Player Matchup

Bacchus
Bacchus
Berl1nbar99
Bacchus
Level 23
God Stats
3W - 1L
1,782 SR
Queue Stats
41W - 63L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
BillJoeRoss
Danzaburou
Level 69
God Stats
9W - 8L
1,538 SR
Queue Stats
58W - 65L
1,459 Elo+
Party 1
Mercury
Mercury
Spiritualgull33
Mercury
Level 88
God Stats
9W - 9L
1,558 SR
Queue Stats
80W - 91L
1,446 Elo+
Party 1
Tiamat
Tiamat
Tboss05
Tiamat
Level 60
God Stats
3W - 6L
1,490 SR
Queue Stats
65W - 66L
1,436 Elo+
Solo
Surtr
Surtr
alex143250
Surtr
Level 106
God Stats
56W - 45L
1,566 SR
Queue Stats
616W - 615L
1,500 Elo+
Solo
Team Averages
Level 69
1,587 SR
1,449 Elo+

VS

Team Averages
Level 78
1,478 SR
1,396 Elo+
Janus
Janus
DJ54Storm
Janus
Level 115
God Stats
0W - 2L
1,287 SR
Queue Stats
12W - 20L
1,321 Elo+
Party 2
Aphrodite
Aphrodite
RCwells68
Aphrodite
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,320 Elo+
Party 2
Pele
Pele
STLBROSEFST4LIN
Pele
Level 49
God Stats
35W - 36L
1,483 SR
Queue Stats
53W - 56L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
Level 35
God Stats
3W - 6L
1,479 SR
Queue Stats
60W - 76L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
rob1279
Sun Wukong
Level 129
God Stats
30W - 19L
1,643 SR
Queue Stats
82W - 77L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Berl1nbar99
Bacchus
16
7 / 1 / 20
11,979
599
10,392
14,702
23,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
BillJoeRoss
Danzaburou
20
16 / 1 / 10
14,474
724
26,631
11,396
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 11
11,611
581
17,327
17,593
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Tboss05
Tiamat
18
5 / 1 / 9
11,431
572
10,158
11,784
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
16
6 / 6 / 3
10,704
535
10,699
15,125
9,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DJ54Storm
Janus
13
1 / 7 / 2
8,550
428
9,083
13,782
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
RCwells68
Aphrodite
13
1 / 11 / 1
8,583
429
4,260
19,941
18,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 9 / 3
10,371
519
11,021
24,577
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
WJOireland16
Ah Muzen Cab
14
0 / 11 / 0
8,828
441
6,153
18,938
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
rob1279
Sun Wukong
14
8 / 3 / 1
10,493
525
15,049
22,110
19,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
41
Kills
12
12
Deaths
41
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Berl1nbar99
Bacchus
7
1
20
17
W
Danzaburou
BillJoeRoss
Danzaburou
16
1
10
21
L
Janus
DJ54Storm
Janus
1
7
2
0.29
L
Aphrodite
RCwells68
Aphrodite
1
11
1
0.14
L
2
9
3
0.39
W
7
3
11
4.17
W
Tiamat
Tboss05
Tiamat
5
1
9
9.5
L
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
0
11
0
0
W
Surtr
6
6
3
1.25
L
Sun Wukong
rob1279
Sun Wukong
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,207
Damage
45,566
70,600
Taken
99,348
53,355
Mitigated
61,781
11,863
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Berl1nbar99
Bacchus
10,392
1,898
0
1,707
14,702
23,055
141
2,884
11,818
28,925
0
W
Danzaburou
BillJoeRoss
Danzaburou
26,631
17,228
0
3,332
11,396
5,848
8,372
1,766
9,630
0
142,321
L
Janus
DJ54Storm
Janus
9,083
107
0
1,351
13,782
5,265
0
3,403
10,379
68,640
0
L
Aphrodite
RCwells68
Aphrodite
4,260
967
2,024
2,989
19,941
18,740
0
4,348
15,593
34,406
0
L
11,021
2,909
0
3,374
24,577
10,539
582
4,208
20,369
0
79,065
W
17,327
9,513
0
1,443
17,593
7,403
1,022
4,008
13,585
0
96,548
W
Tiamat
Tboss05
Tiamat
10,158
1,378
248
2,359
11,784
7,507
999
3,380
8,404
87,271
0
L
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
6,153
2,260
0
657
18,938
8,014
1,283
5,067
13,871
0
58,110
W
Surtr
10,699
4,081
0
2,774
15,125
9,542
605
2,115
13,010
3,557
54,331
L
Sun Wukong
rob1279
Sun Wukong
15,049
2,501
0
4,540
22,110
19,223
263
4,661
17,449
0
75,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,199
Gold Earned
46,825
597
Minions Killed
513
0
Camps Cleared
0
2,102,450
Distance Traveled
1,886,685
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,979
599
26
1
0
434,855
1
W
Danzaburou
14,474
724
236
12
0
381,535
0
L
Janus
8,550
428
111
6
0
365,662
2
L
Aphrodite
8,583
429
67
3
0
353,684
0
L
Pele
10,371
519
117
6
0
417,479
0
W
Mercury
11,611
581
124
6
0
514,514
8
W
Tiamat
11,431
572
133
7
0
402,479
5
L
Ah Muzen Cab
8,828
441
104
5
0
349,926
0
W
Surtr
10,704
535
78
4
0
369,067
0
L
Sun Wukong
10,493
525
114
6
0
399,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role