Player Matchup

Hera
Hera
Arkouda2000
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,665 Elo+
Party 2
Atlas
Atlas
Coldra
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,516 Elo+
Party 2
Medusa
Medusa
Scouter128
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,538 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,573 Elo+

VS

Team Averages
Level 77
1,930 SR
1,667 Elo+
King Arthur
King Arthur
MyMyMyMyCharona
King Arthur
Level 29
God Stats
3W - 3L
1,838 SR
Queue Stats
12W - 12L
1,487 Elo+
Party 1
Sol
Sol
Shenanikins
Sol
Level 54
God Stats
6W - 3L
1,820 SR
Queue Stats
43W - 17L
1,753 Elo+
Party 1
Anubis
Anubis
Shradow
Anubis
Level 149
God Stats
3W - 1L
2,132 SR
Queue Stats
47W - 15L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,200
836
8,563
11,193
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Coldra
Atlas
12
2 / 3 / 4
9,074
825
8,929
13,109
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Scouter128
Medusa
11
3 / 6 / 1
9,275
843
5,756
13,439
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MyMyMyMyCharona
King Arthur
12
2 / 2 / 11
9,399
854
4,209
14,112
10,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 1 / 9
10,420
947
13,119
10,964
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Shradow
Anubis
14
9 / 3 / 7
11,006
1,001
14,216
11,779
6,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Atlas
Coldra
Atlas
2
3
4
1.33
W
King Arthur
MyMyMyMyCharona
King Arthur
2
2
11
3.75
L
Medusa
Scouter128
Medusa
3
6
1
0.58
W
5
1
9
9.5
W
Anubis
Shradow
Anubis
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
31,544
37,741
Taken
36,855
19,464
Mitigated
20,672
2,555
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,563
1,636
0
250
11,193
3,291
0
8,069
3,124
33,498
0
L
Atlas
Coldra
Atlas
8,929
2,329
0
1,393
13,109
12,288
0
9,164
3,945
22,269
0
W
King Arthur
MyMyMyMyCharona
King Arthur
4,209
306
0
2,241
14,112
10,829
196
4,771
8,193
0
22,003
L
Medusa
Scouter128
Medusa
5,756
2,548
0
912
13,439
3,885
0
10,111
3,328
0
23,970
W
13,119
5,724
0
6,109
10,964
3,769
2,562
6,427
4,171
50,143
3,184
W
Anubis
Shradow
Anubis
14,216
494
0
5,691
11,779
6,074
681
5,612
5,994
63,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
30,825
85
Minions Killed
159
0
Camps Cleared
0
562,709
Distance Traveled
639,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,200
836
34
3
0
182,344
0
L
Atlas
9,074
825
17
2
0
203,845
0
W
King Arthur
9,399
854
23
2
0
229,850
0
L
Medusa
9,275
843
34
3
0
176,520
0
W
Sol
10,420
947
59
5
0
216,127
0
W
Anubis
11,006
1,001
77
7
0
193,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role