Player Matchup

Bacchus
Bacchus
Dynamo564
Bacchus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 43L
1,225 Elo+
Party 1
Skadi
Skadi
PepsiusMaximus
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,106 Elo+
Party 1
Arachne
Arachne
moonfairyx
Arachne
Level 89
God Stats
0W - 2L
1,507 SR
Queue Stats
72W - 72L
1,147 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,159 Elo+

VS

Team Averages
Level 68
1,307 SR
1,433 Elo+
Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BoostedAboba
Sol
Level 14
God Stats
1W - 3L
1,182 SR
Queue Stats
20W - 21L
1,289 Elo+
Party 2
Izanami
Izanami
oussdadude
Izanami
Level 88
God Stats
1W - 1L
1,238 SR
Queue Stats
22W - 19L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dynamo564
Bacchus
10
1 / 3 / 5
7,608
692
5,654
14,641
18,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 5
7,836
712
8,935
9,701
3,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
moonfairyx
Arachne
11
4 / 4 / 2
8,401
764
3,329
13,524
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 2 / 8
8,663
788
9,383
8,724
9,524
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
5 / 0 / 7
9,638
876
15,846
8,173
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
oussdadude
Izanami
12
4 / 4 / 4
9,133
830
7,023
7,256
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
12
12
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
8
3.5
W
5
0
7
8.5
L
Bacchus
Dynamo564
Bacchus
1
3
5
1.17
L
1
5
5
0.7
L
Arachne
moonfairyx
Arachne
4
4
2
1.25
W
Izanami
oussdadude
Izanami
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,918
Damage
32,252
37,866
Taken
24,153
28,950
Mitigated
15,794
1,281
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,383
561
0
150
8,724
9,524
159
2,531
6,193
3,192
17,961
W
15,846
7,948
0
4,337
8,173
3,342
1,761
2,625
5,548
49,009
2,861
L
Bacchus
Dynamo564
Bacchus
5,654
573
0
717
14,641
18,395
0
7,389
7,252
16,570
0
L
8,935
3,254
0
212
9,701
3,793
0
3,927
5,774
0
38,184
L
Arachne
moonfairyx
Arachne
3,329
1,850
0
352
13,524
6,762
0
6,469
7,055
0
8,912
W
Izanami
oussdadude
Izanami
7,023
4,003
0
778
7,256
2,928
1,135
918
6,338
0
41,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
27,434
69
Minions Killed
165
0
Camps Cleared
0
560,050
Distance Traveled
518,245
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,663
788
19
2
0
186,058
2
W
Sol
9,638
876
77
7
0
174,873
2
L
Bacchus
7,608
692
16
1
0
187,421
0
L
Skadi
7,836
712
43
4
0
166,974
0
L
Arachne
8,401
764
10
1
0
205,655
0
W
Izanami
9,133
830
69
6
0
157,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role