Player Matchup

Ganesha
Ganesha
Bourbonator24
Ganesha
Level 62
God Stats
37W - 35L
1,521 SR
Queue Stats
160W - 205L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
PappaJ10
Kukulkan
Level 125
God Stats
22W - 14L
1,641 SR
Queue Stats
160W - 191L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
SteveHost13
Cabrakan
Level 109
God Stats
12W - 4L
1,708 SR
Queue Stats
241W - 270L
1,483 Elo+
Party 2
Skadi
Skadi
Who Dat JT
Skadi
Level 109
God Stats
7W - 6L
1,481 SR
Queue Stats
138W - 194L
1,411 Elo+
Party 2
Arachne
Arachne
m0rg4n3auX
Arachne
Level 107
God Stats
76W - 61L
1,592 SR
Queue Stats
107W - 145L
1,418 Elo+
Party 2
Team Averages
Level 102
1,589 SR
1,442 Elo+

VS

Team Averages
Level 110
1,441 SR
1,401 Elo+
Olorun
Olorun
Bryant_De_Da_Og
Olorun
Level 12
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
He Bo
He Bo
ELCHAPOHC
He Bo
Level 128
God Stats
3W - 3L
1,172 SR
Queue Stats
667W - 639L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
FrozenSymphony
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Bastet
Bastet
Mrsoup1395
Bastet
Level 130
God Stats
7W - 5L
1,608 SR
Queue Stats
160W - 147L
1,501 Elo+
Party 3
Osiris
Osiris
RUSTHEJEW
Osiris
Level 158
God Stats
7W - 4L
1,642 SR
Queue Stats
171W - 174L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 1 / 14
12,765
511
5,371
19,681
19,967
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
PappaJ10
Kukulkan
20
3 / 4 / 8
14,011
560
15,088
14,124
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
SteveHost13
Cabrakan
20
5 / 7 / 8
13,586
543
13,347
29,519
36,836
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
20
8 / 1 / 8
15,667
627
20,979
12,716
5,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
m0rg4n3auX
Arachne
20
6 / 5 / 5
14,222
569
11,206
23,085
11,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,115
365
4,601
10,180
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
ELCHAPOHC
He Bo
20
2 / 6 / 2
12,684
507
13,194
20,049
9,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FrozenSymphony
Gilgamesh
15
2 / 5 / 2
10,142
406
8,116
19,612
16,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Mrsoup1395
Bastet
19
8 / 4 / 4
12,590
504
15,287
24,301
10,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
RUSTHEJEW
Osiris
19
6 / 2 / 3
12,899
516
17,691
24,661
30,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
22
Kills
18
18
Deaths
22
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
14
7
L
0
5
0
0
L
He Bo
ELCHAPOHC
He Bo
2
6
2
0.5
L
Gilgamesh
FrozenSymphony
Gilgamesh
2
5
2
0.6
L
Bastet
Mrsoup1395
Bastet
8
4
4
2.5
W
Kukulkan
PappaJ10
Kukulkan
3
4
8
1.75
L
Osiris
RUSTHEJEW
Osiris
6
2
3
3.75
W
Cabrakan
SteveHost13
Cabrakan
5
7
8
1.29
W
Skadi
8
1
8
12
W
Arachne
m0rg4n3auX
Arachne
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,991
Damage
58,889
99,125
Taken
98,803
80,744
Mitigated
70,980
32,560
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,371
496
3,174
4,502
19,681
19,967
50
3,953
15,616
41,702
0
L
4,601
2,275
400
594
10,180
3,746
1,234
3,981
6,199
44,284
0
L
He Bo
ELCHAPOHC
He Bo
13,194
547
0
3,417
20,049
9,649
70
8,740
11,309
130,834
0
L
Gilgamesh
FrozenSymphony
Gilgamesh
8,116
2,098
0
1,006
19,612
16,898
399
3,921
15,691
0
50,460
L
Bastet
Mrsoup1395
Bastet
15,287
1,903
0
8,226
24,301
10,557
0
6,905
17,396
0
99,948
W
Kukulkan
PappaJ10
Kukulkan
15,088
847
0
959
14,124
6,314
1,032
5,224
8,789
111,351
0
L
Osiris
RUSTHEJEW
Osiris
17,691
4,588
0
4,200
24,661
30,130
89
10,639
14,022
1,229
88,748
W
Cabrakan
SteveHost13
Cabrakan
13,347
1,427
0
11,124
29,519
36,836
0
5,288
23,020
82,946
0
W
Skadi
20,979
13,305
0
6,464
12,716
5,751
5,923
3,265
9,351
0
178,947
W
Arachne
m0rg4n3auX
Arachne
11,206
6,415
0
6,337
23,085
11,876
488
5,323
17,519
0
108,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,251
Gold Earned
57,430
606
Minions Killed
610
0
Camps Cleared
0
2,423,879
Distance Traveled
2,504,423
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,765
511
16
1
0
444,656
9
L
Olorun
9,115
365
72
3
0
473,257
0
L
He Bo
12,684
507
191
8
0
483,649
0
L
Gilgamesh
10,142
406
79
3
0
492,419
3
L
Bastet
12,590
504
137
5
0
591,498
0
W
Kukulkan
14,011
560
159
6
0
514,399
0
L
Osiris
12,899
516
131
5
0
463,600
0
W
Cabrakan
13,586
543
111
4
0
449,033
4
W
Skadi
15,667
627
188
8
0
463,158
3
W
Arachne
14,222
569
132
5
0
552,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role