Player Matchup

Neith
Neith
CitrusRayn
Neith
Level 33
God Stats
26W - 32L
1,415 SR
Queue Stats
76W - 108L
1,400 Elo+
Party 1
He Bo
He Bo
KaptainKirk323
He Bo
Level 125
God Stats
1W - 1L
1,446 SR
Queue Stats
78W - 109L
1,422 Elo+
Party 1
Discordia
Discordia
MyAstoria26
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,370 Elo+
Party 1
Shiva
Shiva
O1HandedBanditt
Shiva
Level 104
God Stats
0W - 2L
1,260 SR
Queue Stats
14W - 35L
1,308 Elo+
Party 1
Kumbhakarna
Kumbhakarna
X_IcOrUs_X
Kumbhakarna
Level 119
God Stats
5W - 6L
1,585 SR
Queue Stats
49W - 85L
1,361 Elo+
Party 1
Team Averages
Level 82
1,441 SR
1,372 Elo+

VS

Team Averages
Level 138
1,584 SR
1,649 Elo+
Olorun
Olorun
Chuca136
Olorun
Level 123
God Stats
3W - 0L
1,318 SR
Queue Stats
215W - 43L
1,840 Elo+
Party 3
Ymir
Ymir
Dragoon62
Ymir
Level 155
God Stats
2W - 0L
1,838 SR
Queue Stats
252W - 84L
1,771 Elo+
Party 3
Arachne
Arachne
XaquaXroyalX
Arachne
Level 117
God Stats
43W - 35L
1,515 SR
Queue Stats
94W - 110L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
winged demonx
Danzaburou
Level 148
God Stats
8W - 2L
1,749 SR
Queue Stats
229W - 66L
1,797 Elo+
Party 3
Shiva
Shiva
z0mbieyeti
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 0
8,724
872
12,884
18,146
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 0
8,835
884
8,659
17,112
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
MyAstoria26
Discordia
14
0 / 13 / 0
8,691
869
12,495
19,863
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
8,670
867
10,079
17,792
19,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
X_IcOrUs_X
Kumbhakarna
14
0 / 6 / 0
8,745
875
6,834
28,763
22,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

73

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chuca136
Olorun
17
6 / 0 / 19
10,896
1,090
20,154
7,498
4,693
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
17
8 / 0 / 21
12,119
1,212
14,231
14,221
19,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
XaquaXroyalX
Arachne
17
4 / 0 / 25
10,467
1,047
16,890
12,145
15,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Danzaburou
winged demonx
Danzaburou
17
5 / 0 / 15
11,301
1,130
21,264
8,501
4,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Shiva
17
9 / 0 / 21
11,064
1,106
24,144
15,220
19,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
133
0
Kills
32
32
Deaths
0
0
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Olorun
Chuca136
Olorun
6
0
19
15.5
L
Neith
0
6
0
0
W
Ymir
8
0
21
18.5
L
0
7
0
0
L
Discordia
MyAstoria26
Discordia
0
13
0
0
L
0
0
0
0
L
Kumbhakarna
X_IcOrUs_X
Kumbhakarna
0
6
0
0
W
Arachne
XaquaXroyalX
Arachne
4
0
25
16.5
W
Danzaburou
winged demonx
Danzaburou
5
0
15
12.5
W
Shiva
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,951
Damage
96,683
101,676
Taken
57,585
63,595
Mitigated
63,196
6,895
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Chuca136
Olorun
20,154
12,065
2,270
2,275
7,498
4,693
0
4,483
3,015
36,173
0
L
Neith
12,884
3,861
0
1,246
18,146
7,985
0
4,511
13,321
0
27,157
W
Ymir
14,231
1,757
2,553
2,966
14,221
19,812
0
6,384
7,837
25,438
0
L
8,659
149
0
930
17,112
6,246
0
6,439
10,455
27,803
0
L
Discordia
MyAstoria26
Discordia
12,495
1,709
0
356
19,863
7,460
0
5,534
13,902
23,867
0
L
10,079
1,425
1,795
2,568
17,792
19,870
0
7,304
10,254
766
28,403
L
Kumbhakarna
X_IcOrUs_X
Kumbhakarna
6,834
927
0
0
28,763
22,034
0
11,686
16,755
16,848
0
W
Arachne
XaquaXroyalX
Arachne
16,890
12,581
0
2,443
12,145
15,094
0
7,351
4,794
76
21,767
W
Danzaburou
winged demonx
Danzaburou
21,264
12,028
0
1,508
8,501
4,533
0
3,917
4,584
0
56,221
W
Shiva
24,144
3,771
1,952
3,328
15,220
19,064
0
6,515
8,705
1,013
33,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
55,847
198
Minions Killed
190
3
Camps Cleared
8
830,464
Distance Traveled
918,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,896
1,090
29
3
4
161,608
0
L
Neith
8,724
872
35
4
1
164,053
0
W
Ymir
12,119
1,212
18
2
0
183,291
0
L
He Bo
8,835
884
57
6
1
153,382
0
L
Discordia
8,691
869
41
4
1
148,498
0
L
Shiva
8,670
867
46
5
0
168,310
0
L
Kumbhakarna
8,745
875
19
2
0
196,221
0
W
Arachne
10,467
1,047
13
1
2
205,656
0
W
Danzaburou
11,301
1,130
100
10
0
169,611
0
W
Shiva
11,064
1,106
30
3
2
198,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role