Player Matchup

Thanatos
Thanatos
NilixCapalot
Thanatos
Level 68
God Stats
43W - 27L
1,587 SR
Queue Stats
344W - 332L
1,520 Elo+
Party 2
Ymir
Ymir
PandaJC9378
Ymir
Level 144
God Stats
18W - 7L
1,654 SR
Queue Stats
695W - 639L
1,533 Elo+
Party 2
Chaac
Chaac
QtheJimador
Chaac
Level 89
God Stats
1W - 2L
1,239 SR
Queue Stats
23W - 35L
1,344 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 128
God Stats
270W - 258L
1,517 SR
Queue Stats
272W - 270L
1,458 Elo+
Party 1
Olorun
Olorun
rydberg136
Olorun
Level 128
God Stats
4W - 8L
1,501 SR
Queue Stats
79W - 109L
1,455 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,462 Elo+

VS

Team Averages
Level 121
1,543 SR
1,467 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arronex
Anubis
Level 128
God Stats
4W - 7L
1,510 SR
Queue Stats
690W - 668L
1,414 Elo+
Solo
Kukulkan
Kukulkan
NIKE BABY
Kukulkan
Level 118
God Stats
23W - 27L
1,498 SR
Queue Stats
196W - 205L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Playboi_Berry
Jing Wei
Level 115
God Stats
2W - 2L
1,560 SR
Queue Stats
118W - 120L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Supermashbro20
Guan Yu
Level 159
God Stats
10W - 5L
1,648 SR
Queue Stats
495W - 457L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NilixCapalot
Thanatos
17
4 / 1 / 6
10,288
605
10,182
17,114
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 10
9,556
562
5,464
9,792
8,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 5
8,527
502
6,212
13,112
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
minby7
Danzaburou
15
3 / 5 / 3
10,392
611
7,775
15,183
5,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
rydberg136
Olorun
16
7 / 1 / 4
10,383
611
11,454
7,584
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 4 / 1
9,012
530
13,272
16,731
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Arronex
Anubis
8
1 / 3 / 0
6,304
371
3,284
7,524
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
NIKE BABY
Kukulkan
15
2 / 4 / 2
9,456
556
6,894
10,723
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Playboi_Berry
Jing Wei
15
0 / 4 / 1
8,683
511
2,578
9,285
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 1
8,562
504
8,259
15,530
18,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
8
8
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
4
1
1.13
L
Anubis
Arronex
Anubis
1
3
0
0.33
L
Kukulkan
NIKE BABY
Kukulkan
2
4
2
0.75
W
Thanatos
NilixCapalot
Thanatos
4
1
6
7
W
3
0
10
8
L
Jing Wei
Playboi_Berry
Jing Wei
0
4
1
0.13
W
1
1
5
3.5
L
1
3
1
0.5
W
Danzaburou
minby7
Danzaburou
3
5
3
0.9
W
Olorun
rydberg136
Olorun
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,087
Damage
34,287
62,785
Taken
59,793
36,312
Mitigated
37,762
36,134
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
13,272
3,780
154
3,780
16,731
6,280
0
4,249
12,482
70,204
0
L
Anubis
Arronex
Anubis
3,284
311
0
1,322
7,524
4,679
0
3,747
3,777
22,276
0
L
Kukulkan
NIKE BABY
Kukulkan
6,894
359
0
770
10,723
5,069
159
1,486
9,188
74,846
0
W
Thanatos
NilixCapalot
Thanatos
10,182
3,748
0
19,194
17,114
7,682
0
5,744
11,370
0
91,615
W
5,464
1,697
110
1,836
9,792
8,962
434
5,088
4,704
26,867
442
L
Jing Wei
Playboi_Berry
Jing Wei
2,578
2,032
0
3,079
9,285
3,489
528
4,785
4,500
0
69,729
W
6,212
918
517
4,429
13,112
10,763
371
2,180
10,932
582
48,534
L
8,259
909
508
3,479
15,530
18,245
0
2,624
11,751
2,479
61,055
W
Danzaburou
minby7
Danzaburou
7,775
3,632
0
5,985
15,183
5,675
1,053
7,817
7,366
0
84,162
W
Olorun
rydberg136
Olorun
11,454
6,847
120
3,943
7,584
3,230
0
4,005
3,579
77,271
7,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
42,017
511
Minions Killed
463
0
Camps Cleared
0
1,715,181
Distance Traveled
1,499,117
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,012
530
84
5
0
314,278
2
L
Anubis
6,304
371
30
2
0
203,104
4
L
Kukulkan
9,456
556
137
8
0
321,737
0
W
Thanatos
10,288
605
133
8
0
408,306
0
W
Ymir
9,556
562
33
2
0
349,203
4
L
Jing Wei
8,683
511
128
8
0
306,842
2
W
Chaac
8,527
502
74
4
0
328,165
3
L
Guan Yu
8,562
504
84
5
0
353,156
1
W
Danzaburou
10,392
611
139
8
0
312,787
0
W
Olorun
10,383
611
132
8
0
316,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role