Player Matchup

Aphrodite
Aphrodite
AhalfSACKwonder
Aphrodite
Level 148
God Stats
1W - 3L
1,164 SR
Queue Stats
638W - 642L
1,492 Elo+
Party 1
Da Ji
Da Ji
BlackSwan807
Da Ji
Level 109
God Stats
3W - 9L
1,273 SR
Queue Stats
244W - 239L
1,514 Elo+
Party 2
Odin
Odin
FoxMystique
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,403 Elo+
Solo
Izanami
Izanami
Jakote7
Izanami
Level 113
God Stats
1W - 8L
1,173 SR
Queue Stats
483W - 459L
1,478 Elo+
Party 2
Discordia
Discordia
SuitableGEEs
Discordia
Level 122
God Stats
7W - 7L
1,477 SR
Queue Stats
350W - 369L
1,484 Elo+
Party 1
Team Averages
Level 112
1,318 SR
1,474 Elo+

VS

Team Averages
Level 111
1,481 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BKM-Do-wah-Ditty
Hel
Level 168
God Stats
4W - 1L
1,678 SR
Queue Stats
95W - 99L
1,479 Elo+
Party 3
Rama
Rama
BlueLobsterKing
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 136L
1,585 Elo+
Party 3
Sol
Sol
Kashechewan13
Sol
Level 26
God Stats
2W - 3L
1,226 SR
Queue Stats
146W - 155L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AhalfSACKwonder
Aphrodite
15
2 / 4 / 5
8,805
587
10,892
13,713
8,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
6 / 7 / 6
9,670
645
16,682
21,136
13,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 5 / 7
9,025
602
6,955
16,220
13,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Jakote7
Izanami
16
1 / 7 / 8
9,479
632
16,097
23,121
10,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
SuitableGEEs
Discordia
19
4 / 4 / 12
10,518
701
26,064
11,334
5,658
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
7 / 3 / 13
11,594
773
11,849
30,746
40,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
 
Mercury
15
3 / 8 / 8
9,920
661
7,257
13,595
5,303
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 19
10,771
718
12,718
19,937
12,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
7 / 3 / 8
11,265
751
16,179
17,045
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 15
13,045
870
27,434
15,708
7,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
90
16
Kills
27
27
Deaths
17
38
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
13
4.5
W
Mercury
 
Mercury
3
8
8
0.88
L
Aphrodite
AhalfSACKwonder
Aphrodite
2
4
5
1.13
W
3
2
19
6.25
L
6
7
6
1.29
W
7
3
8
3.67
L
3
5
7
1.3
L
Izanami
Jakote7
Izanami
1
7
8
0.71
W
7
1
15
14.5
L
Discordia
SuitableGEEs
Discordia
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,690
Damage
75,437
85,524
Taken
97,031
51,839
Mitigated
73,379
34,955
Healing
56,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,849
2,961
677
10,824
30,746
40,008
537
9,673
21,073
0
20,289
W
Mercury
 
Mercury
7,257
723
811
1,468
13,595
5,303
588
5,785
7,810
0
12,249
L
Aphrodite
AhalfSACKwonder
Aphrodite
10,892
1,354
10,709
6,072
13,713
8,538
0
8,334
5,139
20,998
0
W
12,718
622
14,912
13,914
19,937
12,054
1,027
8,210
11,727
16,177
0
L
16,682
3,605
766
3,719
21,136
13,567
0
7,760
13,024
0
22,325
W
16,179
12,746
715
5,013
17,045
8,481
2,475
6,521
10,524
0
29,934
L
6,955
1,500
634
3,706
16,220
13,098
0
6,227
9,837
0
12,302
L
Izanami
Jakote7
Izanami
16,097
9,879
1,201
6,511
23,121
10,978
207
10,563
12,236
0
33,794
W
27,434
4,764
779
7,454
15,708
7,533
3,518
6,767
8,941
70,703
0
L
Discordia
SuitableGEEs
Discordia
26,064
64
1,147
490
11,334
5,658
0
6,064
5,136
46,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
56,595
134
Minions Killed
155
0
Camps Cleared
0
1,322,391
Distance Traveled
1,398,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,594
773
17
1
0
281,210
0
W
Mercury
9,920
661
6
0
0
290,410
0
L
Aphrodite
8,805
587
29
2
0
262,007
0
W
Hel
10,771
718
10
1
0
309,407
0
L
Da Ji
9,670
645
18
1
0
248,914
0
W
Rama
11,265
751
26
2
0
226,412
0
L
Odin
9,025
602
10
1
0
297,598
0
L
Izanami
9,479
632
38
3
0
257,190
0
W
Sol
13,045
870
96
6
0
290,713
0
L
Discordia
10,518
701
39
3
0
256,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role