Player Matchup

Achilles
Achilles
ChrisyKakes
Achilles
Level 126
God Stats
3W - 0L
1,640 SR
Queue Stats
48W - 35L
1,615 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FikeyKakes
Ah Muzen Cab
Level 149
God Stats
6W - 2L
1,570 SR
Queue Stats
62W - 71L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
SunBurntHippy
Ao Kuang
Level 147
God Stats
1W - 0L
1,303 SR
Queue Stats
77W - 68L
1,566 Elo+
Party 1
Team Averages
Level 141
1,504 SR
1,559 Elo+

VS

Team Averages
Level 106
1,473 SR
1,539 Elo+
Ullr
Ullr
BonPouel
Ullr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,601 Elo+
Party 2
Nox
Nox
PhoenixinK
Nox
Level 104
God Stats
12W - 17L
1,590 SR
Queue Stats
388W - 378L
1,492 Elo+
Solo
Osiris
Osiris
Toxebik
Osiris
Level 102
God Stats
0W - 3L
1,331 SR
Queue Stats
87W - 95L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChrisyKakes
Achilles
16
3 / 1 / 10
12,031
802
11,154
16,672
25,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
FikeyKakes
Ah Muzen Cab
16
5 / 1 / 7
12,730
849
19,859
7,677
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
SunBurntHippy
Ao Kuang
14
7 / 5 / 5
12,155
810
11,025
16,498
7,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 3 / 3
10,623
708
10,101
12,263
4,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 2
10,404
694
7,591
10,898
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Toxebik
Osiris
12
2 / 8 / 4
10,264
684
8,827
23,360
23,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
6
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
3
3
1.17
W
Achilles
ChrisyKakes
Achilles
3
1
10
8
W
Ah Muzen Cab
FikeyKakes
Ah Muzen Cab
5
1
7
8.5
L
2
4
2
0.75
W
Ao Kuang
SunBurntHippy
Ao Kuang
7
5
5
1.9
L
Osiris
Toxebik
Osiris
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,038
Damage
26,519
40,847
Taken
46,521
37,276
Mitigated
32,595
11,559
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,101
4,311
0
679
12,263
4,689
0
1,568
10,391
0
32,292
W
Achilles
ChrisyKakes
Achilles
11,154
1,628
0
4,564
16,672
25,226
210
3,235
13,437
0
34,429
W
Ah Muzen Cab
FikeyKakes
Ah Muzen Cab
19,859
6,022
0
1,082
7,677
4,323
2,758
2,611
5,066
0
84,465
L
7,591
424
0
500
10,898
4,326
0
2,666
7,857
43,431
0
W
Ao Kuang
SunBurntHippy
Ao Kuang
11,025
1,828
0
5,913
16,498
7,727
0
2,379
14,119
34,706
0
L
Osiris
Toxebik
Osiris
8,827
3,865
0
3,389
23,360
23,580
0
7,246
15,513
0
27,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
31,291
178
Minions Killed
153
0
Camps Cleared
0
872,722
Distance Traveled
771,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,623
708
61
4
0
258,463
0
W
Achilles
12,031
802
35
2
0
300,165
0
W
Ah Muzen Cab
12,730
849
119
8
0
307,540
0
L
Nox
10,404
694
64
4
0
270,178
2
W
Ao Kuang
12,155
810
24
2
0
265,017
0
L
Osiris
10,264
684
28
2
0
242,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role