Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AlucardInkei
Hera
Level 121
God Stats
25W - 27L
1,509 SR
Queue Stats
392W - 387L
1,450 Elo+
Party 2
Fenrir
Fenrir
MaddishMax
Fenrir
Level 124
God Stats
70W - 76L
1,510 SR
Queue Stats
324W - 311L
1,546 Elo+
Solo
Nu Wa
Nu Wa
SlimeyB9024
Nu Wa
Level 125
God Stats
13W - 9L
1,582 SR
Queue Stats
64W - 75L
1,400 Elo+
Solo
Charon
Charon
dashcake
Charon
Level 106
God Stats
9W - 9L
1,535 SR
Queue Stats
232W - 245L
1,445 Elo+
Party 2
Team Averages
Level 124
1,527 SR
1,468 Elo+

VS

Team Averages
Level 126
1,499 SR
1,492 Elo+
Pele
Pele
DNA Castiel
Pele
Level 128
God Stats
3W - 0L
1,504 SR
Queue Stats
63W - 61L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
DNA Michael
Cernunnos
Level 152
God Stats
1W - 3L
1,342 SR
Queue Stats
56W - 59L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Keeper Of Salt
Kukulkan
Level 121
God Stats
1W - 2L
1,206 SR
Queue Stats
132W - 138L
1,446 Elo+
Party 3
Ah Puch
Ah Puch
Rosinclair
Ah Puch
Level 108
God Stats
5W - 2L
1,624 SR
Queue Stats
16W - 16L
1,565 Elo+
Party 1
Ganesha
Ganesha
Wung Fu Kachoo
Ganesha
Level 122
God Stats
13W - 3L
1,818 SR
Queue Stats
148W - 144L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 1 / 1
6,978
698
5,640
5,871
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 2
6,045
605
3,493
4,081
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
MaddishMax
Fenrir
12
5 / 0 / 0
7,136
714
5,751
7,992
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 5 / 2
5,771
577
5,122
7,408
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
dashcake
Charon
9
0 / 1 / 3
5,052
505
3,501
6,485
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,668
567
2,516
9,780
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
DNA Michael
Cernunnos
10
2 / 3 / 0
6,004
600
6,408
7,741
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
10
0 / 3 / 0
5,944
594
1,482
4,297
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Rosinclair
Ah Puch
12
4 / 1 / 1
6,944
694
6,477
8,089
3,016
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 3
5,517
552
2,540
10,421
5,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
7
7
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
1
1
4.5
L
1
0
2
2
W
1
2
0
0.5
W
Cernunnos
DNA Michael
Cernunnos
2
3
0
0.67
W
Kukulkan
0
3
0
0
L
Fenrir
MaddishMax
Fenrir
5
0
0
5
W
Ah Puch
Rosinclair
Ah Puch
4
1
1
4.5
L
1
5
2
0.4
W
0
2
3
0.75
L
Charon
dashcake
Charon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,507
Damage
19,423
31,837
Taken
40,328
13,976
Mitigated
16,881
7,662
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,640
3,410
0
3,148
5,871
2,065
1,641
937
4,934
0
46,452
L
3,493
852
0
1,168
4,081
1,574
11
1,794
2,287
41,648
0
W
2,516
599
0
1,904
9,780
3,466
0
1,095
8,563
0
48,206
W
Cernunnos
DNA Michael
Cernunnos
6,408
3,358
0
1,682
7,741
2,903
0
1,607
6,034
0
48,386
W
Kukulkan
1,482
112
0
5
4,297
1,580
0
1,604
2,521
47,940
0
L
Fenrir
MaddishMax
Fenrir
5,751
1,736
60
2,035
7,992
3,325
673
941
7,051
0
49,090
W
Ah Puch
Rosinclair
Ah Puch
6,477
444
0
5,137
8,089
3,016
0
4,207
3,542
51,025
0
L
5,122
1,447
0
1,001
7,408
2,652
0
4,786
2,622
31,781
0
W
2,540
282
1,062
2,046
10,421
5,916
0
2,811
7,552
13,832
0
L
Charon
dashcake
Charon
3,501
1,052
0
250
6,485
4,360
0
2,041
4,444
20,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
30,077
327
Minions Killed
356
0
Camps Cleared
0
1,032,416
Distance Traveled
1,017,001
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,978
698
78
8
0
193,986
0
L
Hera
6,045
605
80
8
0
239,745
0
W
Pele
5,668
567
74
7
0
251,727
4
W
Cernunnos
6,004
600
90
9
0
175,405
1
W
Kukulkan
5,944
594
90
9
0
197,831
1
L
Fenrir
7,136
714
78
8
0
231,085
0
W
Ah Puch
6,944
694
92
9
0
185,956
0
L
Nu Wa
5,771
577
58
6
0
159,201
0
W
Ganesha
5,517
552
10
1
0
206,082
4
L
Charon
5,052
505
33
3
0
208,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role