Player Matchup

Kukulkan
Kukulkan
CrusnikKiller
Kukulkan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 263L
1,466 Elo+
Solo
Yu Huang
Yu Huang
Its_Light4k
Yu Huang
Level 45
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 1
Thanatos
Thanatos
VICTIMofNSANITY
Thanatos
Level 86
God Stats
50W - 51L
1,579 SR
Queue Stats
283W - 247L
1,515 Elo+
Solo
Horus
Horus
V_SoMnKeY_V
Horus
Level 128
God Stats
149W - 130L
1,495 SR
Queue Stats
226W - 192L
1,501 Elo+
Party 1
Mulan
Mulan
ikES_bACk_YT
Mulan
Level 45
God Stats
17W - 23L
1,486 SR
Queue Stats
95W - 103L
1,441 Elo+
Party 1
Team Averages
Level 86
1,553 SR
1,458 Elo+

VS

Team Averages
Level 112
1,510 SR
1,507 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 128
God Stats
248W - 249L
1,564 SR
Queue Stats
624W - 653L
1,508 Elo+
Solo
Izanami
Izanami
RedDemonCrazy
Izanami
Level 109
God Stats
10W - 6L
1,640 SR
Queue Stats
546W - 485L
1,603 Elo+
Solo
Kukulkan
Kukulkan
ScantYew9166888
Kukulkan
Level 108
God Stats
12W - 16L
1,527 SR
Queue Stats
684W - 665L
1,489 Elo+
Solo
Tyr
Tyr
TimTheBobo
Tyr
Level 88
God Stats
5W - 6L
1,441 SR
Queue Stats
91W - 73L
1,488 Elo+
Solo
Mercury
Mercury
UnsMcStinky
Mercury
Level 128
God Stats
26W - 34L
1,378 SR
Queue Stats
241W - 218L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrusnikKiller
Kukulkan
15
3 / 0 / 1
8,622
539
4,070
4,514
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Its_Light4k
Yu Huang
12
0 / 4 / 1
7,327
458
3,782
7,768
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
16
6 / 1 / 2
9,088
568
8,882
14,094
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 5
7,358
460
6,228
12,687
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 4
8,228
514
6,417
15,374
13,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
10
1 / 1 / 0
6,831
427
7,236
9,714
8,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
15
5 / 2 / 0
9,978
624
9,448
11,314
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
14
0 / 1 / 1
8,824
552
6,749
4,218
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 0 / 3
8,366
523
8,142
12,543
10,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
UnsMcStinky
Mercury
11
1 / 5 / 0
7,008
438
1,952
13,386
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
7
7
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chief Matuna
King Arthur
1
1
0
1
W
Kukulkan
CrusnikKiller
Kukulkan
3
0
1
3.5
W
Yu Huang
Its_Light4k
Yu Huang
0
4
1
0.13
L
Izanami
5
2
0
2.5
L
Kukulkan
0
1
1
0.5
L
0
0
3
1.5
L
Mercury
UnsMcStinky
Mercury
1
5
0
0.2
W
Thanatos
6
1
2
7
W
0
1
5
2.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
33,527
54,437
Taken
51,175
32,963
Mitigated
28,374
26,483
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chief Matuna
King Arthur
7,236
1,186
0
2,070
9,714
8,681
0
0
9,714
709
38,621
W
Kukulkan
CrusnikKiller
Kukulkan
4,070
566
0
1,418
4,514
2,015
0
2,035
2,479
68,936
0
W
Yu Huang
Its_Light4k
Yu Huang
3,782
889
0
2,267
7,768
2,423
1
0
7,768
54,475
0
L
Izanami
9,448
5,961
0
3,430
11,314
4,249
1,052
2,764
8,550
0
94,676
L
Kukulkan
6,749
131
0
1,742
4,218
1,516
0
1,194
3,024
78,923
0
L
8,142
720
306
5,823
12,543
10,317
187
3,030
9,513
73
39,056
L
Mercury
UnsMcStinky
Mercury
1,952
158
0
843
13,386
3,611
0
864
12,522
0
60,795
W
Thanatos
8,882
2,871
0
11,136
14,094
5,597
0
748
13,346
0
80,658
W
6,228
2,017
460
3,868
12,687
9,265
0
4,041
8,646
0
19,402
W
6,417
1,198
0
7,334
15,374
13,663
528
272
15,102
0
58,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
41,007
444
Minions Killed
470
0
Camps Cleared
0
1,599,080
Distance Traveled
1,454,638
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,831
427
40
3
0
237,749
5
W
Kukulkan
8,622
539
130
8
0
275,097
0
W
Yu Huang
7,327
458
96
6
0
288,082
2
L
Izanami
9,978
624
167
10
0
288,638
0
L
Kukulkan
8,824
552
140
9
0
318,320
6
L
Tyr
8,366
523
56
4
0
357,519
0
L
Mercury
7,008
438
67
4
0
252,412
0
W
Thanatos
9,088
568
96
6
0
360,893
0
W
Horus
7,358
460
26
2
0
363,004
5
W
Mulan
8,228
514
96
6
0
312,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role