Player Matchup

Kukulkan
Kukulkan
IAmHarrietTubman
Kukulkan
Level 128
God Stats
3W - 4L
1,276 SR
Queue Stats
90W - 87L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
Loba Couture
Aphrodite
Level 57
God Stats
17W - 9L
1,589 SR
Queue Stats
174W - 179L
1,453 Elo+
Party 2
Hercules
Hercules
MatttttaM
Hercules
Level 147
God Stats
10W - 3L
1,807 SR
Queue Stats
148W - 122L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
NosoyOne
Xbalanque
Level 105
God Stats
22W - 18L
1,586 SR
Queue Stats
644W - 606L
1,517 Elo+
Solo
Susano
Susano
Zzikr
Susano
Level 151
God Stats
1W - 0L
1,265 SR
Queue Stats
178W - 166L
1,516 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,496 Elo+

VS

Team Averages
Level 73
1,532 SR
1,510 Elo+
Atlas
Atlas
DaHomieJahn
Atlas
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Emp3rorWolf
Baron Samedi
Level 146
God Stats
5W - 3L
1,701 SR
Queue Stats
224W - 207L
1,551 Elo+
Solo
Charybdis
Charybdis
FlongMcShiggly1
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Arachne
Arachne
GreenLanternO1
Arachne
Level 149
God Stats
16W - 9L
1,602 SR
Queue Stats
121W - 108L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
PhillipMcKracken
Gilgamesh
Level 42
God Stats
2W - 6L
1,355 SR
Queue Stats
147W - 134L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,153
538
13,513
10,081
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Loba Couture
Aphrodite
13
2 / 3 / 5
8,577
505
6,070
13,913
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
MatttttaM
Hercules
18
3 / 0 / 5
11,255
662
11,619
13,191
15,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
NosoyOne
Xbalanque
15
3 / 2 / 4
9,367
551
16,659
16,403
7,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Susano
Zzikr
Susano
17
7 / 1 / 3
10,105
594
7,452
15,475
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,302
488
7,111
14,666
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Emp3rorWolf
Baron Samedi
17
4 / 1 / 1
10,219
601
11,086
11,641
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
FlongMcShiggly1
Charybdis
14
3 / 5 / 3
9,105
536
10,115
14,457
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 3
8,101
477
7,312
19,756
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
14
0 / 4 / 3
8,636
508
6,996
18,050
14,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
17
Kills
9
9
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Baron Samedi
Emp3rorWolf
Baron Samedi
4
1
1
4.5
L
Charybdis
FlongMcShiggly1
Charybdis
3
5
3
0.9
L
0
6
3
0.25
W
2
3
4
1.33
W
Aphrodite
Loba Couture
Aphrodite
2
3
5
1.5
W
Hercules
MatttttaM
Hercules
3
0
5
5.5
W
Xbalanque
NosoyOne
Xbalanque
3
2
4
2.5
L
Gilgamesh
0
4
3
0.38
W
Susano
Zzikr
Susano
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,313
Damage
42,620
69,063
Taken
78,570
46,807
Mitigated
47,991
28,915
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,111
2,046
0
2,184
14,666
14,282
0
5,208
9,458
21,199
0
L
Baron Samedi
Emp3rorWolf
Baron Samedi
11,086
305
1,084
6,494
11,641
6,142
0
4,348
7,293
100,002
0
L
Charybdis
FlongMcShiggly1
Charybdis
10,115
6,490
0
4,525
14,457
5,455
816
3,130
11,327
0
57,178
L
7,312
4,841
0
5,150
19,756
7,813
0
2,919
16,837
0
64,334
W
13,513
281
0
572
10,081
5,049
0
4,705
5,376
76,517
0
W
Aphrodite
Loba Couture
Aphrodite
6,070
529
3,088
6,174
13,913
12,049
208
5,987
7,926
34,700
0
W
Hercules
MatttttaM
Hercules
11,619
4,838
0
6,920
13,191
15,669
0
338
12,853
0
95,553
W
Xbalanque
NosoyOne
Xbalanque
16,659
9,122
0
4,734
16,403
7,066
1,560
4,650
11,753
0
90,355
L
Gilgamesh
6,996
1,190
0
2,092
18,050
14,299
0
3,978
14,072
555
63,505
W
Susano
Zzikr
Susano
7,452
1,754
0
7,427
15,475
6,974
0
2,874
12,601
0
93,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
44,363
617
Minions Killed
494
0
Camps Cleared
0
1,670,531
Distance Traveled
1,722,163
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,302
488
14
1
0
368,523
1
L
Baron Samedi
10,219
601
183
11
0
299,438
4
L
Charybdis
9,105
536
94
6
0
314,511
1
L
Arachne
8,101
477
94
6
0
387,643
0
W
Kukulkan
9,153
538
137
8
0
334,350
2
W
Aphrodite
8,577
505
51
3
0
276,392
0
W
Hercules
11,255
662
151
9
0
328,808
3
W
Xbalanque
9,367
551
145
9
0
304,694
1
L
Gilgamesh
8,636
508
109
6
0
352,048
2
W
Susano
10,105
594
133
8
0
426,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role