Player Matchup

Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Invisible5
Odin
Level 155
God Stats
3W - 1L
1,496 SR
Queue Stats
821W - 793L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
MightyActionX丶
Ao Kuang
Level 125
God Stats
10W - 11L
1,492 SR
Queue Stats
402W - 399L
1,535 Elo+
Solo
Ra
Ra
adrianio69
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,493 Elo+
Solo
Izanami
Izanami
xxHeavyArtillery
Izanami
Level 140
God Stats
3W - 2L
1,721 SR
Queue Stats
160W - 182L
1,401 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,491 Elo+

VS

Team Averages
Level 120
1,512 SR
1,444 Elo+
Poseidon
Poseidon
B-U-K-I-
Poseidon
Level 157
God Stats
0W - 4L
1,649 SR
Queue Stats
479W - 447L
1,569 Elo+
Solo
Anhur
Anhur
Dop33
Anhur
Level 142
God Stats
6W - 5L
1,467 SR
Queue Stats
577W - 537L
1,498 Elo+
Solo
King Arthur
King Arthur
SpeedboyGT
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,135 Elo+
Solo
Fenrir
Fenrir
Yoshymitsu
Fenrir
Level 117
God Stats
4W - 4L
1,450 SR
Queue Stats
159W - 154L
1,534 Elo+
Solo
Ganesha
Ganesha
投水自尽的鱼
Ganesha
Level 153
God Stats
5W - 5L
1,492 SR
Queue Stats
43W - 39L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 3 / 2
7,595
543
4,271
11,256
10,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 0 / 6
7,517
537
12,346
9,460
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 3 / 3
8,506
608
10,167
13,382
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 4
8,271
591
2,970
9,145
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 4
9,033
645
9,259
6,843
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B-U-K-I-
Poseidon
13
3 / 4 / 2
8,029
574
7,897
8,229
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Dop33
Anhur
10
0 / 3 / 0
6,315
451
4,916
10,901
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SpeedboyGT
King Arthur
10
1 / 3 / 1
6,496
464
6,472
12,108
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Yoshymitsu
Fenrir
14
5 / 3 / 3
7,939
567
8,153
11,951
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
6,379
456
2,920
13,374
11,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
9
10
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
3
2
0.33
L
Poseidon
B-U-K-I-
Poseidon
3
4
2
1
L
Anhur
Dop33
Anhur
0
3
0
0
W
3
0
6
6
W
6
3
3
2.5
L
King Arthur
SpeedboyGT
King Arthur
1
3
1
0.5
L
Fenrir
Yoshymitsu
Fenrir
5
3
3
2.17
W
3
4
4
1.25
W
5
0
4
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,013
Damage
30,358
50,086
Taken
56,563
28,486
Mitigated
33,300
19,600
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,271
1,291
0
3,244
11,256
10,602
0
1,125
10,131
0
55,584
L
Poseidon
B-U-K-I-
Poseidon
7,897
1,171
0
913
8,229
3,241
769
4,736
3,493
67,109
0
L
Anhur
Dop33
Anhur
4,916
2,837
0
2,218
10,901
3,963
0
1,793
9,108
0
48,535
W
12,346
3,388
0
2,940
9,460
6,792
0
2,364
7,096
2,962
26,611
W
10,167
2,130
0
4,960
13,382
5,361
1,467
4,445
8,937
41,741
9,712
L
King Arthur
SpeedboyGT
King Arthur
6,472
1,177
0
1,361
12,108
8,833
0
3,263
8,845
0
34,279
L
Fenrir
Yoshymitsu
Fenrir
8,153
2,406
0
2,998
11,951
5,910
0
2,080
9,871
0
65,652
W
2,970
400
532
4,051
9,145
3,039
806
2,401
6,744
54,681
0
W
9,259
6,530
0
3,873
6,843
2,692
1,839
482
6,361
0
92,246
L
2,920
236
0
1,788
13,374
11,353
0
1,986
11,388
15,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
35,158
451
Minions Killed
326
0
Camps Cleared
0
1,426,050
Distance Traveled
1,331,275
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,595
543
77
6
0
276,582
1
L
Poseidon
8,029
574
104
7
0
257,975
0
L
Anhur
6,315
451
88
6
0
249,806
0
W
Odin
7,517
537
35
3
0
315,259
0
W
Ao Kuang
8,506
608
82
6
0
315,103
0
L
King Arthur
6,496
464
43
3
0
265,150
0
L
Fenrir
7,939
567
88
6
0
282,804
0
W
Ra
8,271
591
106
8
0
271,952
1
W
Izanami
9,033
645
151
11
0
247,154
4
L
Ganesha
6,379
456
3
0
0
275,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role