Player Matchup

Medusa
Medusa
Platinum V
ANDROSS90
Medusa
Platinum V
Level 176
God Stats
1W - 0L
1,510 SR
Queue Stats
113W - 124L
1,803 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
DARKdeadZOMBIE
Baron Samedi
Platinum II
Level 119
God Stats
4W - 4L
1,755 SR
Queue Stats
99W - 90L
1,839 MMR
Party 2
Athena
Athena
Platinum II
Lord Ice Phinix
Athena
Platinum II
Level 141
God Stats
13W - 13L
1,546 SR
Queue Stats
115W - 108L
1,840 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,604 SR
1,827 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,588 SR
1,860 MMR
Anubis
Anubis
Gold II
GloomiRS
Anubis
Gold II
Level 148
God Stats
0W - 1L
1,759 SR
Queue Stats
27W - 26L
1,749 MMR
Party 1
Khepri
Khepri
Platinum V
MyGameStonk
Khepri
Platinum V
Level 47
God Stats
0W - 2L
1,527 SR
Queue Stats
38W - 27L
1,878 MMR
Party 1
Ratatoskr
Ratatoskr
Masters
Pattyshack29
Ratatoskr
Masters
Level 192
God Stats
0W - 6L
1,479 SR
Queue Stats
251W - 205L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANDROSS90
Medusa
17
2 / 4 / 5
14,094
742
19,813
15,262
5,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
DARKdeadZOMBIE
Baron Samedi
17
6 / 1 / 4
14,607
769
19,013
15,047
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 8
13,900
732
12,159
20,294
21,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AchillesThothXbalanqueNe ZhaVulcan

VS

Bans
KuzenboNoxHou YiHadesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GloomiRS
Anubis
16
1 / 4 / 4
13,099
689
12,665
19,035
18,430
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
16
0 / 2 / 7
12,794
673
7,111
20,096
25,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Pattyshack29
Ratatoskr
16
5 / 4 / 0
14,310
753
18,692
18,097
13,647
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
7
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
ANDROSS90
Medusa
2
4
5
1.13
W
Baron Samedi
DARKdeadZOMBIE
Baron Samedi
6
1
4
8
L
Anubis
GloomiRS
Anubis
1
4
4
0.75
W
2
2
8
3
L
Khepri
0
2
7
1.75
L
Ratatoskr
Pattyshack29
Ratatoskr
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,985
Damage
38,468
50,603
Taken
57,228
35,569
Mitigated
57,080
12,585
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ANDROSS90
Medusa
19,813
9,878
0
2,188
15,262
5,507
1,433
6,308
8,954
0
75,080
W
Baron Samedi
DARKdeadZOMBIE
Baron Samedi
19,013
921
3,129
5,148
15,047
8,128
785
4,873
10,174
80,085
0
L
Anubis
GloomiRS
Anubis
12,665
835
0
6,286
19,035
18,430
0
11,018
7,392
77,001
0
W
12,159
2,924
0
2,120
20,294
21,934
864
9,327
10,967
32,210
1,156
L
Khepri
7,111
416
0
419
20,096
25,003
0
8,985
10,792
27,132
0
L
Ratatoskr
Pattyshack29
Ratatoskr
18,692
5,101
0
935
18,097
13,647
0
8,776
8,847
0
67,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
40,203
223
Minions Killed
215
0
Camps Cleared
0
1,084,572
Distance Traveled
1,093,846
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,094
742
72
4
0
349,824
0
W
Baron Samedi
14,607
769
125
7
0
343,169
2
L
Anubis
13,099
689
101
5
0
327,615
5
W
Athena
13,900
732
26
1
0
391,579
1
L
Khepri
12,794
673
39
2
0
377,248
16
L
Ratatoskr
14,310
753
75
4
0
388,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role