Player Matchup

Apollo
Apollo
KONTRYBT
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,521 Elo+
Solo
Shiva
Shiva
THExDARKxWITHIN
Shiva
Level 89
God Stats
1W - 1L
1,261 SR
Queue Stats
44W - 60L
1,441 Elo+
Party 2
Ishtar
Ishtar
VashRatax
Ishtar
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,420 Elo+
Party 2
Hel
Hel
izaya93
Hel
Level 205
God Stats
2W - 0L
1,745 SR
Queue Stats
177W - 180L
1,544 Elo+
Solo
Susano
Susano
kingcobra0898
Susano
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,268 Elo+
Party 2
Team Averages
Level 112
1,501 SR
1,439 Elo+

VS

Team Averages
Level 124
1,668 SR
1,459 Elo+
Fafnir
Fafnir
CHIEF TRIPPY
Fafnir
Level 159
God Stats
1W - 2L
1,485 SR
Queue Stats
417W - 410L
1,481 Elo+
Party 1
Nike
Nike
GamerGr8pe
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,377 Elo+
Party 3
Xing Tian
Xing Tian
ITHappensB
Xing Tian
Level 159
God Stats
6W - 1L
1,943 SR
Queue Stats
428W - 444L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MAV3RICK0408
Tsukuyomi
Level 126
God Stats
19W - 7L
1,779 SR
Queue Stats
641W - 638L
1,528 Elo+
Solo
Hel
Hel
Zoirgenne
Hel
Level 113
God Stats
2W - 1L
1,635 SR
Queue Stats
33W - 39L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KONTRYBT
Apollo
20
6 / 3 / 5
13,203
777
20,248
19,545
9,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 3 / 12
11,351
668
9,242
23,501
28,252
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
VashRatax
Ishtar
20
3 / 7 / 4
12,336
726
16,253
18,581
6,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
20
3 / 4 / 7
13,274
781
20,569
18,235
8,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 10 / 1
11,099
653
7,836
16,772
6,689
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 1 / 0
7,180
422
0
1,171
657
20
2 / 2 / 21
11,442
673
18,948
29,467
37,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
ITHappensB
Xing Tian
5
0 / 1 / 0
7,180
422
0
1,169
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MAV3RICK0408
Tsukuyomi
20
17 / 7 / 5
13,959
821
41,434
27,217
17,081
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 3 / 13
11,616
683
17,843
22,384
18,207
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
14
Kills
27
27
Deaths
14
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
L
2
2
21
6.25
L
Xing Tian
ITHappensB
Xing Tian
0
1
0
0
W
Apollo
KONTRYBT
Apollo
6
3
5
2.83
L
Tsukuyomi
MAV3RICK0408
Tsukuyomi
17
7
5
2.79
W
0
3
12
2
W
Ishtar
VashRatax
Ishtar
3
7
4
0.71
L
8
3
13
4.83
W
Hel
3
4
7
1.63
W
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,148
Damage
78,225
96,634
Taken
81,408
59,676
Mitigated
74,336
35,488
Healing
40,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
0
0
0
0
1,171
657
0
0
1,171
0
0
L
18,948
708
749
2,750
29,467
37,793
104
8,362
21,105
0
31,526
L
Xing Tian
ITHappensB
Xing Tian
0
0
0
0
1,169
598
0
0
1,169
0
0
W
Apollo
KONTRYBT
Apollo
20,248
15,390
2,305
4,497
19,545
9,036
4,533
5,098
14,447
0
51,137
L
Tsukuyomi
MAV3RICK0408
Tsukuyomi
41,434
7,179
1,788
4,206
27,217
17,081
485
5,959
21,258
0
79,908
W
9,242
747
2,429
1,965
23,501
28,252
744
5,163
18,338
0
19,018
W
Ishtar
VashRatax
Ishtar
16,253
8,444
733
1,393
18,581
6,922
2,071
3,187
15,394
0
33,121
L
17,843
1,721
18,206
12,720
22,384
18,207
0
6,248
16,136
33,199
0
W
Hel
20,569
769
12,807
9,231
18,235
8,777
1,212
1,634
16,601
49,060
0
W
7,836
1,505
103
25
16,772
6,689
0
2,761
14,011
0
15,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,263
Gold Earned
51,377
195
Minions Killed
137
0
Camps Cleared
0
1,374,120
Distance Traveled
890,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,180
422
0
0
0
0
0
L
Nike
11,442
673
15
1
0
298,801
0
L
Xing Tian
7,180
422
0
0
0
241
0
W
Apollo
13,203
777
70
4
0
282,847
0
L
Tsukuyomi
13,959
821
81
5
0
294,921
0
W
Shiva
11,351
668
11
1
0
291,680
0
W
Ishtar
12,336
726
50
3
0
222,867
0
L
Hel
11,616
683
41
2
0
296,801
0
W
Hel
13,274
781
55
3
0
310,116
0
W
Susano
11,099
653
9
1
0
266,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role