Player Matchup

Baron Samedi
Baron Samedi
BorreGamer73
Baron Samedi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 266L
1,523 Elo+
Party 1
Chiron
Chiron
GusM570_
Chiron
Level 125
God Stats
1W - 1L
1,781 SR
Queue Stats
55W - 62L
1,540 Elo+
Solo
Apollo
Apollo
NuevoSierra
Apollo
Level 148
God Stats
0W - 6L
1,090 SR
Queue Stats
554W - 535L
1,544 Elo+
Party 1
Set
Set
shcvybjtjr
Set
Level 157
God Stats
4W - 2L
1,774 SR
Queue Stats
674W - 642L
1,532 Elo+
Party 1
Yemoja
Yemoja
xXD4RCK3TXx
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,271 Elo+
Party 1
Team Averages
Level 111
1,529 SR
1,482 Elo+

VS

Team Averages
Level 144
1,571 SR
1,503 Elo+
Yu Huang
Yu Huang
Dramark
Yu Huang
Level 192
God Stats
7W - 6L
1,554 SR
Queue Stats
767W - 686L
1,580 Elo+
Solo
Sol
Sol
Saddleface17
Sol
Level 143
God Stats
9W - 4L
1,742 SR
Queue Stats
334W - 338L
1,494 Elo+
Solo
Fafnir
Fafnir
Synister_T27
Fafnir
Level 56
God Stats
2W - 1L
1,597 SR
Queue Stats
106W - 83L
1,543 Elo+
Solo
Hun Batz
Hun Batz
allMightyToast0
Hun Batz
Level 162
God Stats
13W - 13L
1,502 SR
Queue Stats
258W - 243L
1,495 Elo+
Solo
Surtr
Surtr
changguito
Surtr
Level 168
God Stats
10W - 13L
1,460 SR
Queue Stats
555W - 560L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BorreGamer73
Baron Samedi
11
2 / 2 / 0
5,886
589
3,149
8,377
3,683
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
GusM570_
Chiron
10
0 / 2 / 0
5,121
512
909
7,338
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
9
2 / 1 / 0
5,490
549
2,746
7,143
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 2
5,465
547
3,147
8,971
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
8
0 / 0 / 2
5,055
506
405
4,219
3,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dramark
Yu Huang
11
2 / 0 / 0
6,202
620
6,271
3,565
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
6,303
630
3,861
4,402
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
8
0 / 1 / 1
5,498
550
1,606
5,724
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
11
1 / 2 / 2
6,803
680
5,253
6,639
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
10
2 / 1 / 3
5,848
585
4,722
9,007
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BorreGamer73
Baron Samedi
2
2
0
1
W
Yu Huang
Dramark
Yu Huang
2
0
0
2
L
Chiron
GusM570_
Chiron
0
2
0
0
L
Apollo
2
1
0
2
W
1
1
0
1
W
Fafnir
0
1
1
0.5
W
Hun Batz
1
2
2
1
W
Surtr
2
1
3
3.5
L
1
1
2
2
L
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,356
Damage
21,713
36,048
Taken
29,337
15,773
Mitigated
14,184
13,169
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BorreGamer73
Baron Samedi
3,149
518
0
4,815
8,377
3,683
0
36
8,341
36,545
0
W
Yu Huang
Dramark
Yu Huang
6,271
396
0
625
3,565
1,263
0
206
3,359
54,960
0
L
Chiron
GusM570_
Chiron
909
679
66
1,918
7,338
2,625
0
5,367
1,971
0
40,444
L
Apollo
2,746
1,965
0
1,984
7,143
2,478
905
3,213
3,930
0
31,895
W
3,861
1,398
0
2,158
4,402
1,452
3
35
4,367
53,839
1,940
W
Fafnir
1,606
395
0
1,936
5,724
4,676
38
59
5,665
12,982
0
W
Hun Batz
5,253
1,346
0
802
6,639
2,839
0
1,908
4,731
0
44,580
W
Surtr
4,722
2,232
0
3,260
9,007
3,954
35
1,346
7,661
826
39,510
L
3,147
1,478
0
1,900
8,971
3,956
0
1,188
7,783
0
35,786
L
Yemoja
405
86
803
1,683
4,219
3,031
72
2,168
2,051
6,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
30,654
256
Minions Killed
342
0
Camps Cleared
0
915,808
Distance Traveled
969,952
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,886
589
64
6
0
185,698
4
W
Yu Huang
6,202
620
96
10
0
206,799
0
L
Chiron
5,121
512
67
7
0
182,089
0
L
Apollo
5,490
549
47
5
0
173,431
2
W
Sol
6,303
630
100
10
0
169,219
0
W
Fafnir
5,498
550
19
2
0
192,398
3
W
Hun Batz
6,803
680
72
7
0
192,592
0
W
Surtr
5,848
585
55
6
0
208,944
0
L
Set
5,465
547
60
6
0
241,281
0
L
Yemoja
5,055
506
18
2
0
133,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role