Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ITheDarkPrinceI
Cthulhu
Level 147
God Stats
1W - 1L
1,712 SR
Queue Stats
17W - 21L
1,504 Elo+
Party 2
Cupid
Cupid
x_D34ATH_x
Cupid
Level 89
God Stats
0W - 3L
1,279 SR
Queue Stats
61W - 64L
1,462 Elo+
Party 2
Team Averages
Level 128
1,497 SR
1,489 Elo+

VS

Team Averages
Level 132
1,365 SR
1,531 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Fe4r Lyle
Ganesha
Level 109
God Stats
1W - 1L
1,334 SR
Queue Stats
364W - 382L
1,525 Elo+
Party 1
Ishtar
Ishtar
FrSaknKidd
Ishtar
Level 128
God Stats
2W - 4L
1,260 SR
Queue Stats
523W - 516L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
5 / 8 / 1
10,374
798
11,975
15,882
6,597
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 4
10,035
772
15,281
15,402
14,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
11
0 / 5 / 3
8,721
671
7,705
9,329
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
10 / 1 / 5
11,864
913
17,541
14,247
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
Fe4r Lyle
Ganesha
13
0 / 1 / 14
10,035
772
4,556
12,274
16,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
FrSaknKidd
Ishtar
14
6 / 7 / 6
11,311
870
9,272
13,470
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
16
16
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
5
8
1
0.69
W
Sol
 
Sol
10
1
5
12.5
W
Ganesha
Fe4r Lyle
Ganesha
0
1
14
7
W
Ishtar
FrSaknKidd
Ishtar
6
7
6
1.29
L
4
3
4
2
L
Cupid
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
31,369
40,613
Taken
39,991
25,118
Mitigated
28,470
4,106
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
11,975
2,435
0
663
15,882
6,597
96
7,469
8,413
0
44,140
W
Sol
 
Sol
17,541
5,796
85
8,926
14,247
6,714
2,168
6,236
8,011
52,329
4,768
W
Ganesha
Fe4r Lyle
Ganesha
4,556
580
0
674
12,274
16,924
165
4,520
7,754
18,162
0
W
Ishtar
FrSaknKidd
Ishtar
9,272
4,802
0
1,272
13,470
4,832
370
3,434
10,036
0
39,422
L
15,281
1,143
77
2,867
15,402
14,814
0
8,519
6,883
31,627
1,592
L
Cupid
7,705
4,999
212
287
9,329
3,707
0
5,775
3,554
0
30,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
33,210
109
Minions Killed
140
0
Camps Cleared
0
692,127
Distance Traveled
652,713
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,374
798
53
4
0
231,324
4
W
Sol
11,864
913
83
6
0
234,545
0
W
Ganesha
10,035
772
2
0
0
222,702
0
W
Ishtar
11,311
870
55
4
0
195,466
0
L
Cthulhu
10,035
772
24
2
0
252,607
0
L
Cupid
8,721
671
32
2
0
208,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role