Player Matchup

Hachiman
Hachiman
Ch3nard
Hachiman
Level 29
God Stats
12W - 7L
1,579 SR
Queue Stats
75W - 70L
1,614 Elo+
Party 1
Discordia
Discordia
Paxzival
Discordia
Level 68
God Stats
8W - 6L
1,418 SR
Queue Stats
17W - 28L
1,257 Elo+
Solo
Horus
Horus
jathn1
Horus
Level 121
God Stats
4W - 2L
1,482 SR
Queue Stats
174W - 151L
1,621 Elo+
Party 1
Team Averages
Level 73
1,493 SR
1,497 Elo+

VS

Team Averages
Level 88
1,536 SR
1,524 Elo+
Kukulkan
Kukulkan
JhonnyCaminador
Kukulkan
Level 26
God Stats
1W - 3L
1,503 SR
Queue Stats
23W - 25L
1,430 Elo+
Party 2
Ullr
Ullr
Keyblee
Ullr
Level 134
God Stats
2W - 1L
1,605 SR
Queue Stats
50W - 36L
1,555 Elo+
Party 2
Fenrir
Fenrir
SommelierSuarez
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ch3nard
Hachiman
13
8 / 3 / 8
11,597
892
10,702
13,207
5,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Paxzival
Discordia
15
6 / 3 / 11
11,662
897
9,659
7,953
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
jathn1
Horus
16
10 / 0 / 12
12,705
977
17,383
17,882
19,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 6 / 2
10,680
822
11,370
9,940
3,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Keyblee
Ullr
11
1 / 8 / 4
9,288
714
5,404
15,884
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 10 / 4
9,207
708
7,199
17,114
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
24
Kills
6
6
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ch3nard
Hachiman
8
3
8
4
L
Kukulkan
3
6
2
0.67
L
Ullr
Keyblee
Ullr
1
8
4
0.38
W
Discordia
Paxzival
Discordia
6
3
11
3.83
L
2
10
4
0.4
W
Horus
jathn1
Horus
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
23,973
39,042
Taken
42,938
27,442
Mitigated
14,995
14,347
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ch3nard
Hachiman
10,702
7,422
0
5,114
13,207
5,377
1,952
3,878
9,329
0
60,175
L
Kukulkan
11,370
735
0
0
9,940
3,862
0
3,005
6,657
40,920
0
L
Ullr
Keyblee
Ullr
5,404
1,328
0
180
15,884
4,846
0
3,665
11,617
0
25,328
W
Discordia
Paxzival
Discordia
9,659
191
51
1,610
7,953
3,004
646
2,904
5,049
41,722
0
L
7,199
2,124
0
1,362
17,114
6,287
0
3,544
13,178
0
16,517
W
Horus
jathn1
Horus
17,383
6,947
1,138
6,434
17,882
19,061
364
5,544
12,338
0
38,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
29,175
149
Minions Killed
96
0
Camps Cleared
0
739,943
Distance Traveled
647,987
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,597
892
68
5
0
224,179
1
L
Kukulkan
10,680
822
54
4
0
205,481
0
L
Ullr
9,288
714
29
2
0
225,332
0
W
Discordia
11,662
897
59
5
0
239,644
0
L
Fenrir
9,207
708
13
1
0
217,174
0
W
Horus
12,705
977
22
2
0
276,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role