Player Matchup

Cupid
Cupid
Dancarmine12
Cupid
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 94L
1,467 Elo+
Party 1
Rama
Rama
Maikez
Rama
Level 163
God Stats
1W - 0L
1,490 SR
Queue Stats
161W - 172L
1,414 Elo+
Party 1
Fenrir
Fenrir
MasterjuIlo
Fenrir
Level 68
God Stats
6W - 4L
1,200 SR
Queue Stats
264W - 200L
1,555 Elo+
Solo
Athena
Athena
TnKAUS
Athena
Level 87
God Stats
3W - 5L
1,563 SR
Queue Stats
29W - 34L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
orengo125
Cliodhna
Level 120
God Stats
2W - 4L
1,138 SR
Queue Stats
98W - 89L
1,453 Elo+
Solo
Team Averages
Level 123
1,378 SR
1,464 Elo+

VS

Team Averages
Level 113
1,540 SR
1,487 Elo+
Baron Samedi
Baron Samedi
DOOMSDAY132
Baron Samedi
Level 125
God Stats
0W - 4L
1,582 SR
Queue Stats
137W - 130L
1,510 Elo+
Solo
Achilles
Achilles
DamnThySouls
Achilles
Level 125
God Stats
10W - 18L
1,491 SR
Queue Stats
607W - 640L
1,407 Elo+
Solo
Neith
Neith
EnJobeKD
Neith
Level 115
God Stats
0W - 1L
1,459 SR
Queue Stats
153W - 151L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KaSH_PaTs
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 203L
1,529 Elo+
Party 2
Zeus
Zeus
Tranzmo
Zeus
Level 71
God Stats
5W - 5L
1,668 SR
Queue Stats
318W - 299L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,782
549
16,443
16,969
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Maikez
Rama
16
4 / 1 / 2
9,484
593
6,843
11,676
5,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
5 / 3 / 4
9,261
579
9,110
13,328
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
TnKAUS
Athena
13
3 / 2 / 7
7,818
489
6,338
14,805
10,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
orengo125
Cliodhna
15
1 / 3 / 2
9,321
583
6,284
10,835
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DOOMSDAY132
Baron Samedi
14
1 / 2 / 1
8,268
517
8,697
12,279
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
DamnThySouls
Achilles
12
3 / 3 / 1
7,655
478
8,092
16,076
15,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
EnJobeKD
Neith
13
4 / 5 / 2
8,019
501
13,342
15,591
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
KaSH_PaTs
Kumbhakarna
12
1 / 3 / 5
8,005
500
7,156
14,980
14,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Tranzmo
Zeus
15
3 / 3 / 2
9,328
583
6,978
11,695
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
12
12
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DOOMSDAY132
Baron Samedi
1
2
1
0.75
L
Achilles
DamnThySouls
Achilles
3
3
1
1.17
W
3
3
7
2.17
L
Neith
EnJobeKD
Neith
4
5
2
1
L
Kumbhakarna
KaSH_PaTs
Kumbhakarna
1
3
5
1.17
W
Rama
Maikez
Rama
4
1
2
5
W
Fenrir
5
3
4
2.33
W
Athena
TnKAUS
Athena
3
2
7
3.25
L
Zeus
Tranzmo
Zeus
3
3
2
1.33
W
Cliodhna
orengo125
Cliodhna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,018
Damage
44,265
67,613
Taken
70,621
36,115
Mitigated
46,410
20,442
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DOOMSDAY132
Baron Samedi
8,697
779
371
3,902
12,279
6,601
276
151
12,128
70,771
276
L
Achilles
DamnThySouls
Achilles
8,092
542
0
4,564
16,076
15,826
0
490
15,586
0
42,343
W
16,443
10,986
1,053
9,685
16,969
7,860
4,430
5,691
11,230
0
77,843
L
Neith
EnJobeKD
Neith
13,342
4,724
0
3,004
15,591
5,826
0
2,112
13,479
0
68,045
L
Kumbhakarna
KaSH_PaTs
Kumbhakarna
7,156
961
0
2,263
14,980
14,167
0
2,661
12,319
20,001
0
W
Rama
Maikez
Rama
6,843
5,406
0
3,406
11,676
5,201
790
7,478
4,198
0
70,771
W
Fenrir
9,110
2,068
0
2,028
13,328
6,744
0
4,170
9,110
0
70,617
W
Athena
TnKAUS
Athena
6,338
1,824
0
1,475
14,805
10,898
251
4,306
10,403
29,814
0
L
Zeus
Tranzmo
Zeus
6,978
1,274
0
666
11,695
3,990
57
924
10,771
78,918
2,240
W
Cliodhna
orengo125
Cliodhna
6,284
369
0
2,795
10,835
5,412
391
794
9,153
0
67,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
41,275
516
Minions Killed
426
0
Camps Cleared
0
1,632,916
Distance Traveled
1,579,376
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,268
517
117
7
0
297,248
2
L
Achilles
7,655
478
59
4
0
343,066
3
W
Cupid
8,782
549
116
7
0
291,085
0
L
Neith
8,019
501
98
6
0
269,773
1
L
Kumbhakarna
8,005
500
21
1
0
343,274
0
W
Rama
9,484
593
124
8
0
302,148
2
W
Fenrir
9,261
579
102
6
0
363,903
0
W
Athena
7,818
489
40
3
0
331,484
0
L
Zeus
9,328
583
131
8
0
326,015
0
W
Cliodhna
9,321
583
134
8
0
344,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role