Player Matchup

Scylla
Scylla
GREGSCERATOPS
Scylla
Level 48
God Stats
4W - 5L
1,466 SR
Queue Stats
117W - 130L
1,348 Elo+
Solo
Erlang Shen
Erlang Shen
I0izanagi0
Erlang Shen
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 89L
1,393 Elo+
Party 3
Da Ji
Da Ji
Xunesz
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 141L
1,434 Elo+
Party 3
Artemis
Artemis
ZzShiroYasha
Artemis
Level 86
God Stats
20W - 11L
1,601 SR
Queue Stats
370W - 365L
1,439 Elo+
Party 3
Charon
Charon
b3nja191286
Charon
Level 67
God Stats
7W - 8L
1,572 SR
Queue Stats
56W - 58L
1,387 Elo+
Solo
Team Averages
Level 57
1,528 SR
1,400 Elo+

VS

Team Averages
Level 57
1,418 SR
1,351 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Sangonomiya-13
Chang'e
Level 88
God Stats
30W - 25L
1,525 SR
Queue Stats
182W - 190L
1,381 Elo+
Party 2
Surtr
Surtr
XxSubZeroxX2345
Surtr
Level 29
God Stats
2W - 2L
1,306 SR
Queue Stats
14W - 35L
1,149 Elo+
Party 1
Neith
Neith
XxSubZeroxX7590
Neith
Level 46
God Stats
2W - 3L
1,323 SR
Queue Stats
49W - 80L
1,334 Elo+
Party 1
Ares
Ares
meeklf
Ares
Level 72
God Stats
23W - 24L
1,433 SR
Queue Stats
285W - 305L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,752
195
0
0
0
Erlang Shen
I0izanagi0
Erlang Shen
8
4 / 3 / 0
5,214
579
4,072
9,836
8,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Xunesz
Da Ji
8
1 / 3 / 0
4,519
502
2,828
7,258
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ZzShiroYasha
Artemis
9
0 / 3 / 0
4,864
540
5,576
7,110
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
1
0 / 0 / 0
3,228
359
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 0 / 1
6,349
705
4,900
4,504
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
5,807
645
2,900
5,280
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 4 / 0
4,502
500
3,105
5,870
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 2
4,230
470
2,152
2,580
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
meeklf
Ares
8
2 / 0 / 0
4,992
555
2,025
7,157
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
5
Kills
9
9
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
1
4.5
L
0
0
0
0
L
Erlang Shen
I0izanagi0
Erlang Shen
4
3
0
1.33
W
2
1
1
2.5
L
Da Ji
Xunesz
Da Ji
1
3
0
0.33
W
1
4
0
0.25
W
0
0
2
1
L
Artemis
ZzShiroYasha
Artemis
0
3
0
0
L
Charon
0
0
0
0
W
Ares
meeklf
Ares
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,476
Damage
15,082
24,204
Taken
25,391
13,408
Mitigated
10,751
6,177
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,900
2,447
0
777
4,504
1,762
0
0
4,504
0
38,383
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
I0izanagi0
Erlang Shen
4,072
2,524
0
2,557
9,836
8,441
0
116
9,720
0
20,593
W
2,900
55
0
2,559
5,280
1,457
1,488
0
5,280
34,835
0
L
Da Ji
Xunesz
Da Ji
2,828
536
0
1,674
7,258
2,352
0
2,944
4,314
0
21,349
W
3,105
1,614
0
726
5,870
2,476
0
0
5,870
246
15,343
W
2,152
950
0
980
2,580
737
0
0
2,580
0
15,166
L
Artemis
ZzShiroYasha
Artemis
5,576
1,788
0
1,946
7,110
2,615
0
1,981
5,129
0
34,767
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Ares
meeklf
Ares
2,025
40
0
1,982
7,157
4,319
0
0
7,157
11,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,577
Gold Earned
25,880
120
Minions Killed
171
0
Camps Cleared
0
464,773
Distance Traveled
718,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,349
705
63
7
0
186,430
0
L
Scylla
1,752
195
0
0
0
0
0
L
Erlang Shen
5,214
579
36
4
0
156,233
0
W
Chang'e
5,807
645
59
7
0
151,282
0
L
Da Ji
4,519
502
37
4
0
158,098
0
W
Surtr
4,502
500
17
2
0
129,211
0
W
Neith
4,230
470
16
2
0
65,626
0
L
Artemis
4,864
540
47
5
0
150,442
0
L
Charon
3,228
359
0
0
0
0
0
W
Ares
4,992
555
16
2
0
185,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role