Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Arsenal77
Hercules
Level 20
God Stats
0W - 1L
1,295 SR
Queue Stats
14W - 25L
1,343 Elo+
Party 3
Loki
Loki
Buggy502
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,343 Elo+
Party 3
Athena
Athena
Flamewigman
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,273 Elo+
Party 3
Janus
Janus
ParacetamolGotti
Janus
Level 45
God Stats
2W - 5L
1,387 SR
Queue Stats
70W - 94L
1,414 Elo+
Party 2
Team Averages
Level 32
1,437 SR
1,375 Elo+

VS

Team Averages
Level 74
1,612 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
Drewshmexy
Bastet
Level 69
God Stats
20W - 10L
1,537 SR
Queue Stats
190W - 216L
1,491 Elo+
Party 1
Bacchus
Bacchus
Godly_Lights
Bacchus
Level 49
God Stats
7W - 1L
1,638 SR
Queue Stats
89W - 128L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
GroveMother
Danzaburou
Level 107
God Stats
33W - 17L
1,828 SR
Queue Stats
237W - 262L
1,467 Elo+
Party 1
Scylla
Scylla
thebeastmodejk
Scylla
Level 99
God Stats
2W - 5L
1,557 SR
Queue Stats
24W - 17L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 3
5,158
469
2,666
5,269
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Arsenal77
Hercules
9
0 / 4 / 1
5,364
488
3,503
8,826
5,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
10
3 / 3 / 1
5,897
536
3,630
9,718
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
1 / 3 / 3
5,425
493
2,900
8,794
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,535
503
2,326
4,631
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
5 / 1 / 1
6,827
621
5,596
5,227
3,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Drewshmexy
Bastet
9
1 / 1 / 6
5,549
504
4,631
7,512
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Godly_Lights
Bacchus
9
1 / 1 / 8
5,654
514
1,949
5,624
5,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GroveMother
Danzaburou
11
7 / 1 / 0
7,272
661
7,256
5,303
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
6,786
617
3,651
4,540
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
16
16
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
W
Kukulkan
 
Kukulkan
5
1
1
5.5
L
Hercules
Arsenal77
Hercules
0
4
1
0.13
L
Loki
3
3
1
1.17
W
Bastet
Drewshmexy
Bastet
1
1
6
4
L
Athena
1
3
3
0.83
W
Bacchus
Godly_Lights
Bacchus
1
1
8
5
W
Danzaburou
GroveMother
Danzaburou
7
1
0
7
L
1
3
0
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
23,083
37,238
Taken
28,206
18,083
Mitigated
13,944
6,214
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,666
1,079
0
1,189
5,269
1,736
0
540
4,729
0
29,054
W
Kukulkan
 
Kukulkan
5,596
475
0
1,145
5,227
3,135
0
312
4,915
37,580
0
L
Hercules
Arsenal77
Hercules
3,503
1,106
0
1,194
8,826
5,489
0
4,547
4,279
0
24,717
L
Loki
3,630
896
0
2,710
9,718
2,989
0
1,298
8,420
0
31,257
W
Bastet
Drewshmexy
Bastet
4,631
1,158
0
2,926
7,512
2,421
0
708
6,804
0
33,298
L
Athena
2,900
904
0
991
8,794
6,269
6
2,406
6,388
14,145
0
W
Bacchus
Godly_Lights
Bacchus
1,949
221
184
1,633
5,624
5,044
0
820
4,804
19,671
0
W
Danzaburou
GroveMother
Danzaburou
7,256
3,800
0
1,862
5,303
2,001
940
1,389
3,914
0
44,072
L
2,326
0
0
130
4,631
1,600
0
2,405
2,226
35,906
0
W
3,651
533
0
875
4,540
1,343
0
1,997
2,543
54,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
32,088
242
Minions Killed
304
0
Camps Cleared
0
1,087,236
Distance Traveled
1,102,257
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,158
469
54
5
0
196,041
0
W
Kukulkan
6,827
621
64
6
0
207,341
2
L
Hercules
5,364
488
41
4
0
215,588
0
L
Loki
5,897
536
60
5
0
243,006
0
W
Bastet
5,549
504
49
4
0
265,522
0
L
Athena
5,425
493
26
2
0
248,015
1
W
Bacchus
5,654
514
21
2
0
224,666
4
W
Danzaburou
7,272
661
80
7
0
193,477
0
L
Janus
5,535
503
61
6
0
184,586
0
W
Scylla
6,786
617
90
8
0
211,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role