Player Matchup

Medusa
Medusa
Crimvikin
Medusa
Level 85
God Stats
0W - 1L
1,566 SR
Queue Stats
13W - 27L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HappyValkeryer
Ah Muzen Cab
Level 84
God Stats
36W - 22L
1,574 SR
Queue Stats
223W - 235L
1,546 Elo+
Party 2
Zhong Kui
Zhong Kui
Leamanruss420
Zhong Kui
Level 125
God Stats
1W - 3L
1,520 SR
Queue Stats
18W - 33L
1,340 Elo+
Party 1
Ymir
Ymir
SikWit_it333
Ymir
Level 13
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 6L
1,350 Elo+
Party 2
Fenrir
Fenrir
thacourier5048
Fenrir
Level 16
God Stats
16W - 21L
1,428 SR
Queue Stats
16W - 29L
1,327 Elo+
Party 1
Team Averages
Level 65
1,565 SR
1,376 Elo+

VS

Team Averages
Level 91
1,489 SR
1,439 Elo+
Danzaburou
Danzaburou
DokterEvol111
Danzaburou
Level 87
God Stats
7W - 9L
1,557 SR
Queue Stats
8W - 13L
1,563 Elo+
Solo
Maman Brigitte
Maman Brigitte
Latrell_Hyuga
Maman Brigitte
Level 52
God Stats
4W - 7L
1,500 SR
Queue Stats
105W - 117L
1,401 Elo+
Solo
Sobek
Sobek
ReylyzE
Sobek
Level 86
God Stats
28W - 31L
1,400 SR
Queue Stats
152W - 170L
1,399 Elo+
Solo
Poseidon
Poseidon
blade69king
Poseidon
Level 84
God Stats
21W - 20L
1,454 SR
Queue Stats
266W - 267L
1,376 Elo+
Solo
Sol
Sol
robertarq
Sol
Level 146
God Stats
1W - 0L
1,533 SR
Queue Stats
123W - 131L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crimvikin
Medusa
20
5 / 7 / 12
16,352
1,022
30,848
24,451
11,934
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Muzen Cab
HappyValkeryer
Ah Muzen Cab
20
0 / 2 / 12
14,939
934
15,932
19,737
12,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Leamanruss420
Zhong Kui
20
11 / 8 / 6
17,709
1,107
40,717
34,444
27,925
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 5 / 9
16,378
1,024
5,583
34,702
50,591
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 13 / 6
15,580
974
16,645
35,487
27,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DokterEvol111
Danzaburou
20
7 / 3 / 20
17,267
1,079
19,039
14,384
8,307
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maman Brigitte
Latrell_Hyuga
Maman Brigitte
20
5 / 8 / 21
16,472
1,030
26,677
34,148
18,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
ReylyzE
Sobek
20
1 / 6 / 25
15,761
985
12,512
44,915
76,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Poseidon
blade69king
Poseidon
20
5 / 3 / 18
15,879
992
25,773
6,887
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 2 / 15
19,829
1,239
56,973
16,205
10,716
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
134
22
Kills
35
35
Deaths
22
45
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crimvikin
Medusa
5
7
12
1.57
W
Danzaburou
DokterEvol111
Danzaburou
7
3
20
5.67
L
Ah Muzen Cab
HappyValkeryer
Ah Muzen Cab
0
2
12
3
W
Maman Brigitte
Latrell_Hyuga
Maman Brigitte
5
8
21
1.94
L
Zhong Kui
Leamanruss420
Zhong Kui
11
8
6
1.75
W
Sobek
ReylyzE
Sobek
1
6
25
2.25
L
0
5
9
0.9
W
Poseidon
blade69king
Poseidon
5
3
18
4.67
W
17
2
15
12.25
L
6
13
6
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,725
Damage
140,974
148,821
Taken
116,539
130,315
Mitigated
118,314
20,682
Healing
25,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crimvikin
Medusa
30,848
18,637
186
1,257
24,451
11,934
0
20,870
3,581
0
62,908
W
Danzaburou
DokterEvol111
Danzaburou
19,039
9,800
0
2,540
14,384
8,307
0
6,504
7,880
0
41,184
L
Ah Muzen Cab
HappyValkeryer
Ah Muzen Cab
15,932
4,998
0
5,331
19,737
12,274
0
16,010
3,727
0
58,719
W
Maman Brigitte
Latrell_Hyuga
Maman Brigitte
26,677
1,310
76
6,009
34,148
18,904
0
15,003
19,145
43,091
0
L
Zhong Kui
Leamanruss420
Zhong Kui
40,717
5,732
144
10,130
34,444
27,925
0
28,057
6,387
76,957
0
W
Sobek
ReylyzE
Sobek
12,512
888
419
8,286
44,915
76,971
0
15,455
29,460
32,282
0
L
5,583
826
0
1,624
34,702
50,591
0
28,146
6,556
15,382
0
W
Poseidon
blade69king
Poseidon
25,773
1,868
275
112
6,887
3,416
0
1,938
4,949
56,946
0
W
56,973
22,380
0
7,567
16,205
10,716
0
7,400
8,805
97,810
5,310
L
16,645
3,574
641
1,369
35,487
27,591
0
26,075
9,412
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,958
Gold Earned
85,208
312
Minions Killed
355
5
Camps Cleared
7
1,464,374
Distance Traveled
1,415,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,352
1,022
82
5
2
291,244
0
W
Danzaburou
17,267
1,079
69
4
0
265,522
0
L
Ah Muzen Cab
14,939
934
83
5
1
278,322
0
W
Maman Brigitte
16,472
1,030
44
3
2
298,228
0
L
Zhong Kui
17,709
1,107
99
6
1
283,035
0
W
Sobek
15,761
985
36
2
1
275,184
0
L
Ymir
16,378
1,024
26
2
1
308,606
0
W
Poseidon
15,879
992
104
7
1
295,591
0
W
Sol
19,829
1,239
102
6
3
280,857
0
L
Fenrir
15,580
974
22
1
0
303,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role