Player Matchup

Charon
Charon
Silver I
HoffaCityTV
Charon
Silver I
Level 119
God Stats
3W - 1L
1,775 SR
Queue Stats
350W - 358L
1,157 MMR
Party 1
Raijin
Raijin
Gold IV
LegoBoi96
Raijin
Gold IV
Level 154
God Stats
47W - 39L
1,584 SR
Queue Stats
209W - 210L
1,379 MMR
Party 1
Arachne
Arachne
Gold IV
Maxwells26
Arachne
Gold IV
Level 168
God Stats
2W - 2L
1,517 SR
Queue Stats
298W - 303L
1,289 MMR
Solo
Anubis
Anubis
Gold IV
Solowswan
Anubis
Gold IV
Level 104
God Stats
10W - 6L
1,413 SR
Queue Stats
152W - 162L
1,291 MMR
Solo
Anhur
Anhur
Gold V
xJaseR
Anhur
Gold V
Level 124
God Stats
5W - 9L
1,499 SR
Queue Stats
194W - 195L
1,281 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,558 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,533 SR
1,279 MMR
Sol
Sol
Silver I
AttractedCastle
Sol
Silver I
Level 109
God Stats
18W - 13L
1,595 SR
Queue Stats
348W - 374L
1,282 MMR
Solo
Susano
Susano
Silver I
Deathrowdub2012
Susano
Silver I
Level 157
God Stats
11W - 10L
1,621 SR
Queue Stats
244W - 261L
1,285 MMR
Solo
Izanami
Izanami
Gold V
OutIxst
Izanami
Gold V
Level 132
God Stats
5W - 4L
1,688 SR
Queue Stats
59W - 67L
1,267 MMR
Solo
Ix Chel
Ix Chel
Silver III
Pistol22Cold
Ix Chel
Silver III
Level 59
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 14L
1,281 MMR
Solo
Cerberus
Cerberus
Silver I
Ravis Tibed
Cerberus
Silver I
Level 87
God Stats
16W - 15L
1,525 SR
Queue Stats
211W - 221L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
2 / 1 / 6
8,162
544
6,048
9,509
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
LegoBoi96
Raijin
15
7 / 0 / 4
9,352
623
9,604
7,192
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Maxwells26
Arachne
16
5 / 0 / 1
9,609
641
7,493
13,094
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Solowswan
Anubis
16
6 / 1 / 0
10,120
675
12,387
10,541
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
xJaseR
Anhur
15
2 / 0 / 1
8,836
589
7,858
8,699
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Sun WukongAo KuangChernobogChronos

VS

Bans
BastetThanatosAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,511
501
3,020
6,217
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 0
7,477
498
6,156
14,646
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
OutIxst
Izanami
13
0 / 4 / 0
7,939
529
5,048
10,890
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Pistol22Cold
Ix Chel
10
0 / 8 / 1
6,595
440
3,642
12,161
3,774
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ravis Tibed
Cerberus
11
1 / 3 / 1
7,242
483
4,313
14,627
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
22
Kills
2
2
Deaths
22
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
5
0
0.2
W
Charon
2
1
6
5
W
Raijin
LegoBoi96
Raijin
7
0
4
9
W
Arachne
Maxwells26
Arachne
5
0
1
5.5
L
Izanami
OutIxst
Izanami
0
4
0
0
L
Ix Chel
Pistol22Cold
Ix Chel
0
8
1
0.06
L
Cerberus
Ravis Tibed
Cerberus
1
3
1
0.5
W
Anubis
Solowswan
Anubis
6
1
0
6
W
Anhur
xJaseR
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,390
Damage
22,179
49,035
Taken
58,541
24,840
Mitigated
25,039
18,453
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,020
780
0
2,902
6,217
1,832
961
4,430
1,787
48,174
4,075
L
6,156
477
0
4,732
14,646
4,879
0
6,993
7,653
0
49,890
W
Charon
6,048
1,899
0
2,238
9,509
8,093
15
3,130
6,379
20,750
0
W
Raijin
LegoBoi96
Raijin
9,604
666
0
1,541
7,192
2,625
0
2,528
4,664
81,866
0
W
Arachne
Maxwells26
Arachne
7,493
5,501
0
4,507
13,094
5,775
0
1,368
11,726
0
84,032
L
Izanami
OutIxst
Izanami
5,048
2,890
0
2,617
10,890
3,009
994
674
10,216
0
74,003
L
Ix Chel
Pistol22Cold
Ix Chel
3,642
699
326
541
12,161
3,774
0
8,326
3,835
33,933
0
L
Cerberus
Ravis Tibed
Cerberus
4,313
372
0
3,973
14,627
11,545
0
7,616
7,011
33,547
0
W
Anubis
Solowswan
Anubis
12,387
222
0
6,639
10,541
5,133
1,081
3,614
6,927
88,154
0
W
Anhur
xJaseR
Anhur
7,858
5,644
0
3,528
8,699
3,214
537
683
8,016
0
79,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
36,764
551
Minions Killed
426
0
Camps Cleared
0
1,498,785
Distance Traveled
1,455,614
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,511
501
80
5
0
273,463
5
L
Susano
7,477
498
88
6
0
316,369
2
W
Charon
8,162
544
17
1
0
279,284
7
W
Raijin
9,352
623
145
10
0
300,925
3
W
Arachne
9,609
641
125
8
0
348,541
0
L
Izanami
7,939
529
133
9
0
279,205
2
L
Ix Chel
6,595
440
59
4
0
270,881
0
L
Cerberus
7,242
483
66
4
0
315,696
0
W
Anubis
10,120
675
143
10
0
292,193
0
W
Anhur
8,836
589
121
8
0
277,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role