Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Estarossa465
Anhur
Level 146
God Stats
2W - 2L
1,367 SR
Queue Stats
61W - 89L
1,537 Elo+
Party 2
Hades
Hades
F1uffz
Hades
Level 117
God Stats
342W - 271L
1,597 SR
Queue Stats
465W - 421L
1,535 Elo+
Solo
Horus
Horus
Saddleface17
Horus
Level 143
God Stats
20W - 11L
1,625 SR
Queue Stats
334W - 338L
1,505 Elo+
Solo
Yu Huang
Yu Huang
luisi1011
Yu Huang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,464 Elo+
Party 2
Team Averages
Level 137
1,518 SR
1,508 Elo+

VS

Team Averages
Level 139
1,673 SR
1,518 Elo+
Ix Chel
Ix Chel
BorreGamer73
Ix Chel
Level 105
God Stats
10W - 7L
1,650 SR
Queue Stats
276W - 266L
1,512 Elo+
Party 1
Kali
Kali
NuevoSierra
Kali
Level 148
God Stats
19W - 11L
1,664 SR
Queue Stats
554W - 535L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
llN0BLEll
Ah Puch
Level 157
God Stats
9W - 5L
1,672 SR
Queue Stats
759W - 741L
1,482 Elo+
Party 1
Neith
Neith
ness9230
Neith
Level 128
God Stats
23W - 12L
1,602 SR
Queue Stats
780W - 756L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
shcvybjtjr
Baron Samedi
Level 157
God Stats
22W - 7L
1,776 SR
Queue Stats
674W - 642L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 1
6,482
463
5,583
10,884
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 2 / 0
7,110
508
4,688
7,941
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
F1uffz
Hades
12
1 / 3 / 0
7,528
538
7,671
12,054
6,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
6,251
447
4,810
10,982
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
luisi1011
Yu Huang
12
0 / 2 / 0
6,311
451
1,711
8,383
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BorreGamer73
Ix Chel
13
1 / 2 / 2
8,008
572
5,961
10,626
4,470
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 4
7,583
542
7,037
14,440
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
llN0BLEll
Ah Puch
13
2 / 0 / 2
7,835
560
10,230
4,636
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ness9230
Neith
13
0 / 2 / 2
7,380
527
4,836
8,043
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
shcvybjtjr
Baron Samedi
12
5 / 1 / 2
8,037
574
6,062
8,678
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
10
10
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
1
1.5
W
Ix Chel
BorreGamer73
Ix Chel
1
2
2
1
L
2
2
0
1
L
Hades
F1uffz
Hades
1
3
0
0.33
W
2
0
4
4
L
1
2
2
1
W
Ah Puch
llN0BLEll
Ah Puch
2
0
2
3
L
Yu Huang
luisi1011
Yu Huang
0
2
0
0
W
Neith
ness9230
Neith
0
2
2
0.5
W
Baron Samedi
shcvybjtjr
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
34,126
50,244
Taken
46,423
26,434
Mitigated
21,048
16,911
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,583
1,182
0
1,057
10,884
4,323
0
4,036
6,698
0
51,569
W
Ix Chel
BorreGamer73
Ix Chel
5,961
691
248
6,866
10,626
4,470
572
5,848
4,778
65,007
0
L
4,688
2,204
0
2,579
7,941
2,882
0
1,000
6,941
0
54,179
L
Hades
F1uffz
Hades
7,671
118
78
6,636
12,054
6,297
106
5,943
6,111
58,785
0
W
7,037
3,767
0
3,725
14,440
6,037
0
2,483
11,957
0
70,296
L
4,810
2,291
746
4,859
10,982
9,586
0
5,151
5,667
0
18,005
W
Ah Puch
llN0BLEll
Ah Puch
10,230
426
0
2,719
4,636
1,691
353
501
4,135
55,777
0
L
Yu Huang
luisi1011
Yu Huang
1,711
85
0
956
8,383
3,346
0
5,501
2,574
46,070
0
W
Neith
ness9230
Neith
4,836
2,710
0
3,660
8,043
2,345
0
0
8,043
0
57,046
W
Baron Samedi
shcvybjtjr
Baron Samedi
6,062
385
1,008
3,659
8,678
6,505
155
550
8,128
18,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
38,843
381
Minions Killed
432
0
Camps Cleared
0
1,235,029
Distance Traveled
1,309,906
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,482
463
79
6
0
303,301
0
W
Ix Chel
8,008
572
98
7
0
264,499
5
L
Anhur
7,110
508
85
6
0
229,376
2
L
Hades
7,528
538
106
8
0
185,038
4
W
Kali
7,583
542
94
7
0
292,680
0
L
Horus
6,251
447
21
2
0
257,324
1
W
Ah Puch
7,835
560
116
8
0
262,712
2
L
Yu Huang
6,311
451
90
6
0
259,990
3
W
Neith
7,380
527
99
7
0
227,886
2
W
Baron Samedi
8,037
574
25
2
0
262,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role