Player Matchup

Khepri
Khepri
Kuzenbobb
Khepri
Level 88
God Stats
1W - 3L
1,204 SR
Queue Stats
67W - 50L
1,427 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kylerman
Tsukuyomi
Level 86
God Stats
1W - 0L
1,650 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
NocheAmigo
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
Sloomy2177
Ishtar
Level 87
God Stats
4W - 5L
1,440 SR
Queue Stats
63W - 46L
1,427 Elo+
Party 3
Ra
Ra
geogasms
Ra
Level 122
God Stats
1W - 1L
1,286 SR
Queue Stats
163W - 154L
1,490 Elo+
Solo
Team Averages
Level 86
1,416 SR
1,469 Elo+

VS

Team Averages
Level 102
1,591 SR
1,505 Elo+
Olorun
Olorun
Alex_Phantom2
Olorun
Level 151
God Stats
10W - 5L
1,536 SR
Queue Stats
328W - 326L
1,454 Elo+
Solo
Bellona
Bellona
D4RK_ParadoxYt
Bellona
Level 82
God Stats
3W - 2L
1,829 SR
Queue Stats
25W - 18L
1,490 Elo+
Solo
Geb
Geb
Studcity
Geb
Level 139
God Stats
0W - 1L
1,604 SR
Queue Stats
124W - 121L
1,595 Elo+
Party 1
Neith
Neith
purplepipipipe
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
tafoya1
Janus
Level 137
God Stats
33W - 40L
1,485 SR
Queue Stats
348W - 330L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kuzenbobb
Khepri
10
0 / 0 / 4
6,192
563
2,324
7,840
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Kylerman
Tsukuyomi
11
4 / 2 / 3
6,740
613
6,511
10,051
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NocheAmigo
Baron Samedi
11
4 / 3 / 3
6,884
626
3,988
6,053
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Sloomy2177
Ishtar
10
2 / 0 / 0
5,995
545
5,607
4,266
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
7,500
682
7,643
9,344
3,188
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,033
548
2,039
9,746
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
5,902
537
7,030
11,892
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 0
5,710
519
4,015
9,517
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,914
447
3,153
3,552
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
tafoya1
Janus
10
3 / 5 / 2
6,366
579
5,758
7,925
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
1
2
1
0.75
W
Khepri
Kuzenbobb
Khepri
0
0
4
2
W
Tsukuyomi
Kylerman
Tsukuyomi
4
2
3
2.75
W
Baron Samedi
NocheAmigo
Baron Samedi
4
3
3
1.83
W
Ishtar
Sloomy2177
Ishtar
2
0
0
2
L
1
2
0
0.5
W
2
1
2
3
L
0
1
0
0
L
Janus
tafoya1
Janus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
21,995
37,554
Taken
42,632
16,414
Mitigated
25,548
19,630
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,039
723
245
5,693
9,746
3,606
0
1,126
8,620
36,695
664
L
7,030
761
0
3,160
11,892
10,834
0
5,815
5,906
0
41,177
W
Khepri
Kuzenbobb
Khepri
2,324
154
97
4,322
7,840
4,833
160
1,811
5,989
22,766
0
W
Tsukuyomi
Kylerman
Tsukuyomi
6,511
1,388
0
4,284
10,051
3,800
0
2,559
7,323
0
33,292
W
Baron Samedi
NocheAmigo
Baron Samedi
3,988
382
818
1,606
6,053
2,948
858
3,961
1,862
32,637
0
W
Ishtar
Sloomy2177
Ishtar
5,607
3,159
0
1,655
4,266
1,645
863
1,334
2,932
0
31,372
L
4,015
191
0
3,010
9,517
7,379
0
2,228
7,194
22,999
0
W
7,643
1,344
204
6,644
9,344
3,188
490
1,679
6,890
57,660
0
L
3,153
1,262
0
377
3,552
1,187
0
975
2,577
0
26,936
L
Janus
tafoya1
Janus
5,758
533
0
370
7,925
2,542
300
3,545
4,380
36,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
28,925
279
Minions Killed
267
0
Camps Cleared
0
1,107,870
Distance Traveled
1,048,701
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,033
548
65
6
0
239,684
0
L
Bellona
5,902
537
66
6
0
228,696
0
W
Khepri
6,192
563
24
2
0
239,537
0
W
Tsukuyomi
6,740
613
55
5
0
240,796
0
W
Baron Samedi
6,884
626
59
5
0
211,153
0
W
Ishtar
5,995
545
47
4
0
211,665
0
L
Geb
5,710
519
14
1
0
219,631
1
W
Ra
7,500
682
94
9
0
204,719
0
L
Neith
4,914
447
51
5
0
161,437
0
L
Janus
6,366
579
71
6
0
199,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role