Player Matchup

Loki
Loki
Silver I
Playboiikobe367
Loki
Silver I
Level 79
God Stats
4W - 6L
1,579 SR
Queue Stats
231W - 235L
1,234 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Solace Flare948
Sun Wukong
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,225 MMR
Solo
He Bo
He Bo
Silver IV
Sp00kyWagons
He Bo
Silver IV
Level 62
God Stats
2W - 2L
1,602 SR
Queue Stats
72W - 95L
1,034 MMR
Party 2
Raijin
Raijin
Gold IV
vKingFish
Raijin
Gold IV
Level 123
God Stats
3W - 4L
1,469 SR
Queue Stats
263W - 267L
1,251 MMR
Solo
Hachiman
Hachiman
Silver IV
ßloki
Hachiman
Silver IV
Level 127
God Stats
0W - 1L
1,854 SR
Queue Stats
32W - 43L
1,394 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,601 SR
1,228 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,550 SR
1,288 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Ironmike1232
Danzaburou
Gold V
Level 124
God Stats
17W - 24L
1,456 SR
Queue Stats
527W - 549L
1,297 MMR
Party 1
Kukulkan
Kukulkan
Silver I
MyBrussels55
Kukulkan
Silver I
Level 68
God Stats
15W - 5L
1,588 SR
Queue Stats
101W - 107L
1,239 MMR
Solo
Hercules
Hercules
Gold V
phoenix3r3
Hercules
Gold V
Level 120
God Stats
33W - 40L
1,546 SR
Queue Stats
743W - 751L
1,219 MMR
Solo
Athena
Athena
Silver I
shamefull66
Athena
Silver I
Level 171
God Stats
30W - 19L
1,659 SR
Queue Stats
393W - 410L
1,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,362
491
1,186
7,688
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Solace Flare948
Sun Wukong
12
0 / 1 / 0
7,386
492
5,483
11,763
11,400
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 6 / 0
7,087
472
5,051
11,406
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
vKingFish
Raijin
11
0 / 4 / 1
7,212
481
3,909
7,281
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ßloki
Hachiman
13
0 / 4 / 0
7,655
510
7,463
10,602
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorKaliThanatosJanus

VS

Bans
ArachneChernobogMaman BrigitteHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 1 / 5
8,839
589
5,283
12,941
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Ironmike1232
Danzaburou
14
6 / 1 / 3
9,325
622
8,622
10,054
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MyBrussels55
Kukulkan
15
5 / 1 / 3
9,451
630
6,035
5,585
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
phoenix3r3
Hercules
15
2 / 0 / 0
9,779
652
7,185
13,127
15,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
13
2 / 0 / 9
8,648
577
5,345
11,376
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
16
16
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
5
3.5
W
Danzaburou
Ironmike1232
Danzaburou
6
1
3
7.5
W
Kukulkan
MyBrussels55
Kukulkan
5
1
3
6.5
L
1
1
0
1
L
Sun Wukong
Solace Flare948
Sun Wukong
0
1
0
0
L
2
6
0
0.33
W
Hercules
phoenix3r3
Hercules
2
0
0
2
W
Athena
2
0
9
6.5
L
Raijin
vKingFish
Raijin
0
4
1
0.13
L
Hachiman
ßloki
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
32,470
48,740
Taken
53,083
25,183
Mitigated
36,755
10,726
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,283
1,734
0
1,884
12,941
5,323
0
2,395
10,546
0
87,670
W
Danzaburou
Ironmike1232
Danzaburou
8,622
4,834
0
3,706
10,054
4,370
3,883
1,328
8,726
0
59,007
W
Kukulkan
MyBrussels55
Kukulkan
6,035
554
0
683
5,585
2,970
326
3,471
2,114
76,727
0
L
1,186
349
0
4,230
7,688
2,762
0
837
6,851
0
49,433
L
Sun Wukong
Solace Flare948
Sun Wukong
5,483
1,655
0
1,279
11,763
11,400
0
0
11,763
0
48,212
L
5,051
695
0
2,763
11,406
3,998
165
4,454
6,952
41,117
0
W
Hercules
phoenix3r3
Hercules
7,185
2,411
0
6,004
13,127
15,201
22
505
12,622
0
58,644
W
Athena
5,345
2,384
0
2,140
11,376
8,891
53
1,639
9,737
30,741
0
L
Raijin
vKingFish
Raijin
3,909
807
0
299
7,281
2,769
750
3,202
4,079
50,982
0
L
Hachiman
ßloki
Hachiman
7,463
4,215
0
2,155
10,602
4,254
720
2,887
7,715
0
59,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
46,042
442
Minions Killed
474
0
Camps Cleared
0
1,319,667
Distance Traveled
1,533,503
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,839
589
121
8
0
364,279
2
W
Danzaburou
9,325
622
94
6
0
286,386
4
W
Kukulkan
9,451
630
116
8
0
298,023
3
L
Loki
7,362
491
96
6
0
295,678
0
L
Sun Wukong
7,386
492
80
5
0
267,305
2
L
He Bo
7,087
472
70
5
0
291,836
1
W
Hercules
9,779
652
111
7
0
266,835
3
W
Athena
8,648
577
32
2
0
317,980
4
L
Raijin
7,212
481
93
6
0
197,713
0
L
Hachiman
7,655
510
103
7
0
267,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role