Player Matchup

Chang'e
Chang'e
Ashervinia
Chang'e
Level 157
God Stats
5W - 1L
1,673 SR
Queue Stats
54W - 80L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DukeStudly67
Kumbhakarna
Level 139
God Stats
3W - 5L
1,586 SR
Queue Stats
65W - 90L
1,458 Elo+
Party 1
Fenrir
Fenrir
YoNoBigDeal
Fenrir
Level 225
God Stats
1W - 1L
1,772 SR
Queue Stats
80W - 129L
1,448 Elo+
Party 1
Freya
Freya
feefrygomecold
Freya
Level 220
God Stats
1W - 2L
1,223 SR
Queue Stats
80W - 133L
1,434 Elo+
Party 1
Tyr
Tyr
getfraggedbro
Tyr
Level 169
God Stats
0W - 1L
1,465 SR
Queue Stats
38W - 71L
1,421 Elo+
Party 1
Team Averages
Level 182
1,544 SR
1,447 Elo+

VS

Team Averages
Level 150
1,616 SR
1,513 Elo+
Cernunnos
Cernunnos
Calaethan
Cernunnos
Level 143
God Stats
2W - 0L
1,460 SR
Queue Stats
59W - 53L
1,532 Elo+
Party 2
Fenrir
Fenrir
IVI A X 1 M U 5
Fenrir
Level 149
God Stats
27W - 34L
1,506 SR
Queue Stats
138W - 137L
1,479 Elo+
Solo
Chang'e
Chang'e
POLAR_ESKIMO
Chang'e
Level 188
God Stats
30W - 12L
1,748 SR
Queue Stats
437W - 415L
1,501 Elo+
Solo
Da Ji
Da Ji
Starscream0007
Da Ji
Level 159
God Stats
195W - 161L
1,556 SR
Queue Stats
209W - 175L
1,550 Elo+
Solo
Charon
Charon
rhinopatomus
Charon
Level 109
God Stats
1W - 0L
1,811 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashervinia
Chang'e
13
0 / 3 / 1
7,287
729
8,885
11,622
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DukeStudly67
Kumbhakarna
13
0 / 2 / 2
8,009
801
4,143
13,857
11,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
12
1 / 7 / 0
7,311
731
7,732
13,669
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 0
8,513
851
5,602
8,491
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 1
7,084
708
6,583
13,635
10,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Calaethan
Cernunnos
17
4 / 0 / 11
9,707
971
10,653
9,648
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 9
8,281
828
6,078
8,032
4,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
POLAR_ESKIMO
Chang'e
14
0 / 0 / 12
7,908
791
14,357
8,095
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 2 / 10
8,786
879
10,895
9,281
5,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
15
4 / 0 / 14
9,226
923
8,584
12,604
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
2
Kills
19
19
Deaths
2
4
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ashervinia
Chang'e
0
3
1
0.17
W
Cernunnos
Calaethan
Cernunnos
4
0
11
9.5
L
Kumbhakarna
DukeStudly67
Kumbhakarna
0
2
2
0.5
W
5
0
9
9.5
W
Chang'e
POLAR_ESKIMO
Chang'e
0
0
12
6
W
6
2
10
5.5
L
Fenrir
1
7
0
0.14
L
1
3
0
0.33
L
0
4
1
0.13
W
Charon
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
50,567
61,274
Taken
47,660
35,933
Mitigated
29,925
12,217
Healing
20,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ashervinia
Chang'e
8,885
202
2,008
2,990
11,622
3,871
0
6,175
5,447
25,261
0
W
Cernunnos
Calaethan
Cernunnos
10,653
5,372
0
3,290
9,648
4,666
1,474
3,884
5,764
0
46,741
L
Kumbhakarna
DukeStudly67
Kumbhakarna
4,143
344
0
2,922
13,857
11,842
0
6,249
7,472
14,722
0
W
6,078
1,840
0
1,881
8,032
4,821
0
2,878
5,154
0
12,122
W
Chang'e
POLAR_ESKIMO
Chang'e
14,357
786
4,289
5,458
8,095
3,488
51
4,668
3,427
34,060
0
W
10,895
3,930
0
867
9,281
5,780
824
3,274
6,007
0
22,547
L
Fenrir
7,732
1,426
0
865
13,669
5,648
0
3,433
10,236
0
16,512
L
5,602
1,784
0
1,718
8,491
3,851
0
1,450
7,041
31,188
0
L
6,583
177
0
1,714
13,635
10,721
0
5,054
8,581
215
13,132
W
Charon
8,584
1,845
326
4,724
12,604
11,170
515
4,065
8,539
18,098
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
43,908
174
Minions Killed
201
0
Camps Cleared
0
995,740
Distance Traveled
1,100,644
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,287
729
39
4
0
210,826
2
W
Cernunnos
9,707
971
100
10
0
226,712
0
L
Kumbhakarna
8,009
801
16
2
0
208,307
3
W
Fenrir
8,281
828
13
1
0
206,623
0
W
Chang'e
7,908
791
50
5
0
221,017
0
W
Da Ji
8,786
879
24
2
0
228,795
3
L
Fenrir
7,311
731
27
3
0
199,186
0
L
Freya
8,513
851
69
7
0
174,073
0
L
Tyr
7,084
708
23
2
0
203,348
0
W
Charon
9,226
923
14
1
0
217,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role