Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AkariDoB
Ah Puch
Level 104
God Stats
0W - 2L
1,283 SR
Queue Stats
34W - 25L
1,579 Elo+
Party 1
Hera
Hera
Pyrokos2131
Hera
Level 67
God Stats
14W - 13L
1,607 SR
Queue Stats
232W - 237L
1,447 Elo+
Solo
Xbalanque
Xbalanque
SEN Kiba
Xbalanque
Level 83
God Stats
11W - 8L
1,710 SR
Queue Stats
38W - 38L
1,515 Elo+
Party 1
Anubis
Anubis
Tsazorii
Anubis
Level 101
God Stats
22W - 11L
1,696 SR
Queue Stats
52W - 49L
1,570 Elo+
Party 1
Team Averages
Level 93
1,559 SR
1,522 Elo+

VS

Team Averages
Level 98
1,486 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Madric33
Danzaburou
Level 101
God Stats
4W - 1L
1,623 SR
Queue Stats
211W - 201L
1,461 Elo+
Solo
Sol
Sol
SiiLentZx HW
Sol
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 61L
1,451 Elo+
Solo
Athena
Athena
haremark11
Athena
Level 47
God Stats
8W - 1L
1,277 SR
Queue Stats
129W - 128L
1,357 Elo+
Solo
Vulcan
Vulcan
vAfricanRebel
Vulcan
Level 107
God Stats
6W - 8L
1,532 SR
Queue Stats
251W - 212L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 2 / 1
6,818
620
3,705
10,306
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
AkariDoB
Ah Puch
12
2 / 2 / 2
7,448
677
6,880
8,674
3,395
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 0
7,203
655
2,588
4,923
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
SEN Kiba
Xbalanque
6
1 / 1 / 0
5,170
470
2,797
3,709
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Tsazorii
Anubis
11
0 / 2 / 1
6,465
588
5,161
6,901
3,464
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 1
6,598
600
5,616
8,937
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Madric33
Danzaburou
11
2 / 0 / 1
6,369
579
4,485
6,615
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,650
514
1,340
7,302
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
haremark11
Athena
11
0 / 2 / 4
6,130
557
3,422
8,667
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 1
7,078
643
4,036
4,235
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
9
9
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
1
1.75
W
Fenrir
 
Fenrir
4
1
1
4.5
L
Ah Puch
AkariDoB
Ah Puch
2
2
2
1.5
W
Danzaburou
Madric33
Danzaburou
2
0
1
2.5
L
2
2
0
1
L
Xbalanque
SEN Kiba
Xbalanque
1
1
0
1
W
0
3
1
0.17
L
Anubis
Tsazorii
Anubis
0
2
1
0.25
W
Athena
haremark11
Athena
0
2
4
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
18,899
34,513
Taken
35,756
13,859
Mitigated
15,479
17,296
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,705
1,129
0
6,177
10,306
3,918
643
1,884
8,422
0
44,026
W
Fenrir
 
Fenrir
5,616
2,115
0
1,186
8,937
3,726
0
2,320
6,617
0
49,014
L
Ah Puch
AkariDoB
Ah Puch
6,880
53
0
4,770
8,674
3,395
216
1,022
7,652
47,591
0
W
Danzaburou
Madric33
Danzaburou
4,485
2,385
0
2,448
6,615
2,008
864
2,436
4,179
0
45,002
L
2,588
458
0
907
4,923
2,054
0
3,683
1,240
58,583
0
L
Xbalanque
SEN Kiba
Xbalanque
2,797
1,392
0
1,694
3,709
1,028
76
642
3,067
0
17,311
W
1,340
289
0
3,068
7,302
2,600
0
5,384
1,918
29,373
0
L
Anubis
Tsazorii
Anubis
5,161
654
0
3,748
6,901
3,464
165
1,567
5,334
50,797
0
W
Athena
haremark11
Athena
3,422
1,379
0
1,841
8,667
5,565
182
2,896
5,771
19,364
0
W
4,036
703
0
750
4,235
1,580
0
1,587
2,642
58,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
31,825
385
Minions Killed
334
0
Camps Cleared
0
992,506
Distance Traveled
1,163,171
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,818
620
59
5
0
269,707
0
W
Fenrir
6,598
600
77
7
0
257,974
0
L
Ah Puch
7,448
677
91
8
0
195,872
0
W
Danzaburou
6,369
579
70
6
0
215,546
0
L
Hera
7,203
655
117
11
0
213,725
0
L
Xbalanque
5,170
470
31
3
0
120,780
0
W
Sol
5,650
514
61
6
0
213,576
0
L
Anubis
6,465
588
87
8
0
192,422
1
W
Athena
6,130
557
26
2
0
245,197
2
W
Vulcan
7,078
643
100
9
0
230,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role