Kuang
6,822
1,415
0
2,098
10,512
4,132
965
1,114
9,398
54,785
1,814
W
Chaac
BigTinu
Chaac
4,385
563
0
2,525
11,748
12,100
17
210
11,538
0
35,200
L
Ao Kuang
CreaterHUN
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
4,389
565
0
2,903
8,459
3,794
0
5,039
3,420
0
32,553
L
Set
Ma1tal
Set
1,579
969
0
985
7,491
3,099
0
3,397
4,094
0
21,053
L
Cernunnos
aldrich09
Cernunnos
14,418
8,394
0
6,293
16,052
6,632
999
2,329
13,723
0
81,087
L
Janus
3,207
179
0
871
7,435
3,137
0
4,125
3,310
82,749
0
W
Cthulhu
oxudercinae
Cthulhu
4,526
379
0
5,466
9,278
5,751
1,288
0
9,278
64,279
0
W
Chang'e
p0chtafifa22
Chang'e
3,829
181
345
4,566
6,771
2,618
2,515
1,286
5,485
80,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
44,354
344
Minions Killed
517
0
Camps Cleared
0
799,695
Distance Traveled
1,421,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,748
625
107
8
0
247,532
0
W
Ao Kuang
8,495
607
90
6
0
331,187
0
W
Chaac
8,344
596
55
4
0
289,528
0
L
Ao Kuang
4,311
308
0
0
0
7,913
0
L
Mulan
6,400
457
52
4
0
138,681
0
L
Set
5,601
400
30
2
0
168,005
0
L
Cernunnos
9,113
651
120
9
0
232,861
0
L
Janus
8,332
595
142
10
0
252,235
0
W
Cthulhu
9,367
669
111
8
0
281,915
0
W
Chang'e
9,400
671
154
11
0
270,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role