Player Matchup

Heimdallr
Heimdallr
Alterwulff
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
1,500 Elo+
Solo
Terra
Terra
Cellularranger
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 139L
1,495 Elo+
Party 1
Zeus
Zeus
Veraxies
Zeus
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
154W - 134L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
phlim69
Sun Wukong
Level 154
God Stats
3W - 4L
1,624 SR
Queue Stats
240W - 245L
1,516 Elo+
Solo
Fafnir
Fafnir
shidashin
Fafnir
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
186W - 169L
1,503 Elo+
Party 1
Team Averages
Level 61
1,576 SR
1,505 Elo+

VS

Team Averages
Level 94
1,382 SR
1,529 Elo+
Scylla
Scylla
Cpt Shalligator
Scylla
Level 99
God Stats
1W - 3L
1,089 SR
Queue Stats
42W - 44L
1,505 Elo+
Party 2
Fenrir
Fenrir
SleezySloppy
Fenrir
Level 87
God Stats
3W - 0L
1,777 SR
Queue Stats
244W - 241L
1,529 Elo+
Party 2
Ishtar
Ishtar
Zee Lil Huey
Ishtar
Level 85
God Stats
1W - 1L
1,330 SR
Queue Stats
208W - 210L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
Zekriontrox
Sylvanus
Level 158
God Stats
2W - 4L
1,344 SR
Queue Stats
198W - 203L
1,522 Elo+
Solo
Martichoras
Martichoras
xSMITEBOTx
Martichoras
Level 43
God Stats
3W - 2L
1,371 SR
Queue Stats
381W - 382L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alterwulff
Heimdallr
9
1 / 2 / 3
7,139
549
4,788
4,145
1,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 6
9,127
702
9,024
15,257
14,306
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
18
7 / 3 / 3
10,101
777
19,529
9,295
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
phlim69
Sun Wukong
16
0 / 3 / 7
8,406
647
14,738
16,376
13,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fafnir
shidashin
Fafnir
16
1 / 4 / 10
9,056
697
7,255
14,508
22,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,618
740
9,157
8,616
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
0 / 2 / 7
9,066
697
4,811
12,533
14,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
16
4 / 3 / 6
9,831
756
12,535
10,779
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Zekriontrox
Sylvanus
17
1 / 1 / 8
10,391
799
6,126
18,068
18,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Martichoras
xSMITEBOTx
Martichoras
19
6 / 3 / 6
11,369
875
17,117
14,958
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
11
Kills
14
14
Deaths
11
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alterwulff
Heimdallr
1
2
3
1.25
L
2
2
6
2.5
W
3
2
7
3.25
W
Fenrir
0
2
7
1.75
L
Zeus
7
3
3
2.83
W
Ishtar
4
3
6
2.33
W
Sylvanus
Zekriontrox
Sylvanus
1
1
8
5
L
Sun Wukong
phlim69
Sun Wukong
0
3
7
1.17
L
Fafnir
shidashin
Fafnir
1
4
10
1.5
W
Martichoras
xSMITEBOTx
Martichoras
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,334
Damage
49,746
59,581
Taken
64,954
56,720
Mitigated
50,287
25,369
Healing
36,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alterwulff
Heimdallr
4,788
1,232
334
450
4,145
1,949
0
1,505
2,640
0
8,497
L
9,024
1,280
8,318
6,867
15,257
14,306
68
4,045
11,212
14,184
0
W
9,157
520
3,796
2,142
8,616
3,416
1,251
5,135
3,481
18,791
0
W
Fenrir
4,811
178
2,170
3,934
12,533
14,066
650
5,045
7,488
0
9,053
L
Zeus
19,529
802
1,453
1,272
9,295
3,925
56
1,382
7,913
37,844
0
W
Ishtar
12,535
8,334
653
450
10,779
5,563
1,672
7,519
3,260
0
31,690
W
Sylvanus
Zekriontrox
Sylvanus
6,126
851
9,976
8,690
18,068
18,997
717
8,592
9,476
9,468
0
L
Sun Wukong
phlim69
Sun Wukong
14,738
1,433
861
2,808
16,376
13,730
0
4,300
12,076
0
28,467
L
Fafnir
shidashin
Fafnir
7,255
1,346
449
2,557
14,508
22,810
51
4,051
10,457
16,703
0
W
Martichoras
xSMITEBOTx
Martichoras
17,117
3,080
646
3,846
14,958
8,245
1,686
9,517
5,441
0
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
50,275
125
Minions Killed
141
0
Camps Cleared
0
1,024,038
Distance Traveled
1,224,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,139
549
10
1
0
89,790
0
L
Terra
9,127
702
16
1
0
283,465
0
W
Scylla
9,618
740
25
2
0
259,734
0
W
Fenrir
9,066
697
13
1
0
277,858
0
L
Zeus
10,101
777
43
3
0
224,781
0
W
Ishtar
9,831
756
42
3
0
225,342
0
W
Sylvanus
10,391
799
9
1
0
222,551
0
L
Sun Wukong
8,406
647
34
3
0
219,969
0
L
Fafnir
9,056
697
22
2
0
206,033
0
W
Martichoras
11,369
875
52
4
0
239,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role