Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DoWnBeastZ
Anhur
Level 46
God Stats
2W - 3L
1,692 SR
Queue Stats
12W - 15L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
ICE SEE
Gilgamesh
Level 88
God Stats
25W - 18L
1,515 SR
Queue Stats
103W - 91L
1,420 Elo+
Solo
Cerberus
Cerberus
LieutenantEuceda
Cerberus
Level 105
God Stats
1W - 2L
1,263 SR
Queue Stats
12W - 15L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
Sangonomiya-13
Nu Wa
Level 88
God Stats
13W - 8L
1,515 SR
Queue Stats
182W - 190L
1,393 Elo+
Party 2
Team Averages
Level 75
1,497 SR
1,399 Elo+

VS

Team Averages
Level 74
1,487 SR
1,410 Elo+
Athena
Athena
BBQ-Chicken-01
Athena
Level 123
God Stats
4W - 1L
1,584 SR
Queue Stats
270W - 254L
1,436 Elo+
Party 4
Poseidon
Poseidon
Mengolef
Poseidon
Level 44
God Stats
2W - 2L
1,621 SR
Queue Stats
45W - 83L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RRHeemy
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,440 Elo+
Party 3
Hera
Hera
Rogue_Killcam
Hera
Level 89
God Stats
17W - 14L
1,499 SR
Queue Stats
385W - 386L
1,451 Elo+
Party 4
Da Ji
Da Ji
deadmanshead42
Da Ji
Level 87
God Stats
0W - 6L
1,228 SR
Queue Stats
132W - 119L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 3
6,970
634
3,753
8,670
3,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
10
1 / 0 / 1
6,178
562
3,401
5,373
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ICE SEE
Gilgamesh
12
3 / 1 / 2
7,522
684
7,605
11,279
7,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 2
6,173
561
3,007
9,347
5,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,709
610
4,595
5,113
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,468
497
1,807
5,986
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Mengolef
Poseidon
6
1 / 1 / 0
4,663
424
1,299
3,209
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RRHeemy
Ah Muzen Cab
8
1 / 2 / 1
5,353
487
7,693
6,328
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 1
6,121
556
5,418
9,678
3,937
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 2
5,754
523
7,354
11,003
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
5
5
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
3
4.5
L
1
0
2
2
W
Anhur
1
0
1
1.5
W
Gilgamesh
ICE SEE
Gilgamesh
3
1
2
4
W
1
2
2
1
L
Poseidon
Mengolef
Poseidon
1
1
0
1
L
Ah Muzen Cab
RRHeemy
Ah Muzen Cab
1
2
1
0.75
L
1
3
1
0.5
W
1
2
0
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
23,571
39,782
Taken
36,204
18,392
Mitigated
14,763
9,946
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,753
1,103
0
1,947
8,670
3,003
0
1,984
6,686
0
43,698
L
1,807
484
0
1,477
5,986
4,164
0
1,226
4,760
18,186
0
W
Anhur
3,401
1,875
0
1,566
5,373
1,510
739
338
5,035
0
36,802
W
Gilgamesh
ICE SEE
Gilgamesh
7,605
2,882
200
2,364
11,279
7,152
577
4,804
6,475
0
49,024
W
3,007
286
0
2,171
9,347
5,270
105
246
9,101
17,020
0
L
Poseidon
Mengolef
Poseidon
1,299
272
0
1,000
3,209
854
0
1,773
1,436
18,603
0
L
Ah Muzen Cab
RRHeemy
Ah Muzen Cab
7,693
4,032
130
1,292
6,328
1,776
504
1,811
4,517
0
36,492
L
5,418
1,305
0
4,060
9,678
3,937
0
733
8,945
41,728
0
W
4,595
1,253
0
1,698
5,113
1,457
758
1,152
3,961
45,423
0
L
7,354
1,949
0
4,935
11,003
4,032
0
2,059
8,944
0
34,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
27,359
339
Minions Killed
239
0
Camps Cleared
0
1,088,919
Distance Traveled
955,959
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,970
634
73
7
0
249,195
0
L
Athena
5,468
497
21
2
0
219,957
2
W
Anhur
6,178
562
62
6
0
216,393
0
W
Gilgamesh
7,522
684
65
6
0
214,165
0
W
Cerberus
6,173
561
53
5
0
210,277
0
L
Poseidon
4,663
424
38
3
0
96,346
0
L
Ah Muzen Cab
5,353
487
58
5
0
197,298
0
L
Hera
6,121
556
74
7
0
193,855
1
W
Nu Wa
6,709
610
86
8
0
198,889
0
L
Da Ji
5,754
523
48
4
0
248,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role