Player Matchup

Mercury
Mercury
Gold IV
Jsoul106
Mercury
Gold IV
Level 116
God Stats
36W - 38L
1,571 SR
Queue Stats
95W - 121L
1,512 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
Rhyno12
Ix Chel
Bronze III
Level 124
God Stats
0W - 1L
1,685 SR
Queue Stats
58W - 74L
1,372 MMR
Solo
Cerberus
Cerberus
Silver III
darkfenix0007
Cerberus
Silver III
Level 136
God Stats
0W - 1L
1,286 SR
Queue Stats
7W - 10L
1,473 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,514 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,686 SR
1,436 MMR
Cu Chulainn
Cu Chulainn
Silver II
Brandonalvarezz
Cu Chulainn
Silver II
Level 98
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 1L
1,436 MMR
Party 1
Arachne
Arachne
Silver V
FoundMarioJudah
Arachne
Silver V
Level 101
God Stats
1W - 0L
1,919 SR
Queue Stats
7W - 5L
1,550 MMR
Party 1
Skadi
Skadi
Gold V
whereiskh
Skadi
Gold V
Level 127
God Stats
166W - 170L
1,612 SR
Queue Stats
219W - 237L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jsoul106
Mercury
11
0 / 7 / 2
8,722
671
3,989
13,299
4,819
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Rhyno12
Ix Chel
12
2 / 6 / 2
9,567
736
13,319
12,932
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
darkfenix0007
Cerberus
12
2 / 3 / 2
9,476
729
4,882
14,090
14,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MerlinAh PuchPersephoneHadesDiscordia

VS

Bans
KukulkanPoseidonDanzaburouBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brandonalvarezz
Cu Chulainn
13
3 / 2 / 11
10,648
819
11,932
13,900
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 1 / 5
11,845
911
11,461
12,692
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
whereiskh
Skadi
14
5 / 1 / 5
10,794
830
13,078
6,708
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
16
16
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Brandonalvarezz
Cu Chulainn
3
2
11
4.25
W
8
1
5
10.5
L
Mercury
Jsoul106
Mercury
0
7
2
0.14
L
Ix Chel
Rhyno12
Ix Chel
2
6
2
0.5
L
Cerberus
darkfenix0007
Cerberus
2
3
2
1
W
Skadi
whereiskh
Skadi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
36,471
40,321
Taken
33,300
24,400
Mitigated
18,185
6,672
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Brandonalvarezz
Cu Chulainn
11,932
1,277
174
1,438
13,900
9,483
235
7,617
6,283
0
38,488
W
11,461
8,499
0
6,032
12,692
6,386
1,761
7,445
5,247
0
52,425
L
Mercury
Jsoul106
Mercury
3,989
836
0
1,214
13,299
4,819
0
0
13,299
0
21,210
L
Ix Chel
Rhyno12
Ix Chel
13,319
268
1,217
2,599
12,932
5,169
0
89
12,843
54,953
0
L
Cerberus
darkfenix0007
Cerberus
4,882
311
0
1,642
14,090
14,412
0
181
13,909
13,320
0
W
Skadi
whereiskh
Skadi
13,078
4,622
0
1,193
6,708
2,316
853
3,791
2,917
0
51,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
33,287
150
Minions Killed
163
0
Camps Cleared
0
672,402
Distance Traveled
729,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,648
819
43
3
0
234,504
0
W
Arachne
11,845
911
65
5
0
256,144
0
L
Mercury
8,722
671
31
2
0
236,992
0
L
Ix Chel
9,567
736
82
6
0
229,240
0
L
Cerberus
9,476
729
37
3
0
206,170
1
W
Skadi
10,794
830
55
4
0
238,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role