Player Matchup

Kuzenbo
Kuzenbo
Delzman
Kuzenbo
Level 84
God Stats
3W - 5L
1,388 SR
Queue Stats
51W - 45L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
Helow559
Ah Puch
Level 96
God Stats
0W - 1L
1,801 SR
Queue Stats
1W - 4L
1,244 Elo+
Solo
Gilgamesh
Gilgamesh
JartLendo
Gilgamesh
Level 94
God Stats
32W - 28L
1,586 SR
Queue Stats
144W - 126L
1,575 Elo+
Party 2
Team Averages
Level 91
1,592 SR
1,452 Elo+

VS

Team Averages
Level 162
1,550 SR
1,500 Elo+
Neith
Neith
ErrantWorm
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
RoseofLove
The Morrigan
Level 156
God Stats
3W - 2L
1,538 SR
Queue Stats
51W - 54L
1,485 Elo+
Party 1
Shiva
Shiva
StallingX2
Shiva
Level 183
God Stats
3W - 0L
1,612 SR
Queue Stats
54W - 59L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Delzman
Kuzenbo
13
2 / 6 / 4
10,151
725
6,839
16,972
27,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Helow559
Ah Puch
12
2 / 7 / 5
9,841
703
8,193
12,912
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
JartLendo
Gilgamesh
13
2 / 5 / 5
9,963
712
7,416
15,360
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 0 / 9
12,493
892
13,086
10,193
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
RoseofLove
The Morrigan
13
3 / 4 / 8
10,540
753
14,237
6,690
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
15
7 / 3 / 11
11,861
847
13,751
15,231
14,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
6
Kills
18
18
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Delzman
Kuzenbo
2
6
4
0.67
W
Neith
8
0
9
12.5
L
Ah Puch
Helow559
Ah Puch
2
7
5
0.64
L
Gilgamesh
JartLendo
Gilgamesh
2
5
5
0.9
W
The Morrigan
RoseofLove
The Morrigan
3
4
8
1.75
W
Shiva
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
41,074
45,244
Taken
32,114
46,156
Mitigated
21,476
4,798
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Delzman
Kuzenbo
6,839
1,416
0
1,675
16,972
27,506
0
6,157
10,520
25,687
0
W
Neith
13,086
4,651
0
3,710
10,193
4,662
1,186
5,044
4,709
0
50,906
L
Ah Puch
Helow559
Ah Puch
8,193
364
0
1,804
12,912
5,087
0
4,118
8,528
35,763
0
L
Gilgamesh
JartLendo
Gilgamesh
7,416
1,245
0
1,319
15,360
13,563
0
3,837
11,333
0
35,660
W
The Morrigan
RoseofLove
The Morrigan
14,237
2,055
0
0
6,690
2,628
443
3,222
2,676
42,644
0
W
Shiva
13,751
1,383
152
1,630
15,231
14,186
0
6,201
8,038
0
36,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
34,894
128
Minions Killed
222
0
Camps Cleared
0
779,313
Distance Traveled
770,085
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,151
725
21
2
0
250,068
0
W
Neith
12,493
892
113
8
0
234,499
0
L
Ah Puch
9,841
703
58
4
0
223,043
2
L
Gilgamesh
9,963
712
49
4
0
306,202
0
W
The Morrigan
10,540
753
56
4
0
248,527
0
W
Shiva
11,861
847
53
4
0
287,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role