Player Matchup

Izanami
Izanami
ChefBoyarblack
Izanami
Level 82
God Stats
3W - 8L
1,504 SR
Queue Stats
375W - 391L
1,483 Elo+
Party 1
Yu Huang
Yu Huang
Legend3202
Yu Huang
Level 103
God Stats
4W - 1L
1,679 SR
Queue Stats
155W - 201L
1,475 Elo+
Party 1
Cerberus
Cerberus
Teledish
Cerberus
Level 100
God Stats
0W - 2L
1,315 SR
Queue Stats
218W - 227L
1,445 Elo+
Party 1
Charybdis
Charybdis
Yoko3881
Charybdis
Level 94
God Stats
3W - 5L
1,288 SR
Queue Stats
417W - 400L
1,547 Elo+
Solo
Mercury
Mercury
huffdoom
Mercury
Level 126
God Stats
5W - 3L
1,649 SR
Queue Stats
328W - 338L
1,489 Elo+
Party 1
Team Averages
Level 101
1,487 SR
1,488 Elo+

VS

Team Averages
Level 79
1,507 SR
1,478 Elo+
Neith
Neith
BIakeLiveIy
Neith
Level 102
God Stats
4W - 3L
1,477 SR
Queue Stats
85W - 63L
1,561 Elo+
Party 2
Bacchus
Bacchus
MythicalMisthios
Bacchus
Level 58
God Stats
7W - 9L
1,436 SR
Queue Stats
135W - 162L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
RibbitJuice
Cu Chulainn
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 49L
1,410 Elo+
Party 3
Poseidon
Poseidon
XxPanthersxX
Poseidon
Level 82
God Stats
1W - 1L
1,328 SR
Queue Stats
23W - 32L
1,399 Elo+
Party 3
Ratatoskr
Ratatoskr
wildcotton
Ratatoskr
Level 40
God Stats
10W - 6L
1,794 SR
Queue Stats
97W - 74L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,435
465
3,947
12,378
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
Legend3202
Yu Huang
12
0 / 5 / 2
7,337
459
8,820
10,382
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Teledish
Cerberus
11
2 / 8 / 1
7,404
463
4,226
19,469
15,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Yoko3881
Charybdis
12
0 / 6 / 0
7,753
485
4,898
12,962
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
huffdoom
Mercury
13
3 / 5 / 2
8,112
507
9,495
15,091
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
10,482
655
10,023
10,060
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 12
9,932
621
8,855
11,434
14,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
RibbitJuice
Cu Chulainn
17
5 / 0 / 6
10,630
664
11,918
12,500
11,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
XxPanthersxX
Poseidon
15
3 / 2 / 7
9,732
608
8,534
9,755
3,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
wildcotton
Ratatoskr
17
8 / 0 / 10
10,502
656
13,123
13,372
6,164
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
29
31
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
0
7
1
0.07
L
Yu Huang
Legend3202
Yu Huang
0
5
2
0.2
W
7
1
12
13
W
Cu Chulainn
RibbitJuice
Cu Chulainn
5
0
6
8
L
Cerberus
Teledish
Cerberus
2
8
1
0.31
W
Poseidon
XxPanthersxX
Poseidon
3
2
7
3.25
L
Charybdis
Yoko3881
Charybdis
0
6
0
0
L
Mercury
huffdoom
Mercury
3
5
2
0.8
W
Ratatoskr
wildcotton
Ratatoskr
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
52,453
70,282
Taken
57,121
38,644
Mitigated
39,118
9,233
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,023
3,996
0
3,818
10,060
4,058
3,367
527
9,493
0
90,833
L
3,947
2,312
0
1,453
12,378
4,279
0
1,805
10,573
0
50,476
L
Yu Huang
Legend3202
Yu Huang
8,820
442
0
995
10,382
3,917
0
3,872
6,510
51,978
0
W
8,855
1,480
0
1,885
11,434
14,066
0
4,137
6,847
33,581
0
W
Cu Chulainn
RibbitJuice
Cu Chulainn
11,918
1,340
0
3,548
12,500
11,188
695
776
11,129
845
76,937
L
Cerberus
Teledish
Cerberus
4,226
318
0
3,318
19,469
15,001
0
8,640
10,829
22,203
0
W
Poseidon
XxPanthersxX
Poseidon
8,534
800
0
4,614
9,755
3,642
0
4,866
4,285
77,822
0
L
Charybdis
Yoko3881
Charybdis
4,898
1,944
0
1,440
12,962
9,205
0
392
12,570
0
59,181
L
Mercury
huffdoom
Mercury
9,495
4,542
0
2,027
15,091
6,242
0
3,295
11,796
0
74,804
W
Ratatoskr
wildcotton
Ratatoskr
13,123
2,887
0
4,090
13,372
6,164
755
2,427
10,736
0
99,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
51,278
468
Minions Killed
558
0
Camps Cleared
0
1,551,934
Distance Traveled
1,749,593
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,482
655
141
9
0
317,876
4
L
Izanami
7,435
465
95
6
0
295,857
2
L
Yu Huang
7,337
459
95
6
0
295,891
0
W
Bacchus
9,932
621
30
2
0
346,450
2
W
Cu Chulainn
10,630
664
124
8
0
320,629
0
L
Cerberus
7,404
463
71
4
0
312,861
0
W
Poseidon
9,732
608
137
9
0
350,229
6
L
Charybdis
7,753
485
98
6
0
256,218
0
L
Mercury
8,112
507
109
7
0
391,107
0
W
Ratatoskr
10,502
656
126
8
0
414,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role