Player Matchup

Geb
Geb
Gold I
HamsterHavoc
Geb
Gold I
Level 100
God Stats
8W - 6L
1,666 SR
Queue Stats
10W - 9L
1,915 MMR
Party 1
Ullr
Ullr
Gold II
Ungodlii
Ullr
Gold II
Level 127
God Stats
0W - 1L
1,213 SR
Queue Stats
54W - 47L
1,735 MMR
Party 1
Anubis
Anubis
Gold V
quangcantbelose
Anubis
Gold V
Level 35
God Stats
5W - 3L
1,793 SR
Queue Stats
50W - 43L
1,746 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,558 SR
1,799 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,584 SR
1,806 MMR
Sobek
Sobek
Platinum II
BigDrought
Sobek
Platinum II
Level 136
God Stats
9W - 4L
1,596 SR
Queue Stats
113W - 101L
1,746 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum I
BluF1ame
Baron Samedi
Platinum I
Level 172
God Stats
1W - 1L
1,565 SR
Queue Stats
59W - 49L
1,916 MMR
Party 2
Chiron
Chiron
Gold I
Meathead_SlayR
Chiron
Gold I
Level 80
God Stats
35W - 27L
1,593 SR
Queue Stats
140W - 144L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
7,204
720
4,327
8,581
6,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
11
2 / 2 / 3
7,981
798
4,496
4,423
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 6 / 2
7,969
797
10,195
9,856
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaAchillesPoseidonCharonAres

VS

Bans
HachimanKuzenboMulanBacchusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 1 / 6
7,787
779
4,020
9,095
8,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
BluF1ame
Baron Samedi
12
7 / 2 / 2
8,979
898
8,837
4,926
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 9
7,920
792
6,053
7,926
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
10
10
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
6
5
W
Baron Samedi
BluF1ame
Baron Samedi
7
2
2
4
L
0
2
6
1.5
W
1
3
9
1.83
L
Ullr
2
2
3
1.75
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
18,910
22,860
Taken
21,947
13,301
Mitigated
12,885
3,076
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,020
484
0
3,268
9,095
8,239
54
5,950
3,145
10,410
0
W
Baron Samedi
BluF1ame
Baron Samedi
8,837
1,011
883
1,663
4,926
2,111
225
3,435
1,491
31,104
0
L
4,327
417
404
787
8,581
6,628
0
4,930
3,651
10,552
0
W
6,053
2,240
239
2,893
7,926
2,535
0
5,551
2,375
0
40,197
L
Ullr
4,496
1,420
0
445
4,423
1,679
570
3,248
1,175
0
26,729
L
10,195
342
13
1,427
9,856
4,994
0
4,858
4,998
43,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
24,686
122
Minions Killed
104
0
Camps Cleared
0
531,781
Distance Traveled
539,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,787
779
6
1
0
187,795
0
W
Baron Samedi
8,979
898
38
4
0
174,227
0
L
Geb
7,204
720
12
1
0
188,869
0
W
Chiron
7,920
792
60
6
0
177,947
0
L
Ullr
7,981
798
56
6
0
188,438
0
L
Anubis
7,969
797
54
5
0
154,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role