Player Matchup

Kuzenbo
Kuzenbo
Certalot
Kuzenbo
Level 127
God Stats
2W - 1L
1,712 SR
Queue Stats
139W - 138L
1,451 Elo+
Party 1
Ishtar
Ishtar
IronSide99
Ishtar
Level 125
God Stats
2W - 3L
1,429 SR
Queue Stats
223W - 193L
1,539 Elo+
Solo
Vulcan
Vulcan
Lt-DuckButt_3rd
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,456 Elo+
Party 1
Thanatos
Thanatos
SuperMonkeMan
Thanatos
Level 12
God Stats
14W - 3L
1,712 SR
Queue Stats
36W - 18L
1,683 Elo+
Party 1
Ah Puch
Ah Puch
animeoveraddict
Ah Puch
Level 82
God Stats
4W - 1L
1,910 SR
Queue Stats
78W - 77L
1,475 Elo+
Party 1
Team Averages
Level 75
1,653 SR
1,521 Elo+

VS

Team Averages
Level 92
1,551 SR
1,521 Elo+
The Morrigan
The Morrigan
CarlosLara93
The Morrigan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 252L
1,479 Elo+
Solo
Sobek
Sobek
Ciligerthy
Sobek
Level 63
God Stats
4W - 6L
1,547 SR
Queue Stats
55W - 51L
1,500 Elo+
Solo
Apollo
Apollo
FENIX Rochin296
Apollo
Level 107
God Stats
7W - 5L
1,639 SR
Queue Stats
169W - 161L
1,536 Elo+
Solo
Arachne
Arachne
Meliodas5993
Arachne
Level 84
God Stats
140W - 113L
1,567 SR
Queue Stats
240W - 218L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
OkkotsuX
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Certalot
Kuzenbo
10
0 / 4 / 0
6,771
451
6,161
12,862
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
IronSide99
Ishtar
13
1 / 2 / 0
7,640
509
8,396
8,657
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 1
6,436
429
3,798
9,115
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
SuperMonkeMan
Thanatos
14
3 / 3 / 0
8,024
535
9,623
15,242
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 8 / 1
7,173
478
3,697
16,559
9,102
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CarlosLara93
The Morrigan
13
2 / 1 / 4
8,072
538
4,932
5,133
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
12
3 / 0 / 5
7,231
482
8,686
12,028
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 2
8,127
542
7,150
11,888
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Meliodas5993
Arachne
14
7 / 1 / 4
8,494
566
6,884
14,473
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
OkkotsuX
Baron Samedi
16
8 / 0 / 1
10,400
693
15,117
9,906
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
22
24
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CarlosLara93
The Morrigan
2
1
4
4
L
Kuzenbo
Certalot
Kuzenbo
0
4
0
0
W
Sobek
3
0
5
5.5
W
2
2
2
1.5
L
Ishtar
IronSide99
Ishtar
1
2
0
0.5
L
0
7
1
0.07
W
Arachne
Meliodas5993
Arachne
7
1
4
9
W
Baron Samedi
OkkotsuX
Baron Samedi
8
0
1
8.5
L
Thanatos
SuperMonkeMan
Thanatos
3
3
0
1
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
42,769
62,435
Taken
53,428
36,302
Mitigated
27,862
20,851
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CarlosLara93
The Morrigan
4,932
219
0
1,253
5,133
1,459
80
1,142
3,991
60,732
1,354
L
Kuzenbo
Certalot
Kuzenbo
6,161
2,159
0
2,111
12,862
13,231
0
4,394
7,897
23,205
0
W
Sobek
8,686
349
0
5,299
12,028
9,326
0
4,603
7,425
24,635
765
W
7,150
4,710
0
5,704
11,888
4,393
1,268
1,287
10,601
0
65,178
L
Ishtar
IronSide99
Ishtar
8,396
5,534
0
750
8,657
3,601
666
1,244
7,306
0
65,115
L
3,798
1,126
0
415
9,115
3,627
0
3,526
5,500
39,099
0
W
Arachne
Meliodas5993
Arachne
6,884
4,688
0
6,352
14,473
5,434
0
3,311
11,162
0
59,852
W
Baron Samedi
OkkotsuX
Baron Samedi
15,117
1,378
145
6,906
9,906
7,250
48
3,313
6,593
79,429
0
L
Thanatos
SuperMonkeMan
Thanatos
9,623
2,958
0
11,087
15,242
6,741
0
4,935
10,059
0
75,326
L
3,697
216
0
6,488
16,559
9,102
0
12,077
4,482
50,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
42,324
408
Minions Killed
477
0
Camps Cleared
0
1,411,960
Distance Traveled
1,505,862
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,072
538
116
8
0
310,507
6
L
Kuzenbo
6,771
451
25
2
0
300,926
0
W
Sobek
7,231
482
40
3
0
318,935
0
W
Apollo
8,127
542
99
7
0
270,237
2
L
Ishtar
7,640
509
115
8
0
254,605
0
L
Vulcan
6,436
429
72
5
0
280,515
0
W
Arachne
8,494
566
90
6
0
333,081
2
W
Baron Samedi
10,400
693
132
9
0
273,102
4
L
Thanatos
8,024
535
112
7
0
325,107
0
L
Ah Puch
7,173
478
84
6
0
250,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role