Player Matchup

Kukulkan
Kukulkan
Bronze II
II-Revolotus-II
Kukulkan
Bronze II
Level 73
God Stats
20W - 15L
1,572 SR
Queue Stats
50W - 87L
381 MMR
Solo
Achilles
Achilles
Bronze III
SlowBirdie
Achilles
Bronze III
Level 101
God Stats
11W - 10L
1,378 SR
Queue Stats
24W - 43L
695 MMR
Party 2
Jing Wei
Jing Wei
Bronze IV
iKitee
Jing Wei
Bronze IV
Level 58
God Stats
1W - 1L
1,606 SR
Queue Stats
35W - 51L
637 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,519 SR
571 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,330 SR
676 MMR
Hachiman
Hachiman
Silver I
Arcanletia
Hachiman
Silver I
Level 106
God Stats
0W - 4L
1,066 SR
Queue Stats
353W - 442L
1,339 MMR
Party 1
Guan Yu
Guan Yu
Bronze IV
CodeBlackSheep27
Guan Yu
Bronze IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 195L
33 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Tivi420
Baron Samedi
Bronze I
Level 110
God Stats
32W - 73L
1,425 SR
Queue Stats
180W - 384L
655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
5 / 2 / 7
9,764
814
7,863
7,103
2,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SlowBirdie
Achilles
13
5 / 4 / 8
9,800
817
8,570
15,375
13,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
iKitee
Jing Wei
13
3 / 2 / 10
9,763
814
10,325
10,085
3,488
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneBacchusAresDanzaburouSurtr

VS

Bans
KuzenboGilgameshHadesCthulhuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arcanletia
Hachiman
14
5 / 2 / 2
10,190
849
9,675
8,808
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 8 / 6
8,896
741
4,614
13,923
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Tivi420
Baron Samedi
12
2 / 3 / 4
8,805
734
7,771
8,680
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
8
8
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arcanletia
Hachiman
5
2
2
3
L
1
8
6
0.5
W
Kukulkan
5
2
7
4.25
W
Achilles
SlowBirdie
Achilles
5
4
8
2.25
L
Baron Samedi
Tivi420
Baron Samedi
2
3
4
1.33
W
Jing Wei
iKitee
Jing Wei
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
22,060
32,563
Taken
31,411
19,103
Mitigated
19,476
4,773
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arcanletia
Hachiman
9,675
3,455
0
971
8,808
3,591
0
2,882
5,926
0
43,416
L
4,614
378
228
1,175
13,923
11,180
0
2,857
11,066
0
9,423
W
Kukulkan
7,863
433
0
1,883
7,103
2,165
0
2,194
4,715
42,877
0
W
Achilles
SlowBirdie
Achilles
8,570
1,550
140
1,100
15,375
13,450
0
3,459
11,563
0
18,355
L
Baron Samedi
Tivi420
Baron Samedi
7,771
182
415
1,516
8,680
4,705
0
2,628
6,052
29,534
0
W
Jing Wei
iKitee
Jing Wei
10,325
8,389
0
1,650
10,085
3,488
0
2,644
7,323
0
47,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
27,891
145
Minions Killed
115
0
Camps Cleared
0
647,463
Distance Traveled
618,166
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,190
849
75
6
0
205,710
3
L
Guan Yu
8,896
741
5
0
0
208,105
2
W
Kukulkan
9,764
814
70
6
0
196,988
0
W
Achilles
9,800
817
12
1
0
224,358
6
L
Baron Samedi
8,805
734
35
3
0
204,351
7
W
Jing Wei
9,763
814
63
5
0
226,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role