Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DarkSeraph33345
Skadi
Level 68
God Stats
7W - 3L
1,563 SR
Queue Stats
32W - 38L
1,407 Elo+
Party 3
Chang'e
Chang'e
DimmerCreator39
Chang'e
Level 108
God Stats
1W - 0L
1,181 SR
Queue Stats
111W - 103L
1,421 Elo+
Solo
Artio
Artio
Sownman_sam
Artio
Level 105
God Stats
1W - 0L
1,350 SR
Queue Stats
32W - 27L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Vlancatzo
Gilgamesh
Level 83
God Stats
4W - 4L
1,417 SR
Queue Stats
31W - 36L
1,400 Elo+
Party 3
Team Averages
Level 94
1,402 SR
1,451 Elo+

VS

Team Averages
Level 129
1,498 SR
1,393 Elo+
Cupid
Cupid
Tenchi1990
Cupid
Level 101
God Stats
24W - 37L
1,431 SR
Queue Stats
123W - 168L
1,381 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThePapiSenpai
Ah Muzen Cab
Level 172
God Stats
3W - 4L
1,552 SR
Queue Stats
194W - 212L
1,468 Elo+
Party 1
Izanami
Izanami
TrueHeavyHD
Izanami
Level 128
God Stats
0W - 1L
1,605 SR
Queue Stats
7W - 13L
1,301 Elo+
Party 1
Artemis
Artemis
Xori Laurel
Artemis
Level 117
God Stats
7W - 7L
1,469 SR
Queue Stats
129W - 165L
1,394 Elo+
Party 1
Ra
Ra
lakitu_1
Ra
Level 125
God Stats
4W - 10L
1,431 SR
Queue Stats
78W - 88L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
7 / 1 / 7
7,855
1,571
7,000
5,194
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 9
5,955
1,191
4,064
4,592
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 8
6,601
1,320
5,590
6,527
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 5
6,469
1,294
2,487
2,080
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Vlancatzo
Gilgamesh
12
1 / 0 / 12
6,692
1,338
7,139
6,917
6,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

393

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 4 / 2
5,658
1,132
3,833
8,076
3,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ThePapiSenpai
Ah Muzen Cab
11
2 / 6 / 2
7,109
1,422
9,018
11,546
5,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TrueHeavyHD
Izanami
10
1 / 0 / 2
6,215
1,243
4,103
2,101
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Xori Laurel
Artemis
10
1 / 4 / 1
5,823
1,165
4,949
7,293
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 0
5,075
1,015
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
14
Kills
4
4
Deaths
14
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
1
7
10.5
W
0
1
9
4.5
W
3
2
8
3.5
W
3
0
5
5.5
L
Cupid
0
4
2
0.25
L
Ah Muzen Cab
ThePapiSenpai
Ah Muzen Cab
2
6
2
0.5
L
Izanami
TrueHeavyHD
Izanami
1
0
2
2
W
Gilgamesh
Vlancatzo
Gilgamesh
1
0
12
7
L
Artemis
Xori Laurel
Artemis
1
4
1
0.38
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
21,903
25,310
Taken
29,016
13,955
Mitigated
12,805
6,302
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,000
1,324
1,021
1,053
5,194
1,846
0
0
5,194
17,853
0
W
4,064
1,166
0
14
4,592
1,363
0
0
4,592
0
8,947
W
5,590
977
883
1,269
6,527
2,170
0
0
6,527
19,457
0
W
2,487
191
991
621
2,080
1,860
0
0
2,080
5,419
27
L
Cupid
3,833
1,569
609
607
8,076
3,020
0
3,976
3,885
0
10,919
L
Ah Muzen Cab
ThePapiSenpai
Ah Muzen Cab
9,018
2,199
167
1,136
11,546
5,968
0
6,490
4,674
0
21,724
L
Izanami
TrueHeavyHD
Izanami
4,103
2,062
0
948
2,101
745
0
850
1,212
0
18,004
W
Gilgamesh
Vlancatzo
Gilgamesh
7,139
2,214
0
450
6,917
6,716
0
0
6,917
88
13,634
L
Artemis
Xori Laurel
Artemis
4,949
1,650
0
500
7,293
3,072
0
3,522
3,643
0
13,675
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
29,880
110
Minions Killed
82
3
Camps Cleared
6
472,028
Distance Traveled
348,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,855
1,571
26
5
2
111,119
0
W
Skadi
5,955
1,191
22
4
1
110,912
0
W
Chang'e
6,601
1,320
32
6
0
89,267
0
W
Artio
6,469
1,294
11
2
0
64,787
0
L
Cupid
5,658
1,132
15
3
1
91,626
0
L
Ah Muzen Cab
7,109
1,422
23
5
0
85,037
0
L
Izanami
6,215
1,243
29
6
3
96,650
0
W
Gilgamesh
6,692
1,338
19
4
0
95,943
0
L
Artemis
5,823
1,165
15
3
2
75,612
0
L
Ra
5,075
1,015
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role