Player Matchup

Danzaburou
Danzaburou
Eillio
Danzaburou
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 86L
1,484 Elo+
Solo
Odin
Odin
Gandalfitooo001
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 86L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
Iravehementi17
Kuzenbo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 77L
1,426 Elo+
Party 2
Yu Huang
Yu Huang
papi_tulio
Yu Huang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 59L
1,475 Elo+
Party 2
Chang'e
Chang'e
shawnspinstar
Chang'e
Level 83
God Stats
1W - 1L
1,286 SR
Queue Stats
29W - 42L
1,417 Elo+
Solo
Team Averages
Level 41
1,457 SR
1,443 Elo+

VS

Team Averages
Level 26
1,500 SR
1,397 Elo+
Erlang Shen
Erlang Shen
Crodicus
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,408 Elo+
Party 1
Medusa
Medusa
Eatmorebeef
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,125 Elo+
Solo
Amaterasu
Amaterasu
Iron Quake RQM
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
LilChungis9300
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Scharerc
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eillio
Danzaburou
16
5 / 1 / 15
9,723
884
16,833
10,992
5,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 14
8,627
784
5,786
12,461
14,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 14
9,396
854
6,619
16,582
21,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
papi_tulio
Yu Huang
17
6 / 1 / 15
10,279
934
12,160
7,736
3,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
16
6 / 1 / 12
9,462
860
8,481
9,456
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crodicus
Erlang Shen
14
0 / 2 / 9
7,255
660
9,558
11,911
10,659
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
1 / 4 / 6
7,202
655
7,615
8,460
3,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Iron Quake RQM
Amaterasu
11
1 / 8 / 3
6,748
613
4,651
15,241
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
4 / 5 / 4
8,096
736
7,798
11,371
7,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 5
7,088
644
5,973
8,889
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
23
Kills
8
10
Deaths
23
70
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Crodicus
Erlang Shen
0
2
9
2.25
L
Medusa
1
4
6
1
W
Danzaburou
Eillio
Danzaburou
5
1
15
12.5
W
3
4
14
2.5
W
3
3
14
3.33
L
Amaterasu
Iron Quake RQM
Amaterasu
1
8
3
0.31
L
4
5
4
1.2
L
2
4
5
1.13
W
Yu Huang
papi_tulio
Yu Huang
6
1
15
13.5
W
Chang'e
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,879
Damage
35,595
57,227
Taken
55,872
50,471
Mitigated
39,806
28,059
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Crodicus
Erlang Shen
9,558
3,180
781
4,668
11,911
10,659
0
4,939
6,972
0
18,395
L
Medusa
7,615
2,981
0
350
8,460
3,706
0
5,358
3,102
0
15,967
W
Danzaburou
Eillio
Danzaburou
16,833
8,708
831
4,502
10,992
5,305
4,418
3,020
7,844
0
31,547
W
5,786
692
1,437
1,246
12,461
14,595
595
2,903
9,434
2,126
7,318
W
6,619
1,535
3,713
3,783
16,582
21,665
0
3,270
12,991
9,471
720
L
Amaterasu
Iron Quake RQM
Amaterasu
4,651
1,601
218
1,217
15,241
14,309
0
5,704
9,537
0
6,200
L
7,798
299
169
1,899
11,371
7,169
0
6,722
4,649
20,168
0
L
5,973
329
2,544
2,298
8,889
3,963
0
5,404
3,485
13,012
0
W
Yu Huang
papi_tulio
Yu Huang
12,160
1,260
1,683
965
7,736
3,600
1,960
2,414
4,972
30,731
0
W
Chang'e
8,481
438
5,626
4,273
9,456
5,306
903
1,760
7,610
16,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
36,389
114
Minions Killed
93
0
Camps Cleared
0
1,096,393
Distance Traveled
937,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,255
660
19
2
0
196,148
0
L
Medusa
7,202
655
21
2
0
179,754
0
W
Danzaburou
9,723
884
39
4
0
201,080
0
W
Odin
8,627
784
11
1
0
214,529
0
W
Kuzenbo
9,396
854
1
0
0
218,345
0
L
Amaterasu
6,748
613
8
1
0
173,872
0
L
Hades
8,096
736
27
2
0
183,741
0
L
Ra
7,088
644
18
2
0
204,452
0
W
Yu Huang
10,279
934
43
4
0
237,185
0
W
Chang'e
9,462
860
20
2
0
225,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role