Player Matchup

Hun Batz
Hun Batz
BBSwagx
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,326 Elo+
Party 1
Mercury
Mercury
BestBuySwag
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,326 Elo+
Party 1
Da Ji
Da Ji
Shiny_Toxel
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 69L
1,363 Elo+
Solo
He Bo
He Bo
Throbbage
He Bo
Level 145
God Stats
3W - 4L
1,515 SR
Queue Stats
268W - 257L
1,499 Elo+
Party 3
Izanami
Izanami
WhosReality
Izanami
Level 102
God Stats
0W - 3L
1,293 SR
Queue Stats
367W - 366L
1,580 Elo+
Party 3
Team Averages
Level 107
1,462 SR
1,419 Elo+

VS

Team Averages
Level 133
1,664 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cpt America61
Ah Muzen Cab
Level 137
God Stats
3W - 1L
1,593 SR
Queue Stats
387W - 392L
1,544 Elo+
Party 2
Ishtar
Ishtar
Dismay King
Ishtar
Level 136
God Stats
2W - 0L
1,720 SR
Queue Stats
84W - 86L
1,433 Elo+
Solo
Discordia
Discordia
DocPayne27
Discordia
Level 130
God Stats
17W - 5L
1,846 SR
Queue Stats
476W - 456L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
Gausepohl1
Cthulhu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Younger5
Amaterasu
Level 141
God Stats
3W - 1L
1,663 SR
Queue Stats
100W - 98L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BBSwagx
Hun Batz
18
5 / 4 / 8
10,640
760
17,950
14,114
7,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
BestBuySwag
Mercury
16
4 / 7 / 6
10,049
718
11,403
12,190
5,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 10
10,113
722
8,627
15,914
22,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Throbbage
He Bo
17
5 / 6 / 5
10,315
737
14,599
11,646
4,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
WhosReality
Izanami
15
0 / 4 / 8
9,183
656
8,550
10,471
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cpt America61
Ah Muzen Cab
18
5 / 5 / 14
10,920
780
12,477
13,961
7,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
17
4 / 4 / 14
10,716
765
7,132
12,143
6,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
DocPayne27
Discordia
16
3 / 3 / 15
10,615
758
16,105
11,480
5,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Gausepohl1
Cthulhu
18
7 / 4 / 13
11,990
856
11,241
19,185
26,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Younger5
Amaterasu
18
4 / 3 / 15
10,930
781
9,768
19,543
27,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
94
17
Kills
23
24
Deaths
19
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BBSwagx
Hun Batz
5
4
8
2.25
L
Mercury
BestBuySwag
Mercury
4
7
6
1
W
Ah Muzen Cab
Cpt America61
Ah Muzen Cab
5
5
14
2.4
W
Ishtar
4
4
14
2.75
W
Discordia
DocPayne27
Discordia
3
3
15
3.5
W
Cthulhu
Gausepohl1
Cthulhu
7
4
13
3.38
L
3
3
10
2.67
L
He Bo
Throbbage
He Bo
5
6
5
1.25
L
Izanami
WhosReality
Izanami
0
4
8
1
W
Amaterasu
Younger5
Amaterasu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,129
Damage
56,723
64,335
Taken
76,312
45,315
Mitigated
72,946
13,190
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BBSwagx
Hun Batz
17,950
2,222
3,172
3,204
14,114
7,907
287
5,861
8,044
0
35,934
L
Mercury
BestBuySwag
Mercury
11,403
5,622
726
878
12,190
5,466
0
4,525
7,365
0
20,125
W
Ah Muzen Cab
Cpt America61
Ah Muzen Cab
12,477
4,349
735
894
13,961
7,442
2,884
2,952
11,009
0
27,327
W
Ishtar
7,132
3,457
559
1,139
12,143
6,558
2,290
1,474
10,669
0
20,860
W
Discordia
DocPayne27
Discordia
16,105
1,138
1,814
2,736
11,480
5,247
1,144
1,131
10,349
35,595
0
W
Cthulhu
Gausepohl1
Cthulhu
11,241
452
2,093
2,510
19,185
26,544
616
5,326
13,859
25,927
0
L
8,627
1,356
680
1,488
15,914
22,434
120
6,551
8,904
0
11,622
L
He Bo
Throbbage
He Bo
14,599
433
153
1,065
11,646
4,998
0
6,093
5,502
29,339
0
L
Izanami
WhosReality
Izanami
8,550
6,532
530
1,294
10,471
4,510
1,346
5,085
5,233
0
23,872
W
Amaterasu
Younger5
Amaterasu
9,768
2,674
472
6,038
19,543
27,155
869
3,716
15,827
820
22,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,300
Gold Earned
55,171
161
Minions Killed
156
0
Camps Cleared
0
1,294,307
Distance Traveled
1,293,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,640
760
40
3
0
271,102
0
L
Mercury
10,049
718
30
2
0
233,913
0
W
Ah Muzen Cab
10,920
780
25
2
0
239,913
0
W
Ishtar
10,716
765
33
2
0
232,808
0
W
Discordia
10,615
758
47
3
0
256,947
0
W
Cthulhu
11,990
856
31
2
0
272,429
0
L
Da Ji
10,113
722
7
1
0
279,350
0
L
He Bo
10,315
737
29
2
0
269,338
0
L
Izanami
9,183
656
55
4
0
240,604
0
W
Amaterasu
10,930
781
20
1
0
290,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role