Player Matchup

Charybdis
Charybdis
Dexlexic2613
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
MelGiantsOBJ
Lancelot
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 74L
1,474 Elo+
Party 1
Hachiman
Hachiman
PrezLin
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,565 Elo+
Party 1
Charon
Charon
Sethra30
Charon
Level 123
God Stats
3W - 3L
1,497 SR
Queue Stats
562W - 592L
1,413 Elo+
Solo
Hel
Hel
vDaSmokeDogv
Hel
Level 97
God Stats
2W - 4L
1,510 SR
Queue Stats
141W - 132L
1,414 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,473 Elo+

VS

Team Averages
Level 101
1,345 SR
1,488 Elo+
Yemoja
Yemoja
Chellyjellly
Yemoja
Level 122
God Stats
1W - 2L
1,122 SR
Queue Stats
376W - 349L
1,512 Elo+
Party 2
Bellona
Bellona
Elteezyy
Bellona
Level 111
God Stats
1W - 2L
1,179 SR
Queue Stats
159W - 177L
1,540 Elo+
Party 2
Vulcan
Vulcan
Jay12-13
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Squadly
Cu Chulainn
Level 46
God Stats
3W - 3L
1,457 SR
Queue Stats
138W - 170L
1,456 Elo+
Party 3
Discordia
Discordia
saltyari
Discordia
Level 103
God Stats
4W - 4L
1,467 SR
Queue Stats
343W - 405L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dexlexic2613
Charybdis
15
6 / 6 / 5
9,082
908
13,942
12,807
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
MelGiantsOBJ
Lancelot
13
3 / 5 / 8
7,812
781
7,472
10,583
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
PrezLin
Hachiman
14
0 / 4 / 8
7,326
733
7,679
11,507
4,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Sethra30
Charon
13
0 / 2 / 8
7,467
747
6,590
12,101
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 4 / 7
8,291
829
8,544
14,369
10,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 2 / 13
8,266
827
4,604
9,617
6,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Elteezyy
Bellona
13
2 / 5 / 12
7,865
787
6,624
14,983
18,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Jay12-13
Vulcan
16
7 / 2 / 11
9,516
952
18,322
9,282
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Squadly
Cu Chulainn
14
1 / 3 / 17
7,886
789
11,638
16,489
18,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
saltyari
Discordia
16
10 / 2 / 10
9,793
979
16,270
6,759
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
14
Kills
21
21
Deaths
14
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
13
3.75
L
Charybdis
Dexlexic2613
Charybdis
6
6
5
1.42
W
Bellona
Elteezyy
Bellona
2
5
12
1.6
W
Vulcan
Jay12-13
Vulcan
7
2
11
6.25
L
Lancelot
MelGiantsOBJ
Lancelot
3
5
8
1.4
L
Hachiman
PrezLin
Hachiman
0
4
8
1
L
Charon
Sethra30
Charon
0
2
8
2
W
Cu Chulainn
Squadly
Cu Chulainn
1
3
17
3.17
W
Discordia
saltyari
Discordia
10
2
10
7.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,227
Damage
57,458
61,367
Taken
57,130
37,204
Mitigated
51,302
23,531
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,604
986
8,966
2,485
9,617
6,470
130
2,658
6,959
10,487
0
L
Charybdis
Dexlexic2613
Charybdis
13,942
4,811
0
932
12,807
5,566
525
8,020
4,501
27
26,426
W
Bellona
Elteezyy
Bellona
6,624
1,645
520
1,084
14,983
18,736
146
2,977
12,006
0
8,412
W
Vulcan
Jay12-13
Vulcan
18,322
7,339
148
1,863
9,282
4,613
478
4,183
5,099
35,094
0
L
Lancelot
MelGiantsOBJ
Lancelot
7,472
585
772
1,065
10,583
4,643
0
5,157
5,030
23
11,622
L
Hachiman
PrezLin
Hachiman
7,679
5,844
0
2,740
11,507
4,871
1,134
8,747
2,486
0
16,944
L
Charon
Sethra30
Charon
6,590
576
1,131
4,200
12,101
11,960
139
7,582
4,192
17,536
0
W
Cu Chulainn
Squadly
Cu Chulainn
11,638
2,136
725
4,235
16,489
18,249
394
3,928
12,561
0
19,146
W
Discordia
saltyari
Discordia
16,270
453
0
250
6,759
3,234
935
1,438
5,321
29,360
0
L
8,544
941
5,870
6,821
14,369
10,164
196
9,690
4,161
15,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,978
Gold Earned
43,326
97
Minions Killed
110
0
Camps Cleared
0
885,673
Distance Traveled
937,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,266
827
11
1
0
149,323
0
L
Charybdis
9,082
908
35
4
0
168,297
0
W
Bellona
7,865
787
9
1
0
200,374
0
W
Vulcan
9,516
952
40
4
0
183,213
0
L
Lancelot
7,812
781
11
1
0
198,285
0
L
Hachiman
7,326
733
29
3
0
158,125
0
L
Charon
7,467
747
12
1
0
175,551
0
W
Cu Chulainn
7,886
789
18
2
0
212,160
0
W
Discordia
9,793
979
32
3
0
192,710
0
L
Hel
8,291
829
10
1
0
185,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role